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Post by -M4- on May 24, 2009 22:12:20 GMT -5
0012010000100*02102*01*03*06*05*01w00q00004000v00u01u0B*0200Du0F00Cv0E10E00Ku0J*0Hv0Lu0G*0Bv0Q00N10M*0Pu0O*0Su0X00I10V*0Y10b00au0R00e00Uu0fv0T*0W10dv0j*0cu0iu0Zv0m00g*0ku0o10lu0pu0v10u10xu0tu0z00h00**0s010*0n01200r*13*11*17*16*1901501Bv0qv1Du0wu0.*1801Cu1F014v1E10y01Ku1J*1Hv1Lu1G*1Av1Q01N11M*1Pu1O*1Su1X01I11V*1Y11b01au1R01e01Uu1fv1T*1W11dv1j*1cu1iu1Zv1m01g*1ku1o11lu1pu1v11u11xu1tu1z01h01**1s020*1n02201r*23*21*27*26*2902502Bv1qv2Du1wu1.*2802Cu2F024v2E11y02Ku2J*2Hv2Lu2G*2Av2Q02N11Mw00y00T0Bz00x0Jw2WT2Yx2ay2X000z2Z10Mw2b02fx0Jv2i.2gu0Sy2e.2m00Dy2ox2ky2r10Mv2lx2sT0B.2pv2v12uy2tu2nT2xx2w000.2yy2*02qT3112.T37u30033x32.34T3903603B13803Gu3A.3D03I03F.3K.3Nx3Cx3P13H.3O13Rx3Qu3Jx32w2ep3Du00p0Bt0qT3au0ZT3c10dT3eu0fT3g00CT3i*0HT3k*0BT3m02et3b000t0T.2bp3Z03ru0J.2iv2p.3xx3wy2ev3yy3*x3.T0Sx4200Dx44v40T4310M.3z149y4114BT3rp0Bp0qr3Xu0Zr4H10dr4Ju0fr4L00Cr4N*0Hr4P*0Br4R000r4Tr4VT4Fu4IT4X10Vy2Xs3up0jy2eu2p*2iu4fy4ex0Oy4i14aT0Bu4hT4mx4jT4o14l00Ex4p04s14ln3uu2T*2Pu2O*2Su4z02I11x*07104153*52w0A0oP1 Behold. A seemingly normal badly drawn metal wire. Yes I know what you may be thinking: "Lol" or "This doesn't belong here," but wait, there's more. Load the Code. Set to Speed 2. Click electric and pen-s 0, then feed electric through the bottom of the wire... and hold... and hold... and don't stop holding... Yes, yes, I can probably truthfully say that you're so astonished that you're about to jump out of wherever you are--But wait, why jump out of wherever you are now? I'm about to tell you what's strange about this. *Drumroll* Metal conducts electricity! If you haven't already got tired of reading through this crap then I say, give yourself a pat on the back, then slap yourself if you haven't already discovered what happens with the wire when you follow the steps above. I'm waiting... Actually, no I'm not. I'm probably sleeping, or somewhere else in the forum--probably chatting, or... I'm performing vital human activities!(eating). Well if you've already gotten this far in my over sized paragraph of doom then I can only assume that A: You're laughing at this, or most likely, B: You want to know what's so odd about this metal wire. Well let me tell you your options. You can either skip all the way to the end of this paragraph to find out what happens, or, you can try looking in the middle just in case I hid it from you, or, you can copy the code and eliminate its spaces via Cuckooman's Prendra Space Remover, paste it into the get/set box in powder game, and try following the steps I mentioned above, or, you can keep reading this exceedingly(and unnecessarily) long post. If you chose the last option, then you can strike yourself at any of the weak spots mentioned in this bad answer to a wikiquestion. If you didn't chose the last answer, then A: You have not read this, or B: You've done what I said and are simply reading it because... Well, I don't know why. If you are still reading this in the hopes that I will mention what happens when you follow the steps above, your ever so precious time has been wasted, because--and don't take this too hard--I will not mention what happens in this "exceedingly(and unnecessarily) long post," also, don't post asking me what is supposed to happen without following the steps mentioned above. If you are still reading this, you are probably someone who has nothing better to do anymore. You are(well not anymore) not alone, because I too had nothing better to do when I typed this "exceedingly(and unnecessarily) long post." If you have finally gotten tired of me toying with you, then by all means leave(for your own good), or try following the steps I mentioned above. In fact, I'll give you a nice 3 seconds: 1... 2... 3! Congratulations, you've managed to continue reading through this "exceedingly(and unnecessarily long) post," you've made it through my discouraging words, and still(probably) haven't tried following the steps mentioned above, and at this point I can't possibly shame you for reading through this, in fact, instead of shaming you with my words, I've decided to move on, yes, move on... to laughing at you.(ha) And that is the strange thing that happens when you try the code. You're quite lucky if you skipped to the end of this paragraph, because now you don't have to put up with it, have a nice day.(And follow the steps. >:\ ) Hmm... Smart one!(not) You must have known from the start that I wouldn't possibly end there. But now this really is the end, try PM'ing me if you've read this far, I'll make you something(maybe.) for putting up with this "exceedingly(and unnecessarily) long post." What more do I have to say? Ah, right. Follow the steps mentioned above. Thank you.P.S. Try following the steps mentioned in the beginning of the spoiler.
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Post by killered on May 25, 2009 13:38:57 GMT -5
Very cool!.... So why does this happen? (Skimmed the very long spoiler but didn't find it) Does the little speck of metal towards the end have anything to do with it? What about the direction the metal is going or the little piece of metal that is separated from the rest at the very end?
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Post by -M4- on May 25, 2009 13:41:27 GMT -5
I don't know, but I've don't ever remember it happening before. And I've messed with electric alot. The only thing that separates this from other strands of metal is this: When the electricity exits the metal, it turns around and goes back into the wire. The metal separated form the rest of the wire at the end has nothing to do with it.
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Post by killered on May 25, 2009 14:06:03 GMT -5
I don't know, but I've don't ever remember it happening before. And I've messed with electric alot. The only thing that separates this from other strands of metal is this: When the electricity exits the metal, it turns around and goes back into the wire. The metal separated form the rest of the wire at the end has nothing to do with it. Maybe it has to do with the coordinates of the electricity and metal? Don't some coordinates on the screen make lightning go diagonal?
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Post by -M4- on May 25, 2009 14:14:13 GMT -5
Yeah it has to do with the coordinates. say we have a 4x4 invisible square on the screen, and in this square electricity goes 2 pixels left then it stops going left and starts going down to the ground like a normal pg thunderbolt. Well, say in this same 4x4 square we have the end of a wire. The wire came from the left of the square. Well say all of a sudden electricity started going out of the wire. Well since in this 4x4 square electricity goes left first, it would go back into the wire once it came out.
But that's not what this is about. What I just realized is how one pixel of thunder overpowers a whole stream of thunder. Follow the steps mentioned in the top of the spoiler to understand what I'm saying better.
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Post by killered on May 25, 2009 14:22:55 GMT -5
Yeah it has to do with the coordinates. say we have a 4x4 invisible square on the screen, and in this square electricity goes 2 pixels left then it stops going left and starts going down to the ground like a normal pg thunderbolt. Well, say in this same 4x4 square we have the end of a wire. The wire came from the left of the square. Well say all of a sudden electricity started going out of the wire. Well since in this 4x4 square electricity goes left first, it would go back into the wire once it came out. But that's not what this is about. What I just realized is how one pixel of thunder overpowers a whole stream of thunder. Follow the steps mentioned in the top of the spoiler to understand what I'm saying better. OH! I thought you were talking about something completely different. But yeah, I see what you mean. Maybe it is because Lightning might be programmed to hit the ground at some time, so it forces the other lightning out of the way.
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Post by -M4- on May 25, 2009 14:26:08 GMT -5
I wonder if this can be done with clone and thunder instead of holding the mouse button down..
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Post by miczu on May 25, 2009 14:35:06 GMT -5
From that we can tell how thunder collisions in metal works...Aditional to constant thunder frequency in higher speeds we got what we see...
Thunder dots don't move in the same time, but in one after another (still in 1 time frame) and if the dot is occupied by thunder, it disappear without taking with it other thunder dots.
So when a thunder dot move from top it go to free space but then dot from bottom move on it and disappear, next frame, dot from top move to free space and dot form bottom move on it and disappear (loop it xxx times)... with some luck (thanks to canst. [1 dot] space between dots in high speed) we can kill xxx thunder with only 1 dot.
PS. its probably bad for electronic :/
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Post by killered on May 25, 2009 14:57:07 GMT -5
From that we can tell how thunder collisions in metal works...Aditional to constant thunder frequency in higher speeds we got what we see... Thunder dots don't move in the same time, but in one after another (still in 1 time frame) and if the dot is occupied by thunder, it disappear without taking with it other thunder dots. So when a thunder dot move from top it go to free space but then dot from bottom move on it and disappear, next frame, dot from top move to free space and dot form bottom move on it and disappear (loop it xxx times)... with some luck (thanks to canst. [1 dot] space between dots in high speed) we can kill xxx thunder with only 1 dot. PS. its probably bad for electronic :/ That makes sense. But why would it just destroy the bottom dot more than half the time?
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Post by -M4- on May 25, 2009 16:39:35 GMT -5
Why would one pixel of thunder overpower the whole stream?
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Post by killered on May 25, 2009 17:13:44 GMT -5
Why would one pixel of thunder overpower the whole stream? Technically, it is one lightning taking on one lightning at a time. It is just that the odds of the top dot winning are higher for some reason.
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Post by -M4- on May 25, 2009 17:40:55 GMT -5
The odds must be at 100% then sometimes.
The same thing even happens with this longer wire.
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Post by killered on May 25, 2009 17:54:35 GMT -5
The odds must be at 100% then sometimes. The same thing even happens with this longer wire. 0012010000100*02102*01*03*06*05*01w00q00004000v00u01u0B*0200Du0F00Cv0E10E00Ku0J*0Hv0Lu0G*0Bv0Q00N10M*0Pu0O*0Su0X00I10V*0Y10b00au0R00e00Uu0fv0T*0W10dv0j*0cu0iu0Zv0m00gz00T04T00m00t0By0Jz0s00C.00s0yy0xT0f.0.T0w10Mz0s*02T0Es0Bt0*10dq0vT18T13u0fq1B01Fy0Zq1Ft19u1Et0yt1J00Cq1IT1D01Nt1LT1P*0Hq1O000y1Ht1R01V11At1Xy1WT1C01Yu1KT1cy1b01G11ZT1f11i01hu1e01l01QT1ju1mt1M*1Tt1a11kt1r*0Bq1Uy1gt1v00At1tu1qT1S*1wt1*01o01n*1sT1p024t1zq1x11uT2101.T27*26025*22T2E*2H02G02D02Kq2Au2001d028T2Cq2N02Q02P*2Ft29t23*2VT2Rt2X*2Jt2WT2I02Lt2c02Mt2a02eT2ZT2dq2S*2Y02U*2bT2j02gT2kt2hq2l*2o02n02i02vq2t02wy1yT2pt2ft30T2*T3202xt2st35T2rT3702q039t31034T38t3By2.03C03AT33y3Fy3J12B03Gt3E13Ly3Ku2Oy3P02Ty3R*2my3T*2uy3V02z13O13Zu3Q13a03S13c*3U13e*3W13g03Yu3bu3k03du3l*3fu3n*3hu3p03j03m03t*3o03u*3q03w03s*3v*3.*3x*3*03z*40*43042045q2yq47t3603H03MT3I13iq48T3DT4Cu3rq4E04Ay3Xq4It3Nu4Ht49t4M03yq4LT4G04Qt4OT4S*41q4R04B04Yy0Jw1VT0Bu00w23w4b00Ew4ey0yu4dT27w4fu4j01nv4fv4mt1Mv4ow23v4rT27v4t04ny0yv4pT1Pv4vt4qy4xw4sy50T4uy5204wT0Sw51T56T53T5805500Dw5705CT5905E05Bv4y02Pv4.T4zy54t4*T5At5N05Gt5Pv5Iy0Jv5K05Jy5MT5LT5OT5X05QT5Zv5S10Mv5Uy5Ty5W05VT5Y05h05a05jw0y.0DT59u00p0Bo2yT5qt2hT5sT2dT0Bz0sz00r4cT5v000z0yq1202KT5wT1ws5t05*T64T5.z60s65z69T68T6701n.4bp5p06600As23.4f*5pT6Dt1M.6Kp6B06Ey0y*6L06IT27.6OT00.5y02S.4fy5n06Yy0*v1Xt6Ny6cT1ct6eT0wv6dT1P.6Zv6j02P.6lT6gT6ky0st6Gs61t2hr0ys6tT2dr4xT6Wr6p02vr6y06T02Kr70q6w06*T0ST6MT2Cr73s6uT76071t1zr79T6xT7Bq74y0Zr7E072T7Bu00n0sx0Bn0AT2Ey0ss6Gv7Rs7QT0Bx4my0Oy0yx7W10Vy7Yw1ry7bT1Sy7d02Uy7fy7XT7Vw7cT7jT7eT7l07gT5*w2Cv0qv7ru0pu7t10lu7uu0o17v17yu7xu7.00h080*0ku7**0k*07104186*85w0A0dG2 Not 100%, For me at least, I have seen the top dot die.
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Post by -M4- on May 25, 2009 21:38:33 GMT -5
Yes, the top dot does die sometimes, but if you hold long enough there will be a top dot that overpowers all of the other dots. It doesn't come 100% of the time, but when it does, 100% of the dots going against it are overpowered.
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Post by dbsndust on May 26, 2009 0:14:52 GMT -5
It's not as much overpowered as the dots infinitely cancel each other out. You have 1 dot of thunder which goes up the metal then comes back *boom* another one is gone and the newest one follows the same path as the first. Loop...
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Post by miczu on May 26, 2009 2:51:51 GMT -5
Probably the top thunder dot is the oldest (in front of line) and all other that are made after it are younger so they are moving after the top one (on it and disappear). But if thats true why are there sometimes exceptions for overtaking the whole system? Probably reasons: - irregular space between dots on start - when irregularity make old dot disappear, free space in data matrix is free and in middle we got an old thunder dot, that move faster then other, even those on top (from it's perspective)
That is based on that we got for example 20000 dot limit so there is probably a matrix that hold all dots, and the most natural way to fill it is to look for free space from bottom to the top...
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Post by -M4- on May 31, 2009 2:47:19 GMT -5
It's not as much overpowered as the dots infinitely cancel each other out. You have 1 dot of thunder which goes up the metal then comes back *boom* another one is gone and the newest one follows the same path as the first. Loop... You forgot to hold
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Post by alpha16 on Jun 20, 2009 13:25:13 GMT -5
That. Is the strangest fail-not-gate i have EVER seen...
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