Post by ONYX on Apr 24, 2010 16:00:34 GMT -5
This is it, my Forum Game, ok so basically you have your own Colony on your own planet. The planets are in a gravitational pull thats perfect around the same star. The Topography is differant but generally its the same. There are 5 planets. Once you call a planet. You must create an Intelligent Race. Once you have an intelligant race. You must describe them.
Then you must continue and prosper in your own civilization.
All planets are united under one banner and ONE leader.
You.
Look man your the Head Honcho!
Ok so all you have to do is follow the 5 key terms of SPACE.
WAR - The art of fighting other people. This intertwines with the other main terms. Just like they do to it. You need the resources to research war equiptment. You need space for resources. You need to get space. Ext.
TECH - To research something. Use Spoilers and post the things you are researching. You have to research atleast 2 things at once. And you can only go up to 20 things at once. The strength of something is how many of YOUR posts it takes to complete like in NGI. If the thing is too powerful. Or the wait is too short. I will intervene.
Morale - Your peoples have to be happy. Keep them happy by upgrading morale and helping them live.
OUTEREXPLORE - There aren't just five planets in the solar system. Thats right there are more. To colinate. You have to traval (5 for each planet spac away fom you) and olonize (Takes 5 turns again.) This will help put in new cities and will take less time to complete upgrades becaue of high population
and Finally FACTIONS- There wil be groups and allies in this battle. There are 3 possible faction. Only two are helpful though.
- Hievers
(Kill all who stand in there way and treat allies as family. Promising group that when your even threatened. Try to help even ifit means hurting themselves. Great group for the determined)
-Geas
(Same as Hievers but the are arch enemy factions)
-Independant
(Usually get killed within the cross fire. Usually weak and brave people who do this. Very unpromising)
(Independant Planets are always named, the Nation of *, where as factionable nations are name The Geas/Hiever Federation of *)
Pick carefully
The planets are in order clockwise
-N1
-N2
-N3
-N4
-N5
-VM1
-VM2
-VM3
-VM4
-GMN ( My planet, the god modd neutral zone, No fighting in or aroun the Blank Space (space around planet) Its neutral.)
N Planets are solid rocky planets with plant life and resources. VM are gas giants. They are hard to live on. And impossible to colonize without taking chances. Starting on them is always an 100% Chance of living with the great living standards of N planets. You live on floating platforms of cities.)
Heres the format for all Posts
Make sure it is centered. Bold is optionable. So is center but it looks nice
ONYX: Ahh another fine day
Minion: mi Lord, we have been informed the other planets are being Developed. And they mostly all have intelligent life.
ONYX: Something to erase the boredom. Wonderful, Wonderful. Cannot wait. Just don't screw it up oh no.
Minion: But wat if they...
ONYX: If they cheat (at the game) their way to quickly to success we'll knotch them down.
Minion: Yes mi Lord.
ONYX: Also finish the Star Forgery And Starport. Once we finish it we can harvest the stars for energy.
Minion: Alright
ONYX: We won't take any part in the action. Let them attack eachother.
Minion: What if they attack us.
ONYX: We'll destroy them no matter.
Dismissed
Star Forgery 1/30
Carrier Fleet Armies 1/30
Nuclear Fission Beam 1/30
Nuclear Fussion Beam1/50
Embassy 1/10
Improved Atmosphere Filters (Morale) 1/10
Aidun (Homeworld)
-100 Armies Total
-20 Land
-20 Air
-20 Sea
-20 Inner Space
-20 Outer Space
Aidun Moon 1
-50 Armies Total
-40 Land
-10 Inner Space
Aidun Moon 2
-20 Armies Total
-20 Sea
Aidun (Homeworld)
Aidun
Arle
Byle
Vale
Aidun Moon 1
Colony N1
Colony N2
Aidun Moon 2
Sea Vault N1
Air Armies are = to 1 Twilight Carrier
and 5 Twilight Gunships
and 10 Twilight Fighters
and 5 Twilight Bombers
Sea Armies are = to 1 Sea Carrier DA
and 10 Scout Ships
and 5 Destroyer Decks
Land Armies are = to 5 Artillary ION Cannons
and 50 INFANTRY Units
and 5 Ion Tanks
and 2 Hover Tanks
Space Armies are = to 1 BION SHIP
and 50 Space Automated AUTOPILOT Fighters (Cubic VER.)
and 50 Space Automated AUTOPILOT ION Fighters (Sphere)
ATMOSPHERE CONTENT -
29% Oxygen
50% Nitrogen
1% Other Gases
20% CO2
ATMOSPHERE UPGRADES -
Atmospheric Filters x 10
Other Morale,
Improved Living COndition Upgrades x 10 (5 Turns Each One at a time)
You start out with 30 armies to distribute and 5 armies each of YOUR posts. So be sure to assign units.
So join on in!
Then you must continue and prosper in your own civilization.
All planets are united under one banner and ONE leader.
You.
Look man your the Head Honcho!
Ok so all you have to do is follow the 5 key terms of SPACE.
WAR - The art of fighting other people. This intertwines with the other main terms. Just like they do to it. You need the resources to research war equiptment. You need space for resources. You need to get space. Ext.
TECH - To research something. Use Spoilers and post the things you are researching. You have to research atleast 2 things at once. And you can only go up to 20 things at once. The strength of something is how many of YOUR posts it takes to complete like in NGI. If the thing is too powerful. Or the wait is too short. I will intervene.
Morale - Your peoples have to be happy. Keep them happy by upgrading morale and helping them live.
OUTEREXPLORE - There aren't just five planets in the solar system. Thats right there are more. To colinate. You have to traval (5 for each planet spac away fom you) and olonize (Takes 5 turns again.) This will help put in new cities and will take less time to complete upgrades becaue of high population
and Finally FACTIONS- There wil be groups and allies in this battle. There are 3 possible faction. Only two are helpful though.
- Hievers
(Kill all who stand in there way and treat allies as family. Promising group that when your even threatened. Try to help even ifit means hurting themselves. Great group for the determined)
-Geas
(Same as Hievers but the are arch enemy factions)
-Independant
(Usually get killed within the cross fire. Usually weak and brave people who do this. Very unpromising)
(Independant Planets are always named, the Nation of *, where as factionable nations are name The Geas/Hiever Federation of *)
Pick carefully
The planets are in order clockwise
-N1
-N2
-N3
-N4
-N5
-VM1
-VM2
-VM3
-VM4
-GMN ( My planet, the god modd neutral zone, No fighting in or aroun the Blank Space (space around planet) Its neutral.)
N Planets are solid rocky planets with plant life and resources. VM are gas giants. They are hard to live on. And impossible to colonize without taking chances. Starting on them is always an 100% Chance of living with the great living standards of N planets. You live on floating platforms of cities.)
Heres the format for all Posts
Make sure it is centered. Bold is optionable. So is center but it looks nice
ONYX: Ahh another fine day
Minion: mi Lord, we have been informed the other planets are being Developed. And they mostly all have intelligent life.
ONYX: Something to erase the boredom. Wonderful, Wonderful. Cannot wait. Just don't screw it up oh no.
Minion: But wat if they...
ONYX: If they cheat (at the game) their way to quickly to success we'll knotch them down.
Minion: Yes mi Lord.
ONYX: Also finish the Star Forgery And Starport. Once we finish it we can harvest the stars for energy.
Minion: Alright
ONYX: We won't take any part in the action. Let them attack eachother.
Minion: What if they attack us.
ONYX: We'll destroy them no matter.
Dismissed
Star Forgery 1/30
Carrier Fleet Armies 1/30
Nuclear Fission Beam 1/30
Nuclear Fussion Beam1/50
Embassy 1/10
Improved Atmosphere Filters (Morale) 1/10
Aidun (Homeworld)
-100 Armies Total
-20 Land
-20 Air
-20 Sea
-20 Inner Space
-20 Outer Space
Aidun Moon 1
-50 Armies Total
-40 Land
-10 Inner Space
Aidun Moon 2
-20 Armies Total
-20 Sea
Aidun (Homeworld)
Aidun
Arle
Byle
Vale
Aidun Moon 1
Colony N1
Colony N2
Aidun Moon 2
Sea Vault N1
Air Armies are = to 1 Twilight Carrier
and 5 Twilight Gunships
and 10 Twilight Fighters
and 5 Twilight Bombers
Sea Armies are = to 1 Sea Carrier DA
and 10 Scout Ships
and 5 Destroyer Decks
Land Armies are = to 5 Artillary ION Cannons
and 50 INFANTRY Units
and 5 Ion Tanks
and 2 Hover Tanks
Space Armies are = to 1 BION SHIP
and 50 Space Automated AUTOPILOT Fighters (Cubic VER.)
and 50 Space Automated AUTOPILOT ION Fighters (Sphere)
ATMOSPHERE CONTENT -
29% Oxygen
50% Nitrogen
1% Other Gases
20% CO2
ATMOSPHERE UPGRADES -
Atmospheric Filters x 10
Other Morale,
Improved Living COndition Upgrades x 10 (5 Turns Each One at a time)
You start out with 30 armies to distribute and 5 armies each of YOUR posts. So be sure to assign units.
So join on in!