Post by Rabidbadger on May 13, 2010 11:49:58 GMT -5
This is an idea for my new class, the Stormer. Better names for it would be appreciated.
Name: Stormer
Stat Increases:
STR: Increases range by 1.
DEX: +0.33 knives. (+1 knife every 3 levels.)
MAG: Standard magic attack effect.
Health: +8 HP.
Weapons: Throwing Knifes, Shuriken e.t.c. These weapons would do a small amount of damage, but the DEX stat would increase the amount of attacks. Weapons would have a range of abilities. Weapons would normally have 3 shots without DEX bonus.
Examples:
Knife:
AT: 1-5
Agi: 30-40
Range: 40
Type: Physical.
MP: NA
Description: Starting weapon.
Hawk Knife:
AT: 2-6
Agi: 25-35
Range: 150
Type: Physical
MP: NA
Description: Long-range counterpart of the standard knife.
Dropped By: Blue X Walker. (OS)
Fire Knife:
AT: 5-10
Agi: 30-40
Range: 40
Type: Fire
MP: 5
Bonus AT: 2-5
Description: On collision with an enemy/the terrain, turns into a standard fire which lasts for a short time.
Dropped By: Red Skull Snake (GL1)
Shatter Knife:
AT:1-5
Agi: 30-40
Range: 50
Type: Physical
MP: 15
Bonus AT: 1-2
Description: On collision with enemy/terrain shatters into 30+(DEX/2) small fragments which expand outwards in a cloud to a range of 40.
Dropped By: Green Big Smiley Walker (HC1)
Shimmer Knife:
AT: 5-15
Agi: 30-40
Range: 50
Type: Thunder
MP: 10
Description: Acts a lot like the laser gun; the shots penetrate enemies and terrain. (Penetration can only occur when the attack is magical.)
Dropped By: Pink Skull Snake (HC5)
Ice Knife:
AT: 10-20
Agi: 30-40
Range: 40
Type: Ice
MP: 20
Bonus AT: 2-5, Slow 20%
Description: Standard ice weapon.
Dropped by: Grey Smiley Tree (GL6)
And so on.
Hope this idea was to your liking.
~Rabidbadger.
Name: Stormer
Stat Increases:
STR: Increases range by 1.
DEX: +0.33 knives. (+1 knife every 3 levels.)
MAG: Standard magic attack effect.
Health: +8 HP.
Weapons: Throwing Knifes, Shuriken e.t.c. These weapons would do a small amount of damage, but the DEX stat would increase the amount of attacks. Weapons would have a range of abilities. Weapons would normally have 3 shots without DEX bonus.
Examples:
Knife:
AT: 1-5
Agi: 30-40
Range: 40
Type: Physical.
MP: NA
Description: Starting weapon.
Hawk Knife:
AT: 2-6
Agi: 25-35
Range: 150
Type: Physical
MP: NA
Description: Long-range counterpart of the standard knife.
Dropped By: Blue X Walker. (OS)
Fire Knife:
AT: 5-10
Agi: 30-40
Range: 40
Type: Fire
MP: 5
Bonus AT: 2-5
Description: On collision with an enemy/the terrain, turns into a standard fire which lasts for a short time.
Dropped By: Red Skull Snake (GL1)
Shatter Knife:
AT:1-5
Agi: 30-40
Range: 50
Type: Physical
MP: 15
Bonus AT: 1-2
Description: On collision with enemy/terrain shatters into 30+(DEX/2) small fragments which expand outwards in a cloud to a range of 40.
Dropped By: Green Big Smiley Walker (HC1)
Shimmer Knife:
AT: 5-15
Agi: 30-40
Range: 50
Type: Thunder
MP: 10
Description: Acts a lot like the laser gun; the shots penetrate enemies and terrain. (Penetration can only occur when the attack is magical.)
Dropped By: Pink Skull Snake (HC5)
Ice Knife:
AT: 10-20
Agi: 30-40
Range: 40
Type: Ice
MP: 20
Bonus AT: 2-5, Slow 20%
Description: Standard ice weapon.
Dropped by: Grey Smiley Tree (GL6)
And so on.
Hope this idea was to your liking.
~Rabidbadger.