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Post by bewnt on Dec 8, 2008 0:38:23 GMT -5
I meant the drop rates! Why would I EVER remove something I spent over an hour making? I presume I was unclear with the word "them." I presume I was also unclear with what I meant by Castle Boss card drop rates. For the latter, I meant "of all the times that the boss dropped a card, what percentage of the card drops were Vampire and what percentage were ONIGIRI?" Thank you anyways. I included the drop rates. I have got to be more specific next time... Whups, sorry for misunderstanding there. There was no ambiguity about the second part though. The percentages I gave were approximates given my runs through the Boss in V2.4.
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Post by ~Memzak~ on Dec 8, 2008 1:37:49 GMT -5
We need new compo Items...
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Post by me2 on Dec 8, 2008 8:25:20 GMT -5
Hey General Veers,
Thanks a lot for creating the table! It looks much better now. I copied the table to the starting post. I hope thats OK for you.
/me
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Post by General Veers on Dec 8, 2008 16:02:53 GMT -5
Yeah, it's alright with me.
Thank you, and I'm glad I could be of help.
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Post by ~Memzak~ on Dec 9, 2008 11:34:02 GMT -5
Wow it looks awesome, thanks GV...
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Post by General Veers on Dec 12, 2008 19:25:41 GMT -5
Here's an image of the diamond: Here is a table row that you can just copy and paste directly into the table on the first page: [tr][td]Diamond[/td][td] [/td][td]+0.1s Freeze Length[/td][td]TYPE Freeze[/td][td]Castle Gate[/td][td]White Stickman[/td][/tr] [tr][td]Critical's Card[/td][td] [/td][td]25% Chance of ATK + 100%[/td][td]Arrow weapon, ______ weapon[/td][td]25% chance that attack will be twice as strong[/td][td]Castle Gate[/td][td]Sub-Castle Boss[/td][/tr]
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Post by kithrixx on Dec 13, 2008 10:25:43 GMT -5
You might want to note that if you have three or more compo items in your inventory, it's nearly impossible to get more.
I've been playing my file of SR for a good week or so and haven't gotten any new compo items at all. However, when I tossed two Black Stones, I almost immediately picked up new compo items.
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Post by General Veers on Dec 13, 2008 14:14:57 GMT -5
Are you sure? When I play SR, I still receive compo items even when I have a full inventory. I'm level 24 now on the game I'm playing, which has a full inventory.
We'll still make a note of your predicament, however. Thank you.
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Post by kithrixx on Dec 13, 2008 18:47:04 GMT -5
Are you sure? When I play SR, I still receive compo items even when I have a full inventory. I'm level 24 now on the game I'm playing, which has a full inventory. We'll still make a note of your predicament, however. Thank you. Yeah, it's actually what prompted me to make an account. I wasn't sure if it was a glitch or not.
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Post by kierovnick on Dec 14, 2008 15:39:31 GMT -5
I do not think there is any dependace on drop rate from inventory contents.. I have killed Castle boss to many times to have any doubts of it.. I have had 14 onigiri cards in my inventory once and they still kept coming..
You just might have a bad luck or bad day..
Today when i was playing i thought that i cannot seem to get as much cards as yesterday.. I was convinced that yesterday i had many more drops.. After counting it all, it came out that i had almost exactly same droprates as before.. i just saw it different way.
It is the same effect as when you collect good Card you were hunting for long time, ane you expect, that when you place it to a weapon of your stickman, he will became a superhero and kill everyone much easier that whole team did, before you found that card.. And you try it.. to see that not much was changed.. you've just expected more.
Just keep up to pure math, and you'll see i am right.
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Post by zacharyryan on Dec 21, 2008 22:26:13 GMT -5
Does the diamond really only increase freeze time by .1 second? I know that's what it says here and in the game, but that's just such an incredibly insignificant time frame it seems like.
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Post by bewnt on Dec 22, 2008 2:11:42 GMT -5
Does the diamond really only increase freeze time by .1 second? I know that's what it says here and in the game, but that's just such an incredibly insignificant time frame it seems like. I don't think so. Freeze Glove's freeze time is 0.1s. With a diamond, it DOUBLES the freeze time. Doubling of freeze time =/= insignificant.
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Post by zacharyryan on Dec 22, 2008 11:42:06 GMT -5
That's what I kind of thought.
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Post by ~Memzak~ on Dec 22, 2008 18:37:01 GMT -5
lol 0.2 sec is still very little...
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Post by kierovnick on Dec 23, 2008 5:25:40 GMT -5
I see that the times are different for diferent types of enemy.. Or maybe just to Bosses..
Even with two magicians and gladiator with freeze i couldn't stop Castle Boss from atacking.. while Caste Gate boss is being stopped for short period of time. The weakest monsters just freeze up to 0,5s.
There must be some equation for this... but very hard to catch on such short periods of time.
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Post by ~Memzak~ on Dec 23, 2008 6:13:42 GMT -5
true True...
but for the Castle boss, aren't all vampires imune to getting frozen?
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Post by kierovnick on Dec 23, 2008 7:57:23 GMT -5
Vampires?
Haven't seen any.. If you talk about stickonoidal monsters, than no.. they are not immune
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Post by bewnt on Dec 23, 2008 12:41:48 GMT -5
Freeze on bosses is reduced. Freeze on Castle Boss is almost nullified. I'm not sure if there's a tiny tiny bit of freeze that "gets to" the Castle Boss, since it does turn blue for a millisecond. This might be the case, or the Castle Boss immediately debuffs, rendering the Freeze completely useless.
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Post by kierovnick on Dec 23, 2008 13:13:35 GMT -5
Melee weapons doesn't freeze Castle Boss at all. Magicians do. This may be around 0.1 second, as he aparently stops for short while.. All other monsters seem to be frozen longer, but i haven't see any monster frozen for 1 second, as it is written in weapon stats.
Castle Boss can be frozen, but way more efective is using Ice Orb on him.
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Post by ~Memzak~ on Dec 23, 2008 17:41:49 GMT -5
oh, I never knew that, thanks!
any more things to add to the list that I could help with?
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