Post by aeonmasamune on May 14, 2010 4:35:51 GMT -5
The Lancer is a class that specialises in powerful attacks; when the Lancer has a full MP bar, it charges up its weapon before throwing it at an enemy in the immediate area, inflicting damage to any enemy that is in the path of the Lancer during the special attack (while the weapon is charged in this way, it can pierce through enemies and terrain). The Lancer attacks using spears, javelins, tridents and lances.
Effect & LP increase per SP
LP: Adds 10 to LP
STR: Adds 4 to LP, and increases the attack damage by 1 for every two SP spent
DEX: Adds 4 to LP, and increases the Bonus AT of the special attacks by 1% for every SP spent
MAG: Adds 2 to LP, and increases the amount of MP received with each attack by 1 for every SP spent
Weapon Type: Spear, Javelin, Trident, Lance
Has an MP bar: Yes
LP in VS mode: 5x
Special Feature: Powerful Lancer-style attacks
Example Weapons
Spear
AT: 2-4
AGI: 20-30
Range: 45
Bonus AT: 0-0
Type: Physical
MP: 0
Obtained: At start
Iron Spear 1
AT: 4-8
AGI: 20-30
Range: 45
Bonus AT: 12-24
Type: Physical
MP: 10
Obtained: Blue Smiley Walker (Opening Street (OS))
Fire Spear 1
AT: 8-12
AGI: 20-30
Range: 45
Bonus AT: 8-12
Type: Fire
MP: 10
Obtained: Purple X Walker (Grassland 2 (G2))
Note: Generates flames when charged and thrown at enemies; the flames move outward very slowly in a similar fashion to the flames generated by the Flame Sword, but disappears very quickly.
Poison Spear 1
AT: 8-12
AGI: 20-30
Range: 45
Bonus AT: 2-2 (0.5s)
Type: Poison
MP: 12
Obtained: Orange Smiley Tree (Grassland 5 (G5))
Note: Leaves a short trail of poison when charged and thrown at enemies; any enemy in contact with the spear while it is charged is poisoned.
Thunder Spear 1
AT: 8-12
AGI: 20-30
Range: 45
Bonus AT: 1-30
Type: Thunder
MP: 15
Obtained: Yellow Smiley Wheel (Grassland 7 (G7))
Note: Creates sparks around the spear (similar to the electric attack of the Yellow Smiley Wheel) while travelling in the charged state.
Effect & LP increase per SP
LP: Adds 10 to LP
STR: Adds 4 to LP, and increases the attack damage by 1 for every two SP spent
DEX: Adds 4 to LP, and increases the Bonus AT of the special attacks by 1% for every SP spent
MAG: Adds 2 to LP, and increases the amount of MP received with each attack by 1 for every SP spent
Weapon Type: Spear, Javelin, Trident, Lance
Has an MP bar: Yes
LP in VS mode: 5x
Special Feature: Powerful Lancer-style attacks
Example Weapons
Spear
AT: 2-4
AGI: 20-30
Range: 45
Bonus AT: 0-0
Type: Physical
MP: 0
Obtained: At start
Iron Spear 1
AT: 4-8
AGI: 20-30
Range: 45
Bonus AT: 12-24
Type: Physical
MP: 10
Obtained: Blue Smiley Walker (Opening Street (OS))
Fire Spear 1
AT: 8-12
AGI: 20-30
Range: 45
Bonus AT: 8-12
Type: Fire
MP: 10
Obtained: Purple X Walker (Grassland 2 (G2))
Note: Generates flames when charged and thrown at enemies; the flames move outward very slowly in a similar fashion to the flames generated by the Flame Sword, but disappears very quickly.
Poison Spear 1
AT: 8-12
AGI: 20-30
Range: 45
Bonus AT: 2-2 (0.5s)
Type: Poison
MP: 12
Obtained: Orange Smiley Tree (Grassland 5 (G5))
Note: Leaves a short trail of poison when charged and thrown at enemies; any enemy in contact with the spear while it is charged is poisoned.
Thunder Spear 1
AT: 8-12
AGI: 20-30
Range: 45
Bonus AT: 1-30
Type: Thunder
MP: 15
Obtained: Yellow Smiley Wheel (Grassland 7 (G7))
Note: Creates sparks around the spear (similar to the electric attack of the Yellow Smiley Wheel) while travelling in the charged state.