Post by ROBiT on Jul 25, 2008 2:39:07 GMT -5
Here's my guide for SR enemies! Credits: tomtomson, for some enemy info; General Veers, for his field guide; everyone who's posted enemy info in this thread!
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General Veer's Collective Field Guide V2.2:
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General Veer's Collective Field Guide V2.2:
All images are on 1:1 scale.
Opening Street
Green Smiley
::40
Stats: AT 1-3, LP 10
Drop chart:
1 coin: common
food: uncommon
mach glove: very rare
Extra info:
These are the weakest creatures in the game, you shouldn't have much trouble with these.
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Blue Smiley
::13
Stats: AT 1-4, LP 20
Drop chart:
5 coins: common
food: uncommon
Iron Sword: rare
Explosion: rare
Mach Glove: very rare
Triple Bow: very rare
Extra Info: These are still fairly weak, but in groups they can be dangerous, especially early in the game.
-------
Red Smiley
:: 35
Stats: AT 2-5, LP 60
Drop chart:
10 coins: common
food: common
Iron Sword: rare
Explosion: rare
Mach Glove: rare
Triple Bow: rare
Extra Info: These can be fairly dangerous to a new player, especially in groups. They are even more dangerous when grouped with a blue spitter or two, so watch out!
----------
Blue X
::11
Stats: AT 5-6, LP 60
Drop chart:
15 coins, rarity: common
food, rarity: uncommon
Iron Sword: rare
Explosion: rare
Mach Glove: rare
Triple Bow: rare
Extra Info: These are the worst enemies in Opening Street, besides the boss. You gotta be careful around groups of Red Smileys and these..
-------
Grey Boss Smiley
::1
Stats: AT 1-6 x 15, LP 500
Drop chart:
100 coins: common
Triple Bow: common
Extra Info: You really need to be careful with this guy! It is easier to first take out all the other enemies, then you can 1. Move your stickman with most hp to the other side, and attack with the rest, or 2. you can use your Glad and try to keep him between the bosses feet, so he's on top of him. He can't be damaged here, but he CAN damage.
He damages anybody who touch his feet, and he shoots deadly waves that few stickmen can survive.
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Grassland 1
Green Snake
::42
Grey Snake
::20
Red Snake
::6
Green Boss Snake
::12
Grassland 2
Brown Smiley
::48
White Bat
::22
Orange Bat
::7
Purple X
::15
Grey Boss Bat
::1
Grassland 3
Poison-green Snake
::36
Green Bomber
::22
Poison-green Bat
::19
Red Bomber
::6
Orange Boss Bomber
::1
Grassland 4
Blue Fairy Snake
::68
Red Fairy Snake
::6
Grey X
::8
Blue Fairy Boss Snake
::10
Grassland 5
Green Tree
::59
Pink Snake
::30
Brown Tree
::17
Red Boss Tree
::3
Grassland 6
Grey Tree
::38
Green Fairy Bat
::22
Orange Fairy Bat
::17
Purple Boss Tree
::1
Grassland 7
Green Wheel
::27
stats:Attack 10-14; LP: 100
Drop Chart:
50 coin: Common
Extra info: These guys will zoom towards your party when you get in range, but you Can do a simple trick for fighting a very small number; take a melee unit, and hold it above the rollers, then move it in range of your long-ranged attackers. The wheels will wait for your other unit to fall, whilst your sniper/magicians take pick them off one by one.
Beige Wheel
::18
Stats: Attack 8-14 LP 200
Drop Chart:
60 Coin: Uncommon
Extra Info:
These are just more powerful version of the green wheels; use similar strategies.
Brown Boss Wheel
::1
Stats: Attack 1-2; LP 1000
Drop Chart:
Explosions Card: common
Extra Info: This guy is a big wheel and acts the same, but also spits lightning, so be careful! He also drops small flames that repeatedly damage you for 1-2, which adds up fairly quickly, so watch that too!
Castle
Castle Boss
::1
Stats: attack 1-40; LP 5000
Drop Chart:
3000 coins: common
Vampire Card: common
Ongiri Card: Very Rare
Extra info:
This guy is no small feat to beat, especially when you're below level 15. Your best bet is to use a sniper, and use triple arrow and poison arrow, and dodge as much as possible.
Total: 707 enemies to date.
Opening Street
Green Smiley
::40
Stats: AT 1-3, LP 10
Drop chart:
1 coin: common
food: uncommon
mach glove: very rare
Extra info:
These are the weakest creatures in the game, you shouldn't have much trouble with these.
---------
Blue Smiley
::13
Stats: AT 1-4, LP 20
Drop chart:
5 coins: common
food: uncommon
Iron Sword: rare
Explosion: rare
Mach Glove: very rare
Triple Bow: very rare
Extra Info: These are still fairly weak, but in groups they can be dangerous, especially early in the game.
-------
Red Smiley
:: 35
Stats: AT 2-5, LP 60
Drop chart:
10 coins: common
food: common
Iron Sword: rare
Explosion: rare
Mach Glove: rare
Triple Bow: rare
Extra Info: These can be fairly dangerous to a new player, especially in groups. They are even more dangerous when grouped with a blue spitter or two, so watch out!
----------
Blue X
::11
Stats: AT 5-6, LP 60
Drop chart:
15 coins, rarity: common
food, rarity: uncommon
Iron Sword: rare
Explosion: rare
Mach Glove: rare
Triple Bow: rare
Extra Info: These are the worst enemies in Opening Street, besides the boss. You gotta be careful around groups of Red Smileys and these..
-------
Grey Boss Smiley
::1
Stats: AT 1-6 x 15, LP 500
Drop chart:
100 coins: common
Triple Bow: common
Extra Info: You really need to be careful with this guy! It is easier to first take out all the other enemies, then you can 1. Move your stickman with most hp to the other side, and attack with the rest, or 2. you can use your Glad and try to keep him between the bosses feet, so he's on top of him. He can't be damaged here, but he CAN damage.
He damages anybody who touch his feet, and he shoots deadly waves that few stickmen can survive.
=================================
Grassland 1
Green Snake
::42
Grey Snake
::20
Red Snake
::6
Green Boss Snake
::12
Grassland 2
Brown Smiley
::48
White Bat
::22
Orange Bat
::7
Purple X
::15
Grey Boss Bat
::1
Grassland 3
Poison-green Snake
::36
Green Bomber
::22
Poison-green Bat
::19
Red Bomber
::6
Orange Boss Bomber
::1
Grassland 4
Blue Fairy Snake
::68
Red Fairy Snake
::6
Grey X
::8
Blue Fairy Boss Snake
::10
Grassland 5
Green Tree
::59
Pink Snake
::30
Brown Tree
::17
Red Boss Tree
::3
Grassland 6
Grey Tree
::38
Green Fairy Bat
::22
Orange Fairy Bat
::17
Purple Boss Tree
::1
Grassland 7
Green Wheel
::27
stats:Attack 10-14; LP: 100
Drop Chart:
50 coin: Common
Extra info: These guys will zoom towards your party when you get in range, but you Can do a simple trick for fighting a very small number; take a melee unit, and hold it above the rollers, then move it in range of your long-ranged attackers. The wheels will wait for your other unit to fall, whilst your sniper/magicians take pick them off one by one.
Beige Wheel
::18
Stats: Attack 8-14 LP 200
Drop Chart:
60 Coin: Uncommon
Extra Info:
These are just more powerful version of the green wheels; use similar strategies.
Brown Boss Wheel
::1
Stats: Attack 1-2; LP 1000
Drop Chart:
Explosions Card: common
Extra Info: This guy is a big wheel and acts the same, but also spits lightning, so be careful! He also drops small flames that repeatedly damage you for 1-2, which adds up fairly quickly, so watch that too!
Castle
Castle Boss
::1
Stats: attack 1-40; LP 5000
Drop Chart:
3000 coins: common
Vampire Card: common
Ongiri Card: Very Rare
Extra info:
This guy is no small feat to beat, especially when you're below level 15. Your best bet is to use a sniper, and use triple arrow and poison arrow, and dodge as much as possible.
Total: 707 enemies to date.