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Post by ~Memzak~ on Dec 27, 2008 6:21:16 GMT -5
Uh... Player and a huge about of fighters on a platform of wheels being turned by looping water
and if they wall the wall to their death?
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Post by noodlesoup on Dec 27, 2008 7:06:48 GMT -5
I understood none of that.
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Post by ~Memzak~ on Dec 27, 2008 10:41:21 GMT -5
you erase all the block around the edges, enable loop make a long line of wheels in the middle, put lots of water around to make all the wheels turn... press stop put a player and as many fighters as you can save it load it and play it and wtry to avoid the players and not fall to your death?
got it?
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Post by Sandmaster on Dec 27, 2008 12:33:57 GMT -5
It makes sense, but what if all the fighters die? how will you survive? You're still on a giant wheel
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Post by noodlesoup on Dec 27, 2008 15:01:06 GMT -5
You're still the last man standing. After that...you can die.
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Post by Sandmaster on Dec 27, 2008 15:16:19 GMT -5
sereiously!? SWEET! *jumps off a cliff*
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Post by noodlesoup on Dec 27, 2008 15:44:37 GMT -5
You haven't outlasted the fighters yet.
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Post by ~Memzak~ on Dec 27, 2008 17:24:24 GMT -5
HAHAHA
SM lost...
but do you now get what I'm saying?
and when will this guy actually post here to see our ideas?
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Post by Sandmaster on Dec 29, 2008 14:29:19 GMT -5
We only have one idea!
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Post by vaconcovat on Jan 3, 2009 16:25:12 GMT -5
Exactally! you guys havent come up with an idea yet, (i think)
And LAST MAN STANDING is not a Player "course" It is a Player "challenge"
Courses have a finish line.
Right now i am offering a sponsorship position, like i did with mystery/ghost 2
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Post by theultamate on Jan 3, 2009 16:31:57 GMT -5
how about a fighter based course where you have to kill the fighters and then jump on an ice slide to avoide a pool of magma then you must get to your mini house finish point by navigating a lazer maze and torch garden
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Post by vaconcovat on Jan 3, 2009 16:39:56 GMT -5
i dont really like the idea of a finish point, maybe a trapped fighter in the mini house?
oh yeah, could we try and think of ideas that match the current storyline?
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Post by Sandmaster on Jan 3, 2009 17:16:22 GMT -5
Maybe a wooden area? Wood b urns slowly
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 3, 2009 17:27:48 GMT -5
I put an idea here first... shoot laser off bits of metal in the air to snipe fighters before timer goes off.
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Post by Sandmaster on Jan 3, 2009 17:29:21 GMT -5
Or go underwater in an area full of magma. Avoid the magme, but you're screwed if the water runs out
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 3, 2009 17:34:16 GMT -5
My idea more lms-y.
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Post by Sandmaster on Jan 3, 2009 17:42:12 GMT -5
I guess...
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Post by vaconcovat on Jan 4, 2009 2:41:55 GMT -5
ganondorf's idea is better...
what about:
You stumble into a war zone!
wait sandmaster, when wood burns, it makes fire, fire makes pressure, which causes the player to fly away...
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Post by Sandmaster on Jan 4, 2009 12:46:42 GMT -5
well, the wood bruns pretty slowly, so the pressure is very small. Try it, and tell me, since I do not recall burning wood making much pressure
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Post by The One on Jan 14, 2009 12:52:18 GMT -5
I wouldnt mind helping.
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