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Post by ~Memzak~ on Aug 17, 2009 10:44:18 GMT -5
Yes, it is here! The adventure of legs! Download LinkNote: This is an old version... but v1.5 isn't much of a change..... only adding check points and rehauled the shooting system.... I am planning on adding moving platforms, more badguys and more level's per stage.... The old version also has some glitches... Please bear with it... if I get enough inspiration I'll finish the later version...
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Post by I wuv M4( Satar Jaèoèdoæ) on Aug 17, 2009 13:33:38 GMT -5
Tell me when the enemies have death animations. Just watching somethin disappear isn't very satisfying.
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Post by ~Memzak~ on Aug 17, 2009 14:01:44 GMT -5
DEATH ANIMATIONS? okay..... I'll do it..... but there might be one problem.... when they explode or something...... Don't be too close to them.... as they will explode..... and that is dangerous....
I'll need to make death animations for each enemy but.... that is no problem for me!
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Post by ROBiT on Aug 17, 2009 18:54:26 GMT -5
I'll help animate stuff once you get more progress
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Post by ~Memzak~ on Aug 18, 2009 12:28:09 GMT -5
Like what kind of progress? Making more levels or what?
meh I'm going to make more levels....
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Post by ~Memzak~ on Sept 11, 2009 9:45:36 GMT -5
sorry for double post but.... I uploaded a v1.5 (test)... I need help with a if/else function... If badguy is facing east when he dies, then replace him with death animation facing east... else replace him with a death animation facing west.... I am using game maker.... and I could input a code/script into it... if only I knew what coding language it took.... also.... if you finish the game, (until the topsy turvy level) you'll notice an impossible level.... that level is where I'll be implementing moving plateforms and once that is done I'll bring it back to after the starting level. Also the current system for badguy death animations is that 1 in a chance of 5 that the animation will face right (but for some reason this animation jumps up above where the badguy was and had a pink background) and the other 4 chances it is facing left with no pink square and no jumping... I also added bullet explosions.... the bullet explodes on collision with badguys.... (there are also added checkpoints to make the game easier) hope you enjoy... and please help me fix it! Download Link for Legs 1.5(test)
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Post by ROBiT on Sept 11, 2009 16:27:19 GMT -5
(but for some reason this animation jumps up above where the badguy was and had a pink background) The sprite's origins are centered differently.
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Post by ~Memzak~ on Sept 12, 2009 2:06:16 GMT -5
Ahh.... an any idea on how to get it to see if the spirte is facing left, to play the dying animation facing left and vice versa?
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Post by ~Memzak~ on Oct 14, 2009 1:02:19 GMT -5
sorry for DP, but I think I found out how to make the death animations work... Also when I'm done with moving platforms I'll post it here.
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