Post by V.I.R.O.S. on Mar 19, 2009 15:10:55 GMT -5
In this edition of A Roleplayer's Haven, characters will all be attempting to get the pieces of the legendary Armory of Tanaris. This game takes place in the same Multiverse as the other A Roleplayer's Haven games, though not in Tephanis' Realm. This particular Dimension is kind of a world-between-worlds. It contains elements from all sorts of other dimensions, so technology, magic, and other outlandish things are abundant. The Armory of Tanaris is a set of 7 pieces of Armor, 3 Weapons, and 2 Artifacts related to the legendary Tanaris, friend of Boethiah. Each part of the armory will have a small backstory along with a special ability to go with it. The pieces are being collected as part of a Quest assigned by the Demonkin, Tephanis. He wishes to add them to his extensive collection of magical artifacts and would be willing to part with a fortune in gold, several incredibly powerful artifacts, and a sliver of his power to whomever can collect and present them to him all at once. Have fun!
Races-
[All races have a special ability, custom race abilities must be approved by me before use. Same goes for the Demon and Dragon Races]
Dark Elves- Evil and sadistic, the Drow are not to be
messed with. They are able to cloak themselves in nearby shadows to remain undetected unless they move
High Elves- Focusing on magic, they are convinced anyone not
themselves is a blithering idiot. They are able to open up themselves to the ebbs and flows of the Arcane to multiply their magical power by 3.
Demon- Basically, make something up. Demons vary greatly.
Dragon- A little on the vane side, dragons are very powerful.
Decide on any color you like.
Human-Duh! They are extremely good diplomats and are some of the best hagglers and merchants. (Able to get cheaper prices on things)
Design your own- Just make sure I approve it first!
__________________________
Classes
Necromancer- Obvious
Mage- Obvious
Warrior-Obvious
Warlock- Summons Demons.
Priest- Heals people.
Lord/Lady- Has a bonus to leadership, he/she is more likely to
persuade more stubborn people to team up and such.
Shaman/Druid-Natureish- They can connect with the elements to summon up elementals related to the terrain around them.
Sorcerer- Less spells than the mage, but they take less time to
cast.
Assassin-They are sneaky and get a bonus to damage if they
remain undetected.
Warlord- All teammates him/her get a bonus to attacks and
other combat-based stuff.
Design Your Own!-Make sure I approve it first.
_________________________________
Template-
Name-Obvious
Race-
Race 2-The other half of your race. Optional.
Class-Your more powerful class
Sub-Class-Your less powerful class (No conflicting ones like
Priest and Necromancer or Mage and Sorcerer, please. Having
the same Class as Sub-Class gives you a bonus to your skill in
that and a bonus ability to boot.)
Wealth: Your wealth is decided by me based on a complex
algorithm of Karma, Dan-Balls, and Warning Level.
________________________
Note: All characters are required to start in the Desert
Marketplace of the city Maharakshan. There are archives to
study in (All subjects, including Demons, Magic, Tanaris, Combat). The Bazaar contains everything you could dream of including but not limited to, arcane components, dead bodies for necromancers, mercenaries, camels, guides, slaves, technology, guns, cannons, boats (in the desert, for who knows what reason), and everything else. There are districts for each race, and also various districts such as Technology, Worship, Magic, and Education. The city is magically and technologically enforced, so try not to break any laws.
Rules
1. Do not Godmod, this includes instantly grabbing people (PCs
only) by the neck before they can react, insta-killing, and etc.
2. No killing people without their express permission. Killing a
person will ruin the game for them unless they plan to make a
new character anyway. This doesn't mean you can't hurt them,
just not kill them.
3. I will be the ultimate authority on discrepancies between
players.
4. Most of all... Enjoy yourself!
1. Do not Godmod, this includes instantly grabbing people (PCs
only) by the neck before they can react, insta-killing, and etc.
2. No killing people without their express permission. Killing a
person will ruin the game for them unless they plan to make a
new character anyway. This doesn't mean you can't hurt them,
just not kill them.
3. I will be the ultimate authority on discrepancies between
players.
4. Most of all... Enjoy yourself!
Races-
[All races have a special ability, custom race abilities must be approved by me before use. Same goes for the Demon and Dragon Races]
Dark Elves- Evil and sadistic, the Drow are not to be
messed with. They are able to cloak themselves in nearby shadows to remain undetected unless they move
High Elves- Focusing on magic, they are convinced anyone not
themselves is a blithering idiot. They are able to open up themselves to the ebbs and flows of the Arcane to multiply their magical power by 3.
Demon- Basically, make something up. Demons vary greatly.
Dragon- A little on the vane side, dragons are very powerful.
Decide on any color you like.
Human-Duh! They are extremely good diplomats and are some of the best hagglers and merchants. (Able to get cheaper prices on things)
Design your own- Just make sure I approve it first!
__________________________
Classes
Necromancer- Obvious
Mage- Obvious
Warrior-Obvious
Warlock- Summons Demons.
Priest- Heals people.
Lord/Lady- Has a bonus to leadership, he/she is more likely to
persuade more stubborn people to team up and such.
Shaman/Druid-Natureish- They can connect with the elements to summon up elementals related to the terrain around them.
Sorcerer- Less spells than the mage, but they take less time to
cast.
Assassin-They are sneaky and get a bonus to damage if they
remain undetected.
Warlord- All teammates him/her get a bonus to attacks and
other combat-based stuff.
Design Your Own!-Make sure I approve it first.
_________________________________
Template-
Name-Obvious
Race-
Race 2-The other half of your race. Optional.
Class-Your more powerful class
Sub-Class-Your less powerful class (No conflicting ones like
Priest and Necromancer or Mage and Sorcerer, please. Having
the same Class as Sub-Class gives you a bonus to your skill in
that and a bonus ability to boot.)
Wealth: Your wealth is decided by me based on a complex
algorithm of Karma, Dan-Balls, and Warning Level.
________________________
Note: All characters are required to start in the Desert
Marketplace of the city Maharakshan. There are archives to
study in (All subjects, including Demons, Magic, Tanaris, Combat). The Bazaar contains everything you could dream of including but not limited to, arcane components, dead bodies for necromancers, mercenaries, camels, guides, slaves, technology, guns, cannons, boats (in the desert, for who knows what reason), and everything else. There are districts for each race, and also various districts such as Technology, Worship, Magic, and Education. The city is magically and technologically enforced, so try not to break any laws.