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Post by Phantom Zero on Apr 18, 2010 21:58:37 GMT -5
(after haveing had a flash back from 800 years ago Phantom Zero wakes up)
Phantom Zero: Why hasnt Micro Farad responded.... Deckhand: i dont know why he hasnt responded yet. Phantom Zero: well lets start the mining on the moon also......lets get our AI up and running she hasnt been in use for about 10 years Deckhand: you got it sir Phantom Zero: Now we can make more ships, we lost one ship so far i dont know how the rest will fair against the infection and our enemies....... Deckhand:should we start making ship grade AIs sir? Phantom Zero: Yes this would help alot with tracking the infection. Oh and start working on plasma canons to outfit them on our ships as soon as we get them.also start teraforming their moon....
assult class armour 2/7 awakening AI Winter 1/2 19 ship class AIs 1/7 plasma canons 1/10 mining 1/10 teraforming of moon1/15
AI winters description: Phantom Zeros favorite AI out of all of the AIs he has gone through, through out his imortal life. Winter has long snow white hair a little further that her shoulders. She wares a thin blue dress that goes down to her ankles. Despite being a 30 year old AI she still looks like she is about 20 years old. She controls the targeting systems on the Phantom Soul and also the life support, electronics, and the emegencey systems.
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Post by microfarad on Apr 19, 2010 21:02:35 GMT -5
Officer Brent on military ship Alpha struggles to conciousness. He looks at the clock. Holy **** what the **** he screams, unsticking his frozen appendages from the frost covered floor. Commander Rune steps up to him. "Oh ****" cried Brent. "Oh, have you forgotten that I'm psychotic my dear friend?" said Rune. "No ****" said Brent, and shot him through the head. Brent walked over to Micro Farad and woke him up. As the crew came to life, they pieced together what they knew. Rune had knocked them all out with a concussion grenade after setting the ship environment to cryogenic temperatures. The zombies had all dispersed once more. Micro Farad made the next move... "Build 2 colonizers, send them with the other three to colonize a system about the same distance from Locke and Independance as is Light, though opposite from Light. This new system shall be called Zero, and be for the use of PhantomZero0, our ally."
General----- Credits: 500 PMT grade Ignosum: 4/10 ton PAG grade Ignosum: 14/10 ton Acerdent: 1/10 ton Locke----- Minerals: Ignosum Development: 1/5 Refinery *Halted Mining Operations:1 *Halted Refineries:2 * Halted Faraday----- Minerals: Crystallized Ignosum Mining Operations: 2 Development: Mining 1/5 Independence----- Minerals: Acerdent Mining Operations: 1 Development: Mining 0/5 Light----- Minerals: Mineral rich, metals, precious metals etc. Development: Mining 1/5 Ships----- 1 trade ship at home of droids 1 military ships at Locke 5 military ships at Faraday 1 military ship at Faraday 1 military ship at Independence 1 military ship at Light 1 military ship at Zero 5 colonizers going to Zero
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Post by Qwerty on Apr 19, 2010 21:12:00 GMT -5
Five more ships, we mill around, some of our ships perform in synchrony while playing music.
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Post by Skribbblie on Apr 19, 2010 21:34:40 GMT -5
@qwert: The Super ship took something like 55 to build the first stage, takes 20 for mobility, and 20 for the ability to make ships. Oh yeah, what now! Also, good to have both of you guys back! ------------------ *Unit 4591 boards a small craft bound for Earth. Meanwhile, the Axis Recruitment ship parks itself near Locke System for no apparent reason. A small shuttle flies down to a planet surface. Meanwhile, The Axis Super Ship takes a tour of the galaxy in honor of its construction.* Axis Central Station------------ LifeSeed base: Stage two. Stage Three: 6/10 DoomSeed base: Stage two. Stage Three: 0/10 Super ship: Stage two. Stage Three: 0/? Super ship------------- Stage two. Helping with AMH construction. Axis Outpost 1------------- Constructing Base Axis Outpost 2------------- Antigoni Mobile Howitzer (AMH): 17/20 complete. Axis Outpost 3------------- Assisting Base Axis Outpost 4------------- Assisting Base Axis Outpost 5------------- Base construction Axis Outpost 6------------- Base construction Ship development, broadcasts, product production, funds, and random crap--------
Credits: Still 1000. Outgoing broadcasts: "Stop Drone slavery and labor! Sponsored by LifeSeed." "Building a better future for eternity! LifeSeed Research Center! Now hiring all races!" "Fighting for a safer future! DoomSeed now hiring all races for security and enforcement stations!" "LifeSeed's new product: The Trikomni Tank! These large cells can produce impressive amounts of energy at surprising rates! Get yours soon for 400 credits!" Trikomni Tanks (Next tank 3/10 complete): Three for sale! Inform us if you are interested. Good for powering huge machines and weapons! Or just super ships...details into it's fuel will not be given for this may start controversy. Just assume it powers itself! It's for the best. 2 DoomSeed Battleships at ACS. 1 LifeSeed Commerce ship at home. 1 DoomSeed Battleship stationed at AO1. 1 DoomSeed Battleship stationed at AO2 1 DoomSeed Battleship stationed at AO3 1 Axis Recruitment ship at Locke System.
Cryto------- Mega Mine: 29/50 complete. Credits: 1000 365 units of Galloidium mined and purified. FOR SALE FOR 10 CREDITS A UNIT. 2 Aortist rods 6 military ships Trepigan System---------- Mine 6 military ships Mardizi System--------- Helping with Mine 3 military ships Crothus System-------- Helping with Mine. 3 military ships Helphaton System------- 3 military ships Mine research Recludean System-------- Helping with Mine. 2 military ships Clysto System------- Helping with Mine. 2 military ships Greitor System------ Mine Haquen System------ Mine 3 military ships 1 diplomat 1 trade ship Gole System----- Mine 4 military ships. Triton System----- Mine Dergont System----- Mine
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Post by microfarad on Apr 19, 2010 21:38:37 GMT -5
"See them dancin' dudes?" said Micro Farad. "Uh huh" said Brent looking at the powerful telescope's monitor. "I think we could use a military of that size to wipe out the zombies" "I don't trust Nonjas" "We may have no choice." "PhantomZero0?" "He's a valuable ally, but no super power." "Right" "Why don't we give them all of our minirals ot the time of their exterminating the zombies?" "And we get them off our planet how?" "PAG canons if necessary numbskull." "Riiiiiight." "Are you really an officer?" "Honorary officer sir." "And you did what to earn this?" "I donated my entire fortune to the government sir." "Ahhhhh, bribery, gotta love it." "What sir?" "I got in with bribery too." "As monarch?" "Yeah, I bribed them with this." From his pocket Micro Farad drew a handful of sand from Locke. "A technology unsurpassed it's flexibility." said Micro Farad "Ignosum?" questioned Brent "Yes, I discovered it you know, and had the clever idea of patenting it. I wish to God that I never let out the secret of Ignosum. It causes so much harm." "You have to have power in this Galaxy, there's no way around it." retorted Brent. The two walked in opposite directions. "Inform the Nonja leader that we need their help" commanded Micro Farad as he entered the bridge.
General----- Credits: 500 PMT grade Ignosum: 4/10 ton PAG grade Ignosum: 16/10 ton Acerdent: 2/10 ton Locke----- Minerals: Ignosum Development: 1/5 Refinery *Halted Mining Operations:1 *Halted Refineries:2 * Halted Faraday----- Minerals: Crystallized Ignosum Mining Operations: 2 Development: Mining 2/5 Independence----- Minerals: Acerdent Mining Operations: 1 Development: Mining 1/5 Light----- Minerals: Mineral rich, metals, precious metals etc. Development: Mining 2/5 Ships----- 1 trade ship at home of droids 1 military ships at Locke 5 military ships at Faraday 1 military ship at Faraday 1 military ship at Independence 1 military ship at Light 1 military ship at Zero 3 colonizers idle 5 colonizers going to Zero
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Post by Skribbblie on Apr 19, 2010 21:57:25 GMT -5
*A Faridian radio comm receives a transmission.* Outgoing message: This is Unit 33289. We represent the LifeSeed/DoomSeed Axis. We would be willing to help with your "zombie" problem. Inform us if you need help. PSYCHOPATH forever! *transmission end* Axis Central Station------------ LifeSeed base: Stage two. Stage Three: 10/10 DoomSeed base: Stage two. Stage Three: 3/10 Super ship: Stage two. Stage Three: 0/20 Super ship------------- Stage two. Helping with AMH construction. Axis Outpost 1------------- Constructing Base Axis Outpost 2------------- Antigoni Mobile Howitzer (AMH): 19/20 complete. Axis Outpost 3------------- Assisting Base Axis Outpost 4------------- Assisting Base Axis Outpost 5------------- Base construction Axis Outpost 6------------- Base construction Axis Outpost 7------------- Base Ship development, broadcasts, product production, funds, and random crap--------
Credits: Still 1000. Outgoing broadcasts: "Stop Drone slavery and labor! Sponsored by LifeSeed." "Building a better future for eternity! LifeSeed Research Center! Now hiring all races!" "Fighting for a safer future! DoomSeed now hiring all races for security and enforcement stations!" "LifeSeed's new product: The Trikomni Tank! These large cells can produce impressive amounts of energy at surprising rates! Get yours soon for 400 credits!" Trikomni Tanks (Next tank 4/10 complete): Three for sale! Inform us if you are interested. Good for powering huge machines and weapons! Or just super ships...details into it's fuel will not be given for this may start controversy. Just assume it powers itself! It's for the best. 2 DoomSeed Battleships at ACS. 1 LifeSeed Commerce ship at home. 1 DoomSeed Battleship stationed at AO1. 1 DoomSeed Battleship stationed at AO2 1 DoomSeed Battleship stationed at AO3 1 DoomSeed Battleship stationed at AO4 1 DoomSeed Battleship stationed at AO5 1 DoomSeed Battleship stationed at AO6 1 Axis Recruitment ship at Locke System.
Cryto------- Mega Mine: 41/50 complete. Credits: 1000 365 units of Galloidium mined and purified. FOR SALE FOR 10 CREDITS A UNIT. 2 Aortist rods 6 military ships Trepigan System---------- Mine 6 military ships Mardizi System--------- Helping with Mine 3 military ships Crothus System-------- Helping with Mine. 3 military ships Helphaton System------- 3 military ships Mine research Recludean System-------- Helping with Mine. 2 military ships Clysto System------- Helping with Mine. 2 military ships Greitor System------ Mine Haquen System------ Mine 3 military ships 1 diplomat 1 trade ship Gole System----- Mine 4 military ships. Triton System----- 6 military ships Mine Dergont System----- 6 military ships Mine
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Post by Qwerty on Apr 19, 2010 22:09:34 GMT -5
Okay, so it's about equal to the mega-mall.
The Nonja leader responds that he will attempt to help you in some way. For sheer effect, 100 of his military ships pop into being near the planet.
I never did say what Project λ was, did I? Well, it's based off the fact that λ is the cosmological constant for dark energy. Okay, maybe not.
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Post by microfarad on Apr 20, 2010 0:32:45 GMT -5
Brent: "I knew we'd be in way over our heads" Micro Farad: "No turning back now"
Micro Farad declares to the Nonja leader that they will receive: 2 tons Ignosum 1/2 ton Acerdent for exterminating the zombies. Do they accept?
New system: Zero Under jurisdiction of PhantomZero0
General----- Credits: 500 PMT grade Ignosum: 4/10 ton PAG grade Ignosum: 18/10 ton Acerdent: 3/10 ton Locke----- Minerals: Ignosum Development: 1/5 Refinery *Halted Mining Operations:1 *Halted Refineries:2 * Halted Faraday----- Minerals: Crystallized Ignosum Mining Operations: 2 Development: Mining 3/5 Independence----- Minerals: Acerdent Mining Operations: 1 Development: Mining 2/5 Light----- Minerals: Mineral rich, metals, precious metals etc. Development: Mining 3/5 Zero----- Under jurisdiction of PhantomZero0 Ships----- 1 trade ship at home of droids 1 military ships at Locke 5 military ships at Faraday 1 military ship at Faraday 1 military ship at Independence 1 military ship at Light 1 military ship at Zero 6 colonizers idle
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Post by Paradox on Apr 20, 2010 6:28:58 GMT -5
My own Forum Game has become too complicated for me, lol. I'll just stand by and watch, 'cuz I don't remember how many ships I have...
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Post by Qwerty on Apr 20, 2010 8:47:33 GMT -5
Nor me.
Five more ships.
The Nonjas accept, but they require a bit more information about the zombies.
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Post by microfarad on Apr 20, 2010 8:57:42 GMT -5
Yes. I hope this isn't off topic, but I think we should scrap this and make it again. It's too complicated now. I have a plan, to write a program that will manage resources, drawing the map etc. In your post you could include a plot and then some commands for the program, such as commands telling it to move a ship to a certain coordinate. Also, to keep somebody from reaching an ultimate power because they have a bit too much time on their hands, the game would work on a real life time basis. For example, you could only create 1 ship per two days. What do you think?
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Post by Qwerty on Apr 20, 2010 17:20:37 GMT -5
Well, you could make a sequel.
A few comments. Any game run on a real life time basis works out horribly, I know, I've tried it.
Make a new one if you want, but don't shoot this one down just yet. That's what happened with Nonja Invasion V2.
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Post by microfarad on Apr 20, 2010 17:34:31 GMT -5
I hear your concerns and they are noted. I'm not going to get my hopes to high, nor shall I shoot down PW. But I want to try, does anyone care to join this experiment?
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Post by ownedbyglove on Apr 20, 2010 17:41:50 GMT -5
Yes! I wanted to join a game like this! Count me in!
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Post by microfarad on Apr 20, 2010 17:45:51 GMT -5
YAY! Thanks! I shall make a thread in my board, progress on the game etc. Also, I hate to be so off topic, so from now on, if you want to join, post in my board, not here. Sorry gods of on topic ness!
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Post by Qwerty on Apr 20, 2010 21:04:00 GMT -5
Alrighty.
You know that you can put it here if you want, right? It's what I do, anyway. I'll give it a shot.
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Post by ONYX on Apr 20, 2010 21:07:38 GMT -5
Name of Race: Protoss (Yes I know Blah blah flame, Differances tho there are differances) Pros: The Protoss are powered by a power source of Psi. This materialic energyis a plasma that can result in extraoridinary things. The Protoss have advanced technolegies, and have senses similar to humans. The highest of their units, The Twilight Archon and Super Character or so advanced it seems magical. Key Units have Shields as well. Cons: When The PSI Despensers are destroyed in their cities all buildings that are not suported fail to function. Description: The Protoss are A Galaxies lost race. Originally the Drones did Biological Experiments when Fusing Droids Advanced Technolegy with the Chuuritsu's living tissue. The results were striking. The Cybording Parts started to break and reform and an Intelligent Creature was born. At the time when they are young they are very destructive. A Pure Protoss no longer exists (Saving their leader me and the Twilight Archons, Myself being a Twilight Archon) Twilight Archons are the Subspecies. They are mostly Psi and Mechanics. With only a living brain. They have no need of breath. They are formed when two essences of a High Archon and Dark Archon are put together. Government: Dictatorship Material: Psi Planet description: They live in an Air Giant. Living on Platforms of huge Metropolitan areas. And Platforms with Ice capped mountains on them.
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Post by Paradox on Apr 20, 2010 21:18:04 GMT -5
Hmm... Micro, please ask me before suggesting this sequel. Planetary Wars is the sole property of XXX.
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Post by microfarad on Apr 20, 2010 23:53:11 GMT -5
Don't worry, not a sequel. Much different. I plan to possible have the players fighting an empire together. It will be heavily inspired by Firefly too. Not to worry, only thing in common is space.
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Post by Qwerty on Apr 21, 2010 8:53:45 GMT -5
That's sorta what NGI was about, minus the space warfare. Or, what it was supposed to be about.
Anyway, five more military ships and another request for info on the zombie problem.
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