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Post by Gbleel on Jan 3, 2009 16:40:26 GMT -5
How do people make lines so straight when they upload? Like a straight line of metal... How do you do that?
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 3, 2009 16:42:46 GMT -5
pen size zero,scale 16, make line, copy line, start pasting line.
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Post by theultamate on Jan 3, 2009 16:43:29 GMT -5
they use pen size 0 metal
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Post by Sandmaster on Jan 3, 2009 16:44:36 GMT -5
Or you can use the line glitch:
Hold down the line of the element where you want it, press L and hold it
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Post by vaconcovat on Jan 3, 2009 16:51:49 GMT -5
left click text right click element,
left click to get into text, then right click out of it!
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 3, 2009 16:51:56 GMT -5
Doesn't that make a diagnal line?
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Post by Sandmaster on Jan 3, 2009 17:00:08 GMT -5
yes it does
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Post by noodlesoup on Jan 4, 2009 2:56:46 GMT -5
Doesn't that make a diagnal line? A diagonal line can still be straight.
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Post by General Veers on Jan 4, 2009 3:00:03 GMT -5
Indeed, although you have to be very precise with your cursor to intentionally make 0 degree, 30 degree, 45 degree, 60 degree, or 90 degree lines.
That's where Vista's speech recognition "Mousegrid" command comes in handy!
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Post by Sandmaster on Jan 4, 2009 12:42:42 GMT -5
I also make manual curves. If you want, I shall teachify!
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Post by darkraine on Jan 5, 2009 20:58:20 GMT -5
Please teach us how to do curves . . . I have so much trouble getting perfectly curved lines . . .
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Post by Sandmaster on Jan 6, 2009 17:32:43 GMT -5
It's simple, really:
Each time I press ENTER, it means I have gone down a dor. If I say 3, it means I am going left three pixels while drawing:
5 3 2 1
Basic curve
Heres the code if you have no idea what that means:
0030000000100*02102*01*03*06*05*01w00q00004000v00u01u0B*0200Du0F00Cv0E10E00Ku0J*0Hv0Lu0G*0Bv0Q00N10M*0Pu0O*0Su0X00I10V*0Y10b00au0R00e00Uu0fv0T*0W10dv0j*0cu0iu0Zv0m00g*0ku0o10lu0pu0v10u10xu0tu0z00h00**0s010*0n01200r*13*11*17*16*1901501Bv0qv1Du0wu0.*1801Cu1F014v1E10y01Ku1J*1Hv1Lu1G*1Av1Q01N11M*1Pu1O*1Su1X01I11V*1Y11b01au1R01e01Uu1fv1T*1W11dv1j*1cu1iu1Zv1m01g*1ku1o11lu1pu1v11u11xu1tu1z01h01**1s020*1n02201r*23*21*11w00x00T00r0Sy0Ox2Ap0Bs00y0Jo2GT00o0Bq2G10Mq2I000p2Lu1.*27*26*23w29T0A000w2P000.2Up0Bt2Xn2Io0Br2Xp2Nq2Xq2Np2Xr2No2iy2A02Jy0Js2Nn2Xs2oy2ny2ln2Xt2Nm2ty2lm2vT0Bm2x000m2zm2X*2R025032v1qv34u0Jv2Ur0Bw2px2E02BT2O000t2gx2Ao0Bx3F02By0Jp2U002T2Ky2Hx2sn2lp2bx3Pn2lo3QT0Bp00n3Sy0Jm3Kr3VT0Bn2Xm3Yn2sy3Xx2lr3Z03Vy0Ow2lt3gm30w3jn2wy3iT2an3n10Vw3mT2yy3o03Dn3qu2yx3fn3d10Mm3cT3ay3eT2dn3zu3ax3RT0Bo3T02On3W10Mo3Kn3gp2ex2l*2lq3ET2J02Uo2dy2nx3Ar3At2Xv3702Wy1wu2Q*2S033u4Q024v3511y04Vu4U*31v4Wu4R04T14X*4au4Z*4Sv4b04Y14e*4hu4g04du4cv4i*4f14k04n04ju4ou4mv4p*4l10x*0710414.*4zw0A0jH0
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Post by darkraine on Jan 6, 2009 18:49:09 GMT -5
What I wanted to know was the pattern, I've done a lot of circles by making them on paint and copying the pixels, but the patterns are inconsistent. I've already figured out that curve a while ago, but other curves have patterns like 4 2 1 2 1 2 1, is the pattern you use the fibbonaci sequence?
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Post by Sandmaster on Jan 8, 2009 21:30:01 GMT -5
No. I use something like that on average...
1, 1, 2, 3, 5, 7, 10, 14, 20, something like that
Kinda work randomly with it, hope it looks nice in the end
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Post by General Veers on Jan 8, 2009 21:35:04 GMT -5
That is exactly what I did with my first PG AT-AT in the upload "Invasion of Hoth": desperately hoped that my curve pattern for the mechanics of the AT-AT would look circular in nature.
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Post by Sandmaster on Jan 8, 2009 21:41:27 GMT -5
Circles in small spaces should usually be
1, 2, 3, 5
or
1, 2, 3, 5 , 8
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Post by shady on Jan 29, 2009 7:12:02 GMT -5
CURVES WITH BUBLEA
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Post by shady on Jan 29, 2009 7:12:35 GMT -5
I MENT BUBBLES
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Post by shady on Jan 29, 2009 7:13:37 GMT -5
AND LINES WITH
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Post by shady on Jan 29, 2009 7:14:12 GMT -5
MOUSE
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