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Post by Randomness on Apr 16, 2010 1:15:56 GMT -5
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Post by BlueWinter on Apr 16, 2010 1:47:00 GMT -5
Desert. Cool. Wait, no, I mean hot. LOL
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Post by vaconcovat on Apr 16, 2010 2:30:10 GMT -5
Well, finally. Desert one actually happened....
WTF, i beat the sub. boss before, now that it is weakened, i can't beat it. *_*
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Post by Randomness on Apr 16, 2010 2:38:07 GMT -5
Desert. Cool. Wait, no, I mean hot. LOL I bet you had that joke planned for a while.
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Post by whoknows on Apr 16, 2010 5:59:16 GMT -5
Submarine shrine boss is so easy now... I could beat it without any of my rangers dying. (3 glads 1 sniper)
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Post by TheSeaweedDoctor on Apr 16, 2010 8:53:01 GMT -5
Finnaly. I like how the stage has heat in the air. But does anybody know how they weakened the Shrine Boss?
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Post by ruisen2000 on Apr 16, 2010 9:14:57 GMT -5
they damage is reduced, fire attack damage was 4-6, now is 3-5, and freeze attack was 20-40, now is only 5 damage. lol even though weakened the sun shrine boxx is still harder then desert 1 boss, or the desert 1 boss is too easy for level 42. beated both boss, after sub 1 ranger died, 3 with about 1/4 lp left, after desert, all 4 rangers had almost full LP still lol
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Post by TheSeaweedDoctor on Apr 16, 2010 9:21:44 GMT -5
The shrine boss is to easy now. Oh well. And look at the stick ranger map quickly, we are running out of room for stages.
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
15%
Da Rubiks Cube
Posts: 395
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Post by rubiksmaster123 on Apr 16, 2010 15:53:01 GMT -5
Dude, the desert enemies do like 37 damage. The boss sux tho. But I've been waiting for a new stage for a while.
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Post by Qwerty on Apr 16, 2010 17:59:48 GMT -5
Woot! Dessert! I love dessert!
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
15%
Da Rubiks Cube
Posts: 395
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Post by rubiksmaster123 on Apr 16, 2010 21:28:21 GMT -5
THey problably not gonna make an extension map.
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Post by Randomness on Apr 16, 2010 21:37:06 GMT -5
I finally have the video, edited the first post with it. Sorry for the wait, I do indeed have a life.
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Post by Pir8ozzy on Apr 17, 2010 6:43:06 GMT -5
LOL, that boss practically has a machine gun.
I like these stages a lot, the heat-haze is one of the nicest effects we've had.
Will be looking forward to the next desert stages. I would like to see some desert dragons.
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Post by Qwerty on Apr 17, 2010 17:07:59 GMT -5
Those are some nice attacks they have. It's like they know how to use ranger weapons.
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tackew
Greater Being
{S=0}so Ive haerd you liek mudkipz[M:-110]
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memes ftw, Its over 9000, this is Sparta, RAWR
Posts: 251
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Post by tackew on Apr 17, 2010 20:46:44 GMT -5
amazing stage, nice terrain and the coolest effects (heat/blur) the enemies are good too, the ones that shoot lazers are hard but they make the level more balanced looking foward to the next
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Post by Randomness on Apr 18, 2010 16:31:35 GMT -5
The gray boxes as seen in the video is really the only damage dealing monster.
You could drop your rangers on top of them to kill them quickly. They even more powerful then the boss IMO which is why I drop my rangers over to the other side on the boss stage.
The boss is a good example of a tank and should be treated as one meaning you attack it after the weaker monsters.
This stage is easy once you find out how it works but just like seaside, I have a feeling it going to become harder with time.
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
15%
Da Rubiks Cube
Posts: 395
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Post by rubiksmaster123 on Apr 18, 2010 16:33:54 GMT -5
I haven't tried the new submarine shrine. It seems a lot easier.
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Post by pizza356 on Apr 22, 2010 0:28:46 GMT -5
I found a glitch with the whipper! The problem is this: When the magic attack is fully charged to be used the next attack, you can throw the ranger into a flying enemy. It will attack in midair. Hopefully this can get fiexed. (so far I've tested it on the stone whip and fire whip)
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disabled
Greater Being
{S=0}[M:0]
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I use sarcasm without explicit tags
Posts: 262
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Post by disabled on Apr 22, 2010 4:18:28 GMT -5
This bug has been there since the whipper was first introduced. I don't think it will ever be fixed, because of how the hit-model for the whipper works: The start of the attack animation increases the mp-bar, if the tip of the whip hits an enemy, damage is dealt and the special effect unleashed. So the only way to get a full mp-bar is he starts his attack and another ranger kills the enemy you tried to attack.
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Post by Qwerty on Apr 22, 2010 8:20:55 GMT -5
Or if you miss.
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