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Post by dhoomlord on Jul 11, 2008 0:38:39 GMT -5
Ok. Sorry for makigna new thread. BUT 5.0 is LIVE!!!!!
Player can now use special abilities using the down key depending on what attribute it's head is!
Discussage.
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Post by noodlesoup on Jul 11, 2008 1:12:41 GMT -5
Nitro=flying guy This is fun! I'm having mindless revenge against fighters!
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Post by cuckooman on Jul 11, 2008 1:23:07 GMT -5
I did not see this coming. This is a Thursday. It's an interesting update, but kills a lot of things. I guess you could say "down key is illegal" or something, but with this the player's basically a god. Except I'm not sure about the time in Japan. But anyway, here's neat stuff you can do with each element: (if you didn't figure this out, if a powder or liquid element touches your head, you can use that element with the down key. Be careful with fire and magma - you can use them, but in order to get them, your head has to touch them without your feet touching them) Tip: You can isolate a dangerous element in a box of block so that the player's head can touch it, but the feet can't. Here's a reference on what you can do with each elementPowder: Not much interesting to do with this. However, you can, as you can with most elements, (easier with powders than liquids) make a tower to climb. Water: You can douse fires.Fire: You can burn things. Interestingly, the fire goes down and forward instead of just forward, which is odd considering fire normally goes up. Seed: You can make trees and towers. And tree towers.Gunpowder: You can make explosions (with the help of a fire) and towers.Fan: I didn't think you could do this, 'cuz it's a solid, and not even that, considering things go through it, but you can. You make a small wind, which you can use to control a jump. You can't fly, though. That would be sick, but unfortunately the wind is forward, not diagonally up. Snow: You can make towers, though they collapse easily due to the fact that snow + anything = water. Superball: Like with fire, you shoot it diagonally down. I'm not sure what this can be used for, but it's interesting. The only thing I can come up with is for setting off Nitro.Fireworks: The fireworks work like cloned fireworks, they burst into the element active when you press down. In other words, with the help of fire, you can make any element.Oil: You can make fires with the help of a small flame, torch, or magma. Stone: Good for making towers.Magma: Be careful with this one. The magma will spread out (it's a liquid) and may kill you. Also, you could burn/blow up something.Virus: Useful for destroying things.Nitro: It's like a jetpack. Face where you want to go and let loose. If it doesn't work, jump. It's made near your feet. Be careful, though, you could kill yourself. Also, you may accidentally change your element to fire. One more thing: Don't try to turn around in mid-air, you'll most likely die. Ant: Very useful, since ants can make stairs and destroy non-block walls and such. Gas: You can make a cloud and "fly" on it. Also, you can make huge fires, but be sure you're not shooting the gas at the ignition system, (read: fire/torch/magma you're using) but instead make the gas farther away and let it float toward it. Soapy: Probably one of the most versatile elements - you make tons of small bubbles, which, of course, turn to any element other than soapy on contact. Steam: (that disappearing white stuff) This is a tricky element to get, and it's not particularly useful, but it has one use that I know of: to "charge" clone so that it won't clone anything else. (read: Shoot a dot of steam at some clone, then put another element there. It won't clone it. Even if you freeze time, erase all the steam, and even some of the clone, then surround the clone with a different element, it'll continue cloning steam.) In other words, it neutralizes/nulls/disables/counters clone.
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Post by noodlesoup on Jul 11, 2008 1:42:59 GMT -5
nice list
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Post by cuckooman on Jul 11, 2008 2:14:00 GMT -5
Mm-hmm. Thanks.
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Post by noodlesoup on Jul 11, 2008 2:42:52 GMT -5
I'll go see how fast i can go with player on ice with a fan head on speed 8
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Post by hugo2 on Jul 11, 2008 3:32:46 GMT -5
Nice list but to get an element all you have to do is right/left click on the element, and left/right click on PLAYER. Then Left/Right click to make the Player, Et Voila! If you want a MAGMA head right click on magma and so on...
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Post by jakebob on Jul 11, 2008 5:52:08 GMT -5
this is one of the best updates i've seen since i started playing on PG
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Post by cuckooman on Jul 11, 2008 15:34:19 GMT -5
@hugo: Yeah, I noticed later, but didn't feel like posting that. (players are like fireworks. lol.) But the thing is, if you're making a player course, you'll want the player to be able to change elements without killing and remaking the player, and to get the dangerous elements safely, you can use a box of block so that the head can touch the element, but the feet can't.
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Post by noodlesoup on Jul 12, 2008 18:22:07 GMT -5
I liked the electric one.
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Post by cuckooman on Jul 12, 2008 19:19:47 GMT -5
Virus is pretty awesome.
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Post by noodlesoup on Jul 13, 2008 1:30:16 GMT -5
virus the element or the ability for a player to shoot virus?
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Post by cuckooman on Jul 13, 2008 21:38:54 GMT -5
The element.
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Post by noodlesoup on Jul 14, 2008 0:35:26 GMT -5
ah yes, it is an awesome element...but i can't find a way to make it useful in an upload.
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pier567
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Post by pier567 on Jul 17, 2008 15:31:42 GMT -5
guys you no if you have a website opened and your on dan-ball rite click a powder and laef click player and press down and go to the website and stop pressing down go back and you will see him stll shooting to stop him press down
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Post by tomtomson on Jul 17, 2008 15:45:46 GMT -5
I have ideas for the player and the player power these are a lot of ideas another thing if possible make the new powers an on and off button because people still use the current powers and what they do.
1: some powers should be differnt examples are A: nitro should cause a explostion on the player without kill it B: stone makes the player immune to all powders besides magma C: soap the player should still make bubbles but the sould grow the longer you hold down key and the player should clean the screen like soap dust D: fighter power so the player kicks E: C4 should leave a little C4 square the same size and shape of the players head and as the player moves a thin line of C4 will be trialed behined the player like a wick and when the player and when the down key is relised the wick goes off F: fan should leave a larger air blast depending on pen size G: wind (this one is just an obby course idea) the player is propeld up like a jet pack H: two player mode the players indecator can be there leg color player1=blue and uses arrow keys player2=red and uses wasd or ins pad I:powder, fire, water, gas, superball, oil, ant gunpowder, virus : should be the same as they are now J:Gives the player the power of the powder that it is standing on for a minute or thirty seconds K:seed should cause plants to grow were the player is standing L:thunder would cause the player to turn into a dot and tavle around in metal and come out on a deadend like a teleporter M:magma and torch give the player the power to shoot magma and bur/melt dust it stands on cant die from powder exept water N:fireworks should send out random powder and a launch from player as if the player was a lighter O:drag makes the player a magnet to some powders P:bubble should crate a sheild/force feild around player Q:clear cloaks the player R:ice should freeze time for 5 seconds S:player respawn points would be useful to play with in obby couses they can be turn off for manual placing of the player and the number on respawn point would indecate the player and the color of the number would indecate the power T:health bars and health packs plus other power ups like supersize, microsize, superspeed, superdamage(with fighter power), invisiblity(for players who dont have clear power), invensibility, mix two powers example but not powers that are shotten, radom power, random dust power U:the payer should weight something so wheels turn when you stand on them V:switches and levers that can open and close doors W:zombies would be simular to fighter but they only move tords the nearest player they dont if the player is invisible X:Size controled players, fighters, and zombies Y:power change ability by holding shift and left clicking/selecting a powder player1's power can change and by holding shift and right clicking/selecting a powder to get a power Z:goal point like a flag those are lot of my ideas for powder player updates
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Post by roflcopter159 on Jul 17, 2008 17:28:37 GMT -5
i wish they could shoot thunder
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Post by sonkidd on Jul 17, 2008 22:40:36 GMT -5
I have ideas for the player and the player power these are a lot of ideas another thing if possible make the new powers an on and off button because people still use the current powers and what they do. 1: some powers should be differnt examples are A: nitro should cause a explostion on the player without kill it B: stone makes the player immune to all powders besides magma C: soap the player should still make bubbles but the sould grow the longer you hold down key and the player should clean the screen like soap dust D: fighter power so the player kicks E: C4 should leave a little C4 square the same size and shape of the players head and as the player moves a thin line of C4 will be trialed behined the player like a wick and when the player and when the down key is relised the wick goes off F: fan should leave a larger air blast depending on pen size G: wind (this one is just an obby course idea) the player is propeld up like a jet pack H: two player mode the players indecator can be there leg color player1=blue and uses arrow keys player2=red and uses wasd or ins pad I:powder, fire, water, gas, superball, oil, ant gunpowder, virus : should be the same as they are now K:seed should cause plants to grow were the player is standing L:thunder would cause the player to turn into a dot and tavle around in metal and come out on a deadend like a teleporter U:the payer should weight something so wheels turn when you stand on them V:switches and levers that can open and close doors Y:power change ability by holding shift and left clicking/selecting a powder player1's power can change and by holding shift and right clicking/selecting a powder to get a power Z:goal point like a flag those are lot of my ideas for powder player updates i second these. good ideas.
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Post by noodlesoup on Jul 21, 2008 2:15:49 GMT -5
i like the ideas too! but the flag seems kkinda pointless.
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