subzeroten
Greater Being
{S=0}The Naturalist[M:-2]
5%
Behold, my new game, in an avatar! :D
Posts: 288
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Post by subzeroten on Dec 31, 2008 17:41:20 GMT -5
This is where you can come up with enemies for the game Super Smash Bros. (Stick Edition).
Rules:
1. Your monster has to be ORIGINAL! I already have enough copyright problems to deal with right now.
2. You can change the color of an enemy from SR and give it different abilities though.
3. Please don't make any bosses, unless if they are mini bosses. I have my ideas already.
4. You COULD make stupid enemies if they are good, like peanut shooters, whatever.
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Post by I wuv M4( Satar Jaèoèdoæ) on Dec 31, 2008 18:16:29 GMT -5
ME ONLY WANT TO DO BOSSES!
You can always use more bosses.
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subzeroten
Greater Being
{S=0}The Naturalist[M:-2]
5%
Behold, my new game, in an avatar! :D
Posts: 288
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Post by subzeroten on Dec 31, 2008 19:17:30 GMT -5
MINI BOSSES ONLYZ!!!
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Post by theultamate on Jan 1, 2009 4:48:33 GMT -5
lets have a black tornado dragon that does 24 damage and is a mini boss they have a 30% chance each attack that they shoot fire for 28 damage the end
p.s. do you need a paint picture of this?
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 1, 2009 11:40:40 GMT -5
I might make some minibosses, but first tell the differences between enemies, minibosses, and bosses.
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subzeroten
Greater Being
{S=0}The Naturalist[M:-2]
5%
Behold, my new game, in an avatar! :D
Posts: 288
|
Post by subzeroten on Jan 1, 2009 12:14:45 GMT -5
1) ummm... no i do not have a picture of that, and I SUCK at drawing dragons with pixel art. Plus, wouldn't dragons look weird in a SR game?
2) Enemies are small, they almost have nothing to do with the plot besides acting as guards or sumtin'. Mini-bosses affects the plot more than the enemies and are more stronger. Although some enemies could be stronger than mini-bosses. Bosses on the other hand tend to be 1.5x tougher and affects the plot a lot. They are alomost always bigger than Minibosses.
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 1, 2009 13:41:10 GMT -5
Volcus Magnas: a reacuering miniboss who resembles sub castle boss with a cape and a sword. Attacks with sword for 10% and has varios fire magic attacks that range from 5-30%. Is immortal, so has to be koed like a player.
Stone master: a miniboss that is like SR first boss. Shoots stones like a machine gun and like in SR. When he jumps around stones fall from sky. All attacks do 10%. To hurt him through a rock at him and then he will be vulnerable for 3 seconds.
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Post by theultamate on Jan 1, 2009 14:26:34 GMT -5
bomba'dude:a miniboss that looks like a clipart bomb he rolls around and hists for 10-15 lp but he turns red at a random time and kills himself but damages players for about 70-100 lp
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Post by kierovnick on Jan 1, 2009 15:47:32 GMT -5
Such a shame i have no idea on how fights in SSB look like. I can't make any ideas on gameplay or.. anything..
Can someone enlight me and say about SSb.. like. is it mouse or keyboard controlled.. Controlling will be like in StickRanger or like Any fight game, like StreetFigher or Mortal kombat..
I saw on YouTube that it is all about fighting.... but.. how do you want to merge it with Stick characters?
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Post by theultamate on Jan 1, 2009 16:16:21 GMT -5
just give us your ideas! he will decide if it goes in or not
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Post by kierovnick on Jan 1, 2009 16:52:51 GMT -5
Well.. so.. is this game still in "i have an idea.. i will make some game!" stage?
If not.. i would like to know what is possible in the game.. for that... i need to know what will be the battle look like.
If i have to to make ideas only knowing that there going to be some battle, i say.. -Make a dude that will jump off the plane and when he'll land on his chute he will build PowerPlant and factory that will produce Rifles for him. After this he will build whole bunch of other buildings that will take him to higher level so he could win with.. all the bosses you can imagine.
I need to know the physics. The first and very important question i have already wrote.. Will it be keyboard (like StreetFighter) or mouse (like StickRanger) controlled? Second.. similar.. Will you control the stickman (like StreetFighter) or will they fight themselves (like StickRanger)?
How can i give ideas if i don't know the above?
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Post by theultamate on Jan 1, 2009 16:55:13 GMT -5
umm.................think?
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Post by kierovnick on Jan 1, 2009 16:57:15 GMT -5
umm...... answer?
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 1, 2009 17:30:22 GMT -5
Youattack stuff and they go flying. Most enemies get killed, but players must be knocked out the screen.
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Post by kierovnick on Jan 1, 2009 18:00:05 GMT -5
Oh.. great!
So my idea is:
Belt with steel chain attached to an anchor in the middle of screen. Some like god mode..
Sorry i was asking.. Maybe i haven't said clearly enough that i have NO IDEA on how fight will look like.
I have two possibilities.. 1. Controlled with keyboard (as most fighting games are.. and.. SSB is for Wii so i gues waving a mouse will now give much) so you could attack and defend.. and do much more crazy stuff like that. 2. Controlled with mouse, just like in Stick ranger.. because this have to be game StickRanger-like with small StickRanger-like monsters so they would be hard to controll with keyboard.
Soo.. if mouse controlled, how do you solve the problem of catching your character before he'll reach end of screen? If keyboard controled, won't all the monsters be to small to actually actively fight 1vs1?
There is another option.. the fight will be more like real-time rpg game.. instead of fighting directly, they will only use some weapons that will cause damage or defend character..
But.. that won't be much of StickRanger.. and as i assume, the idea is to bring SSB close as possible to SR.. that's why you write about it on this forum.
(i guess i was born in wrong year or wrong place because i've simply never seen SSB in action and can not guess what will look unexisting yet game that is still in idea stage. I envy all you, that just know that stuff.)
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Post by theultamate on Jan 1, 2009 18:18:17 GMT -5
lol envy....................................well back to ideas
splinter-block
a stickman that looks like he is made out of wood
a normal enemy
can shoot small pieces of wood and/or kick and punch for 5-11 lp
p.s. if you want mspaint pictures for any ideas i will help just PM me
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Post by theultamate on Jan 1, 2009 18:21:18 GMT -5
can monsters drop special wepons i.e. splinter-block has a 35% chance to drop wooden stick
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 1, 2009 18:22:05 GMT -5
It ssb(se), not ssb(sr).
ps. that was to Kiev.
magma dragon: A miniboss that resembles bomber boss from sr. Flies around shooting fire and magma, 5% for fire and contact, 10% magma, head is weak spot.
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Post by theultamate on Jan 1, 2009 18:31:54 GMT -5
hmmmm do we get any credit for this game?
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 1, 2009 19:33:51 GMT -5
specail thax to ganondorfchampin,artik, and the ultimate for ideas... I would like the sound of that...
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