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Post by ~Memzak~ on Aug 6, 2009 12:27:01 GMT -5
Crystal, epsilon or techno would be a good idea for PG....
but as for EE getting ported.... I have to say nay....
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Post by Mohamad Abd Al Raman on Aug 7, 2009 4:53:11 GMT -5
mike. Yes i should
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Post by Qwerty on Aug 8, 2009 3:37:10 GMT -5
The Earth Editor features are for the later versions of PG. Patience is Virtue. Didn't you get the memo?
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Post by GGoodie on Aug 8, 2009 11:57:36 GMT -5
Personally, there are a lot of great element ideas, and i want those to make PG before EE gets ported. I know listo said later, but i just hope he means after all the cool elements are in.
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Post by -M4- on Aug 10, 2009 3:38:46 GMT -5
At least it will be more than one element at a time.(4, hopefully)
Right?
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Post by Qwerty on Aug 10, 2009 5:08:55 GMT -5
That has never happened before. Tis unlikely.
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Post by -M4- on Aug 10, 2009 17:28:36 GMT -5
Well it's not like he's making new elements, already made elements are being ported into PG. Tis a different situation.
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Post by Qwerty on Aug 11, 2009 3:20:47 GMT -5
Good point...
There aren't really too many EE elements that are different from PG. Look at salt; it sure got ported on in.
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Post by darkraine on Aug 11, 2009 10:21:54 GMT -5
Yup, the salt in EE reacts the exact same as the salt in PG, but what would take some more time to do, is code the other reactions. E.g. EE doesn't have Laser, so you'd have to code a new reaction between salt and laser, EE also doesn't have clone, etc.
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Post by Qwerty on Aug 11, 2009 21:40:08 GMT -5
salt and laser do nothing. We aren't talking about sticking PG in EE, it's the other way around.
In reality, all we would really have to do it take the elements from EE, stick them in PG, and add reactions as needed. Just like any other new element.
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Post by darkraine on Aug 12, 2009 19:54:56 GMT -5
XD you misunderstood me. Salt and Laser don't do anything, but you need to code that blank reaction, and that can be harder than it seems. So putting something in from EE wouldn't be much easier, it would save a bit of time, but not much.
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Post by TheSeaweedDoctor on Aug 12, 2009 20:33:54 GMT -5
Powder Game would be 20 times better if they did that, they should.
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Post by PhreekShow on Aug 18, 2009 18:05:28 GMT -5
I think Meteor should be ported to PG, the rest...meh.
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Post by GGoodie on Aug 18, 2009 19:18:46 GMT -5
But... it would be the same as bomb...
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Post by TheSeaweedDoctor on Aug 18, 2009 23:32:17 GMT -5
Thunder and bomb are already almost the same, no metetor, but there should be BH and WH in PG
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Regzal
Greater Being
{S=0}Death Bringer [img src="http://i50.[tinypic.com]/2nuj4lx.gif"][img src="http://i50.[tinypic.com]/2nuj4lx.gif"][img src="http://i50.[tinypic.com]/2nuj4lx.gif"][img src="http://i50.[tinypic.com]/2nuj4lx.gif"][img src="http://i50.[tinypic.com]/2nuj4lx.gif"][M:3200]
Posts: 251
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Post by Regzal on Aug 20, 2009 14:04:46 GMT -5
What is BH and WH?
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Post by darkraine on Aug 20, 2009 14:55:22 GMT -5
Black Hole and White Hole, although personally I don't think they'd be very good in PG . . . seeing as PG doesn't revolve around gravity, it would be hard to control BH and WH and use them practically . . .
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Post by TheSeaweedDoctor on Aug 22, 2009 22:25:34 GMT -5
Yeah it should, end of story
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Post by moblile bh and wh on Aug 23, 2009 21:32:57 GMT -5
I think that there should be mobile black hole and mobile white hole in earth editor! mbh and mwh whold be afected normaly by gravity, but they would also affect it, with one mbh and one mwh you could create rockets! mbh whould atrackt mwh, and mwh would repel mbh, which would make the white go towards black and black away from white, so it would be like it was chasing it, and you could make spceships like this, with powder or somehthing surrounding the black hole part of the rocket. mobile bh (mbh) would allow for orbiting planets, and seed planets could collide with powder planets, and they would stick together(the two mgh's would eventuly be touching) i think this would b really cool, especially if uploading was implemented, even if it was just five every 12 hours.
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Post by Qwerty on Aug 23, 2009 23:04:15 GMT -5
Wrong thread. *points to Earth Editor Ideas thread*
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