Post by V.I.R.O.S. on Mar 4, 2009 18:08:53 GMT -5
This is my other shop, from which you can by assets and other interesting things that will be usable in the Tephanis' Grasp game in the forum games section. Some of the things are slightly more expensive than one would think they should be, but this is so no one can buy themselves to winning the game. Some items have a limit per buyer, so rich people don' but themselves to the top. Enjoy!
Plot Points: These are rewarded to people who do actions which further along the plot or add a twist to the game. They can be used to tip a certain action in your favor, or can be spent here. I have added a special Plot Points cost to the more special items.
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People and Soldiers
Basic Footsoldier Squad
Cost- 10 Dan-Balls
Description: Approximately 12 footsoldiers of any type depending on the island specification you make. The island you specify will be the theme of the squad. For example, a Clockwork squad would be about 12 B-1 Battle Droids. You can only specify islands you own.
Advanced Soldier Squad
Cost-12 Dan-Balls
Description: Approximately 6 Improved Soldiers of any type depending on the island specification you make. The island you specify will be the theme of the squad. For example, a Clockwork squad would be about 6 B-2 Battle Droids. You can only specify islands you own.
Veteran Soldier Pack
Cost- 30 Dan-Balls
Description: Exactly 4 Veteran Soldiers to be divided up amongst your squads however you want. They are much stronger than a normal advanced soldier, and can lead a squad if the commander dies. However, they give no bonuses to the squad. An example of a Clockwork Veteran would be a Droideka.
Commander-
Cost- 8 Dan-Balls
Description: A commander to lead a squad. They are as powerful as a Veteran, but give a bonus to the squad they are attached to. The bonus increases the damage they can take before fleeing.
Personal Bodyguard-
Cost- 15 Dan-Balls Each
Description: A personal bodyguard for the island master. They can not be bribed and are totally loyal. They are not possible to scare into fleeing, regardless of the spell, demon, or being they face. They will follow all orders unquestioningly. A bodyguard requires at least 2 posts to kill.
General-
Cost- 150 Dan-Balls
Plot Points- 1
Description: A General is a master of fighting and tactics. They exhibit all of the intelligence and ingenuity of their respective Island's Master and are incredibly loyal. A General can be used as a proxy to give orders from far away, without communication, because it is assumed they came up with the plan them self.
Limit: 3 per person
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Places
Mini Island-
Cost- 50 Dan-Balls
Plot Points- 2
Description: About the size of a Football Field, these make excellent outposts and diplomatic islands. They can be placed anywhere that isn't owned by an opposing force, and must have at least one bridge connecting to an ally island.
Limit: 5 per person
Personal Island-
Cost- 250 Dan-Balls
Plot Points- 4
Description: The same size as a regular island, you must have express permission from me before buying this. You can design it however you want, as well as choose from a list of pre-made themes, or make your own theme at no cost. They must be connected to the mainland, and are able to connect to any allied islands.
Limit: One per person
Personal Sanctum-
Cost- 100 Dan-Balls
Plot Points- 2
Description: About the size of an average house. these exist in an alternate pocket dimension that parallels and is owned by Tephanis. Personal Sanctums can only be entered via a portal, which can be placed anywhere the owner wants, provided it is owned or allied with the owner. It only comes with one portal, but for an extra 15 apiece, you can buy up to 2 extra portals.
Limit: One per person
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Artifacts-Weapons
[Note: You may only buy 1 artifact per category per player, each Artifact is one of a kind. ]
Crystal Blade of Jamithar-
Cost:125
Description: Especially useful against Demons. It is virtually unbreakable, and can only be broken by another artifact. Users can sacrifice 1/4 of their energy to repel all Demons and Undead within a 3 mile radius.
Staff of Magius-
Cost: 125
Description: Amplifies the spell-casting capabilities of the user by 2, so long as they keep it with them. The user can sacrifice 1/4 of their energy to unleash a devastating burst of Arcane Energy. The only thing that can break it is another artifact.
Demon Blade of Nefarian
Cost: 125
Description: Can only be used by Demons. It amplifies the Demon's skill with the blade. One can sacrifice 1/4 of their energy to make the blade burst into Hellfire. Hellfire does not damage Demons, Undead, or Cursed beings. It deals double damage on Humans, Nature-Related Beings, and Arcane Magi. Hellfire burns water and can be put out with wood or oil.
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Artifacts-Armor
Demonskin-
Cost: 100
Description: The treated hide of the slayer of legendary war hero Boethiah, this armor is useful for demon slaying. Can only be worn by non-Demons, it makes the wearer impervious to all Demon-Based attacks, including but not limited to Chaos Energy, Hellfire, or Summoned Demons.
Hide of Boethiah-
Cost: 100
Description: The treated and magically enhanced flesh of the legendary war hero, Boethiah. Boethiah was defeated by a wicked Demon in ages past, and he defiled Boethiah's body by making armor of his flesh. It protects the the wearer from all direct effects brought on by Demon-Preventing spells and artifacts. Including but not limited to Banishing, The Crystal Blade of Jamithar, and Holy Water.
Robes of Magius-
Cost: 100
Description: The robes of the legendary Archmage Magius. They protect the wearer from all Arcane and Demonic Magic. Holy and Divine magic are no affected.
Body Armor of Mechanus-
Cost: 100
Description: The mechanical armor of the legendary war hero, Mechanus, master of Technology. It improves the wearer's droid control, and also is able to regenerate minor-medium wounds during battle. It is made of an incredibly hard alloy that is difficult to shatter without the use of magic.
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Jewelry and Miscellaneous
[Note: You may buy up to 3 items from this category]
Eye of Mechanus
Cost: 50
Description: An integrated eyepiece that enables the user to see up to 300 yards more than their normal vision. It also has optional night vision and heat vision.
Ring of Kings-
Cost:50
Description:It is the brother ring to the Ring of Queens, when used it allows the wearer to telepethically communicate with the wearer of the Ring of Queens. Protects the user from all forms of poison. It also projects a 10 yard no teleport bubble around the wearer.
Ring of Queens-
Cost:50
Description: It is the sister ring to the Ring of Kings, when used it allows the wearer to telepethically communicate with the wearer of the Ring of Kings. Protects the user from all forms of poison. It also projects a 10 yard no teleport bubble around the wearer.
Tome of Secrets-
Cost:75
Description: This ancient Tome unlocks the secret of teleportation for it's owner. The owner gains the ability to teleport.
The Gilded Fountain-
Cost:75
Description: This large fountain contains an endless supply of Holy Water. Holy Water does extra damage to Undead and Demons. The fountain may not be moved after it is placed. The fountain can be placed within the boundaries of any of the Owner's allied or owned islands.
Cordial of Healing-
Cost:100
Description: This magical flask contains 3 doses of a magical healing potion. It can heal anything and is the cure to all but death.
Tome of Unwinding-
Cost:75
Description: Enables the user to remove the enchantment from any artifact at the cost of another artifact and the Tome itself. The artifacts must be within 10 feet of each other for this to work.
Ring of Magical Madness-
Cost:50
Description: Allows the user to cost any spell they know free of cost, but with a catch. There is a 25% chance the spell will work, a 255 chance it will not work, a 25% chance it will backfire in a humorous or spectacular way, and a 25% chance that the spell will exceed expectations and work magnificently.
_________________________
Magical Items
[Note: These items are not one of a kind, most do not have limits to the amount that can be bought]
Rune of Portals-
Cost:50
Description: These magical Runes come in sets of 2. They are magically connected to each other, and any who touches one is automatically teleported to the other.
Arcane Dust-
Cost:50
Description: Used in spellcasting. When thrown into the air before casting it improves the spell's chance of success, as well as enhancing it's strength.
Pseudo-Dragon-
Cost:100
Plot Points- 1
Description:Kitten-sized Dragons that are often used as back-up warriors. They have the innate ability to teleport anywhere that they have been before, and can also make themselves completely undetectable (No heat signature, Aura, EMF, nothing) once [Every 20 Posts]. When in undetected mode, the owner does NOT have to mention bringing it with them in their post. Useful for tricky situations.
_______________
Check back, as I will occasionally add more!
Plot Points: These are rewarded to people who do actions which further along the plot or add a twist to the game. They can be used to tip a certain action in your favor, or can be spent here. I have added a special Plot Points cost to the more special items.
__________________
People and Soldiers
Basic Footsoldier Squad
Cost- 10 Dan-Balls
Description: Approximately 12 footsoldiers of any type depending on the island specification you make. The island you specify will be the theme of the squad. For example, a Clockwork squad would be about 12 B-1 Battle Droids. You can only specify islands you own.
Advanced Soldier Squad
Cost-12 Dan-Balls
Description: Approximately 6 Improved Soldiers of any type depending on the island specification you make. The island you specify will be the theme of the squad. For example, a Clockwork squad would be about 6 B-2 Battle Droids. You can only specify islands you own.
Veteran Soldier Pack
Cost- 30 Dan-Balls
Description: Exactly 4 Veteran Soldiers to be divided up amongst your squads however you want. They are much stronger than a normal advanced soldier, and can lead a squad if the commander dies. However, they give no bonuses to the squad. An example of a Clockwork Veteran would be a Droideka.
Commander-
Cost- 8 Dan-Balls
Description: A commander to lead a squad. They are as powerful as a Veteran, but give a bonus to the squad they are attached to. The bonus increases the damage they can take before fleeing.
Personal Bodyguard-
Cost- 15 Dan-Balls Each
Description: A personal bodyguard for the island master. They can not be bribed and are totally loyal. They are not possible to scare into fleeing, regardless of the spell, demon, or being they face. They will follow all orders unquestioningly. A bodyguard requires at least 2 posts to kill.
General-
Cost- 150 Dan-Balls
Plot Points- 1
Description: A General is a master of fighting and tactics. They exhibit all of the intelligence and ingenuity of their respective Island's Master and are incredibly loyal. A General can be used as a proxy to give orders from far away, without communication, because it is assumed they came up with the plan them self.
Limit: 3 per person
________________________
Places
Mini Island-
Cost- 50 Dan-Balls
Plot Points- 2
Description: About the size of a Football Field, these make excellent outposts and diplomatic islands. They can be placed anywhere that isn't owned by an opposing force, and must have at least one bridge connecting to an ally island.
Limit: 5 per person
Personal Island-
Cost- 250 Dan-Balls
Plot Points- 4
Description: The same size as a regular island, you must have express permission from me before buying this. You can design it however you want, as well as choose from a list of pre-made themes, or make your own theme at no cost. They must be connected to the mainland, and are able to connect to any allied islands.
Limit: One per person
Personal Sanctum-
Cost- 100 Dan-Balls
Plot Points- 2
Description: About the size of an average house. these exist in an alternate pocket dimension that parallels and is owned by Tephanis. Personal Sanctums can only be entered via a portal, which can be placed anywhere the owner wants, provided it is owned or allied with the owner. It only comes with one portal, but for an extra 15 apiece, you can buy up to 2 extra portals.
Limit: One per person
_______________________________
Artifacts-Weapons
[Note: You may only buy 1 artifact per category per player, each Artifact is one of a kind. ]
Crystal Blade of Jamithar-
Cost:125
Description: Especially useful against Demons. It is virtually unbreakable, and can only be broken by another artifact. Users can sacrifice 1/4 of their energy to repel all Demons and Undead within a 3 mile radius.
Staff of Magius-
Cost: 125
Description: Amplifies the spell-casting capabilities of the user by 2, so long as they keep it with them. The user can sacrifice 1/4 of their energy to unleash a devastating burst of Arcane Energy. The only thing that can break it is another artifact.
Demon Blade of Nefarian
Cost: 125
Description: Can only be used by Demons. It amplifies the Demon's skill with the blade. One can sacrifice 1/4 of their energy to make the blade burst into Hellfire. Hellfire does not damage Demons, Undead, or Cursed beings. It deals double damage on Humans, Nature-Related Beings, and Arcane Magi. Hellfire burns water and can be put out with wood or oil.
____________________________
Artifacts-Armor
Demonskin-
Cost: 100
Description: The treated hide of the slayer of legendary war hero Boethiah, this armor is useful for demon slaying. Can only be worn by non-Demons, it makes the wearer impervious to all Demon-Based attacks, including but not limited to Chaos Energy, Hellfire, or Summoned Demons.
Hide of Boethiah-
Cost: 100
Description: The treated and magically enhanced flesh of the legendary war hero, Boethiah. Boethiah was defeated by a wicked Demon in ages past, and he defiled Boethiah's body by making armor of his flesh. It protects the the wearer from all direct effects brought on by Demon-Preventing spells and artifacts. Including but not limited to Banishing, The Crystal Blade of Jamithar, and Holy Water.
Robes of Magius-
Cost: 100
Description: The robes of the legendary Archmage Magius. They protect the wearer from all Arcane and Demonic Magic. Holy and Divine magic are no affected.
Body Armor of Mechanus-
Cost: 100
Description: The mechanical armor of the legendary war hero, Mechanus, master of Technology. It improves the wearer's droid control, and also is able to regenerate minor-medium wounds during battle. It is made of an incredibly hard alloy that is difficult to shatter without the use of magic.
______________________________
Jewelry and Miscellaneous
[Note: You may buy up to 3 items from this category]
Eye of Mechanus
Cost: 50
Description: An integrated eyepiece that enables the user to see up to 300 yards more than their normal vision. It also has optional night vision and heat vision.
Ring of Kings-
Cost:50
Description:It is the brother ring to the Ring of Queens, when used it allows the wearer to telepethically communicate with the wearer of the Ring of Queens. Protects the user from all forms of poison. It also projects a 10 yard no teleport bubble around the wearer.
Ring of Queens-
Cost:50
Description: It is the sister ring to the Ring of Kings, when used it allows the wearer to telepethically communicate with the wearer of the Ring of Kings. Protects the user from all forms of poison. It also projects a 10 yard no teleport bubble around the wearer.
Tome of Secrets-
Cost:75
Description: This ancient Tome unlocks the secret of teleportation for it's owner. The owner gains the ability to teleport.
The Gilded Fountain-
Cost:75
Description: This large fountain contains an endless supply of Holy Water. Holy Water does extra damage to Undead and Demons. The fountain may not be moved after it is placed. The fountain can be placed within the boundaries of any of the Owner's allied or owned islands.
Cordial of Healing-
Cost:100
Description: This magical flask contains 3 doses of a magical healing potion. It can heal anything and is the cure to all but death.
Tome of Unwinding-
Cost:75
Description: Enables the user to remove the enchantment from any artifact at the cost of another artifact and the Tome itself. The artifacts must be within 10 feet of each other for this to work.
Ring of Magical Madness-
Cost:50
Description: Allows the user to cost any spell they know free of cost, but with a catch. There is a 25% chance the spell will work, a 255 chance it will not work, a 25% chance it will backfire in a humorous or spectacular way, and a 25% chance that the spell will exceed expectations and work magnificently.
_________________________
Magical Items
[Note: These items are not one of a kind, most do not have limits to the amount that can be bought]
Rune of Portals-
Cost:50
Description: These magical Runes come in sets of 2. They are magically connected to each other, and any who touches one is automatically teleported to the other.
Arcane Dust-
Cost:50
Description: Used in spellcasting. When thrown into the air before casting it improves the spell's chance of success, as well as enhancing it's strength.
Pseudo-Dragon-
Cost:100
Plot Points- 1
Description:Kitten-sized Dragons that are often used as back-up warriors. They have the innate ability to teleport anywhere that they have been before, and can also make themselves completely undetectable (No heat signature, Aura, EMF, nothing) once [Every 20 Posts]. When in undetected mode, the owner does NOT have to mention bringing it with them in their post. Useful for tricky situations.
_______________
Check back, as I will occasionally add more!