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Post by jakebob on Jun 26, 2009 1:56:12 GMT -5
A new level and bug-fixes (Vamp's Card, VS Mode)
If you'll scuse me, I'm gonna grab some fishing nets and a harpoon gun.
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Post by ~Memzak~ on Jun 26, 2009 5:42:46 GMT -5
I have an interesting find...
someone gave me a wile with SR info, look here:
[img src="http://i40.[tinypic.com]/359lgk8.gif"]
(oh and I already beat the boss, at lvl 12 HA!)
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Post by me2 on Jun 26, 2009 6:05:22 GMT -5
Submarine 1 has a new species. It's some kind of sea snake. But there are three major differences to normal snakes:
- Normal snakes have 3 body parts. Sea snake has 5 body parts. - Normal snakes jumps on the ground (even in water). Sea snake swimms. - Normal snakes don't have anything besides the 3 body parts. Sea snake has a dot at the end (like dragons), and its movement is very similar to a dragon.
How do we (semi-)officially call them? "Seasnake" ? "Eel" ?
Furthermore they have a new attack type. They are shooting an X towards the characters. The X is getting slower in the water and often doesn't reach your Stick Ranger. But then it stays at the same place for quite a long time, similar to a naval mine. It does a nice amount of damage, too, probably around 10-15. And the boss has at least 23-40.
Enemies: - White roundhead fish (/Light blue roundhead fish) (close range One Arrow attack) - Pink Roundhead Seasnake (/Light pink) (Pellet attack) - Pink Gel Seasnake (Mine X attack) - Yellow Boss Roundhead Seasnake (Huge Mine X attack)
The Boss is very easy to defeat. All you need is a Triple Arrow or any other long range weapon. I think even a normal bow with Catapult's Card is enough. Its very lazy, keeps its distance and doesn't move very much. But its mines are really devastating for melee fighters, because it produces them very quickly, and as said before, they have a huge amount of damage.
/me
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Post by ~Memzak~ on Jun 26, 2009 6:36:31 GMT -5
I vote we call them eel it sounds better for them...
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disabled
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Post by disabled on Jun 26, 2009 7:34:20 GMT -5
Interesting stage and interesting enemies. The Boss is easily killed with every triple shot ranger or rifle gunner. I tried him with a boxer, and the collision detection doesn't work if you get into melee range so you don't get hit. But the boss swims away and then your boxer (or glad) swims into the mines... The stats on them are also a little weired, their (Boss and Pink Gel Eel) range reads 150 but of course its a lot lower. I'll investigate into that...
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Post by default on Jun 26, 2009 7:35:34 GMT -5
What are the bug fixes in specific?
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disabled
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Post by disabled on Jun 26, 2009 8:02:09 GMT -5
As far as I remember the Vampires card didn't work in VS mode. Now you properly get your LP recovery from it.
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Post by ~Memzak~ on Jun 28, 2009 15:19:13 GMT -5
oh yea, I hated that... although I haven't played versus mode for a long time...
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subzeroten
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Post by subzeroten on Jul 10, 2009 15:46:22 GMT -5
I would call them serpents, it fits well, they're like the water version of dragons right?
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Post by superpickle on Aug 12, 2009 22:55:14 GMT -5
Can a mod unsticky this and not stick another thread?
Since there is a board just for updates there really isn't any reason to sticky the other update threads.
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Post by Qwerty on Aug 15, 2009 23:08:21 GMT -5
Last posted on in june. Please do not bump threads.
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