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Post by secret on Jan 9, 2009 22:33:19 GMT -5
Edit: List updated Everlast and Bleach added
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Post by Sandmaster on Jan 10, 2009 1:03:44 GMT -5
bleach!?
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Post by secret on Jan 10, 2009 1:33:51 GMT -5
Ya I know its name is weird ...
It is an element which can remove all types of charges
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Post by blackmagic on Jan 10, 2009 2:09:57 GMT -5
Miracle matter Notable reaction: Make selected elements (via right click mechanism) when arranged in 3x3 squares. Destroy by Air/Wind. ?
Miracle Matter is not destroyed by Air/Wind. It's just that someone can use air to condense the MM into 3x3 blocks, changing it into another element.
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Post by secret on Jan 10, 2009 3:33:12 GMT -5
K corected
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 10, 2009 10:53:41 GMT -5
Ya I know its name is weird ... It is an element which can remove all types of charges I try to think of reactions before I make name, except for spider which I was inspired by watching a spider lower itself down on a web. Bleach was the first thing that came to mind becuase bleach takes stuffs color away and makes them white.
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Post by Sandmaster on Jan 10, 2009 15:05:43 GMT -5
I think FILTERLIQ is an interesting idea:
The (liquid) element will destroy ONLY the right-clicked element selected during the creation of such when in contact. It has the properties of a liquid as well.
Kinda like my 'filter' idea, but a liquid what does so.
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Post by akatsuki on Jan 10, 2009 23:10:26 GMT -5
Ummm... what about poison?(poison :poisons water,poisons wood,poisons gas to be poisonous gas,poisons everything alive ) well this element would be useful in chemistry(:{O)
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Post by blackmagic on Jan 11, 2009 3:20:20 GMT -5
Well there are a lot of poisons in our world, many of which are vastly different from each other. You'll have to be a tad bit more specific I think.
...Uh, Secret. Why is there a confused emoticon by the Miracle Matter description?
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Post by secret on Jan 11, 2009 3:46:51 GMT -5
er... It should be " " instead of To indicate there may be more unusual properties Which we cannot think of atm Cause miracle matter should be quite unusual Btw you double posted Use the modify button to modify your post and delete the second post Before any mod saw it
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Post by やすあӔ on Jan 11, 2009 9:05:34 GMT -5
Secret, did you get EVERYTHING on the peridoc table of the elements? That should help. RADIUM! If player touches it for 3 seconds, it dies of skin cancer.
If liquid (isotope) radium touches, the player, he/she will be cured.
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Post by Sandmaster on Jan 11, 2009 14:25:11 GMT -5
What about clonite?
It is clone. that's it. Only one thing: It will generate any random element per pixel.
If you drew a clonite ceiling, it will create some of everything, in a way. MOst likely going to blow something up, but who knows?
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Post by blackmagic on Jan 12, 2009 2:51:54 GMT -5
Ah, thanks. As for MM, I already think it's quite unusual, if only because it cannot turn into perfect versions of other elements.
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Post by akatsuki on Jan 12, 2009 3:53:46 GMT -5
Hmmm......then spider's poison? ??Maybe Some toxidict poisonous substance...LOL
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Post by secret on Jan 12, 2009 5:04:33 GMT -5
Secret, did you get EVERYTHING on the peridoc table of the elements? That should help. RADIUM! If player touches it for 3 seconds, it dies of skin cancer. If liquid (isotope) radium touches, the player, he/she will be cured. Not notable enough.... What about clonite? It is clone. that's it. Only one thing: It will generate any random element per pixel. If you drew a clonite ceiling, it will create some of everything, in a way. MOst likely going to blow something up, but who knows? Hmm..... It is unique enough But I'm not sure whether it has any practical uses Ah, thanks. As for MM, I already think it's quite unusual, if only because it cannot turn into perfect versions of other elements. Ah yes... Forgotten that miracle matter will create unstable version of the elements But I think it should be more unique as suggested by its name Just we can't think of atm... Hmmm......then spider's poison? ??Maybe Some toxidict poisonous substance...LOL For poison substances we have two Arsenic (Powder state and aqueous state) Dissolves and spreads evenly in the liquid, killing any Organism swimming in it When in powder state it still kills when contact with any Organisms Poisonous gas (Gas state) (Maybe HCN, Ghlorine, fluorine, HCl etc.) Kills player on contact with their HEADS for 5 seconds But I believe there can be more... Maybe suggest some more? But make sure their reactions are notable enough Edit: List updated Fuse added
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Post by blackmagic on Jan 13, 2009 19:44:45 GMT -5
But, isn't it already unique enough? Miracle Matter's primary purpose would be to make lesser versions of elements. Those lesser versions could probably be used for many devices. This is the entire point of why I named it "Miracle Matter". To add on any new reactions could easily defeat this. Moreover I want to keep MM just as unreactive to other elements as Powder is.
What I'm trying to say is, if you think up of any interesting reactions for this particular element, I will not accept them unless if it's practically impossible to assign said reaction to a different element (or to create a new one for it) and/or if the reaction doesn't relate to creation of elements (in other words, I won't accept the reaction if it is spontaneous and doesn't make any sense (Like: Add X to Miracle Matter to set it on fire)).
Edit: Actually, now that I truly think about it, I'm pretty sure I wouldn't accept the reaction even then. The List of Elements lacks unreactive elements, so this balances it in a way. It would have to be an amazing reaction of epic proportions.
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Post by secret on Jan 14, 2009 3:17:36 GMT -5
Hmm..... Haven't notice the imbalance of reactive and unreactive elements Well Thanks for your comment! Edit: on MM removed
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Post by blackmagic on Jan 15, 2009 2:30:24 GMT -5
Oh, speaking of which. Here's an ironic twist of events. I thought of a reaction for Miracle Matter. >_>
Basically If Listo (or Bleach??) touches an element that was created through Miracle Matter, the dots start firing up in the air as if it were fireworks and Listo was Magma and the element dots revert back into several dots of MM.
It won't change the unreactivity too much at all and could be implemented easily. What do you think?
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Post by secret on Jan 15, 2009 7:39:46 GMT -5
interesting reaction!
Then we can convert unused mm derivatives back into mm for making other mm derivatives.
Or whatever that means....
lol
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Post by Sandmaster on Jan 17, 2009 10:12:58 GMT -5
BTW about clonite:
IDK whether it reacts like this:
Clone randomly disperses a random element at the same pace as normal clone
OR
Clone is CHARGED with a random element (therefore it makes ONLY that element without changing, but if you have 5 pixels of clonite, that's 5 possible elements)
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