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Post by I wuv M4( Satar Jaèoèdoæ) on Aug 18, 2009 17:30:29 GMT -5
Necromancers use the bone weapon to summon skeletons. Different bones summon different skeletons. If a necromancer doesn't have a skele summoned it will use gold (except for first bone) to summon one. The skele attacks,but if it leaves it's masters range it can't move or attack until it is in range again. If a skele runs out of hits a new one must be summoned.
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Post by darkraine on Aug 18, 2009 17:33:04 GMT -5
I think its a good idea, but waaay too complicated . . .
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Post by Angel on Aug 18, 2009 17:57:49 GMT -5
Didn't I suggest Necromancer before?
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Post by superpickle on Aug 19, 2009 8:10:41 GMT -5
Didn't I suggest Necromancer before? People have wanted one since the game started. Though I don't think that we'll get one. To complicated, and we've already got six classes.
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Post by Angel on Aug 19, 2009 8:32:28 GMT -5
@ SuperPickle: Yeah, I suggested it first on the forum. Not sure if I was the first one, though.
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subzeroten
Greater Being
{S=0}The Naturalist[M:-2]
5%
Behold, my new game, in an avatar! :D
Posts: 288
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Post by subzeroten on Aug 21, 2009 13:39:13 GMT -5
I did! D:
It would be a ranger that uses bones to summon one skull stickman.
Like a burnt bone for a flaming skele and a biig bone for a giant skull stick man. (twice the size of a normal one)
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Post by I wuv M4( Satar Jaèoèdoæ) on Aug 21, 2009 15:29:05 GMT -5
I used subzerotens idea and added some stuff to it to make it better.
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