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Post by General Veers on Oct 27, 2008 15:43:31 GMT -5
Now I just need to host the Vampire's Card and the weapons that I have...
Hold on for a couple of minutes (or hours: I'm working on something else too).
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Post by me2 on Oct 27, 2008 16:01:35 GMT -5
Maybe I should have told, but I have created the compo items (only those) as .png images for the Compo Item Encyclopedia. I have edited the images silently into the thread this morning (my timezone). /me
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Post by Lowtierhero on Oct 27, 2008 16:58:41 GMT -5
Well, its likely we'll have a Powder Game update next week (as seems to be the pattern), so we can always take that down time to get stats.
I'm going to work on Grasslands 7 right now.
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Post by General Veers on Oct 27, 2008 17:14:27 GMT -5
Mach Punch Thunder Glove Fire Glove Poison Glove Iron Sword Fire Sword Thunder Sword Ice Sword Triple Arrow Poison Arrow Double Arrow Fire Arrow Explosion Ice Fire Thunder I also have Bow and Magic available, but I didn't think that we would need to include those since enemies don't drop them and nobody uses them frequently anyhow.
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Post by Sandmaster on Oct 27, 2008 17:29:08 GMT -5
NICE! I could get pics, but I usually end up trying to do everything at once, and I only got opening street...
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Post by General Veers on Oct 27, 2008 17:31:56 GMT -5
I think that just leaves LP and attack statistics...we're getting closer!
Thank you everyone who helped!
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Post by Sandmaster on Oct 27, 2008 17:33:27 GMT -5
But we still need to organizdse everything
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Post by Lowtierhero on Oct 27, 2008 17:43:12 GMT -5
I love the wheel monsters, but getting stats is a Kenny Glen
Green Wheel: LP: estimated to be 120 (hit for 18 x 3, 24 x 3) Attack: 10~14 Drops: 50 coin: Common
Grey Tress: LP: Estimated 220 Attack: 2 x 3 Drops: 50 coin: Common
Orange Wheel: LP: Estimated...180?? Attack: 8~14 (Odd, you'd figure it would be a little more with the electricity) Drops: 60 Coin: Uncommon
Boss Wheel: LP: Estimated to be 1000~1200 Attack: 1~2 Drops: Explosion's Card: +25% chance of Explosion Damage* *I don't quite get what this does. I imagined it would do splash damage or make explosions, but putting it on my boxer did nothing in terms of animation. Note: When the boss moves or is near a player, it will drop a small flame that hits for 1~2 damage to anyone standing in it. This leads to a HUGE stream of numbers flying form you and you taking massive amounts of damage. Be wary, its almost as painful, if not more, as Castle Vampire. However, its significantly lower HP count means you'll be more likely to live.
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Post by General Veers on Oct 27, 2008 18:34:43 GMT -5
I must admit that now I'm not doing as much, but I will slowly get some of the min-max attack statistics unless someone else beats me to it (which is a good thing, but don't worry about my not having done much of anything: I've been doing the Quantitative Enemy Field Guides).
Under construction unless someone hopefully beats me to it
Green Snake: 3-4 attack Grey Snake: 4-6 attack Red Snake: 5-8 attack * 3 Green Boss Snake: 8-12 attack
Brown Smiley: 8-12 attack White Bat: 3-4 attack Purple X: 6-8 attack Orange Bat: 6-8 attack * 3 Grey Boss Bat: 6 attack * 120 degrees' worth of spikes
Poison-green Snake: 8-12 attack Green Bomber: 1-4 attack Poison-green Bat: 6-8 attack * 2 Red Bomber: 1-8 attack Orange Boss Bomber: 4-8 attack
Blue Fairy Snake: Red Fairy Snake: Grey X: Blue Fairy Boss Snake:
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Post by max100p on Oct 27, 2008 18:42:02 GMT -5
Boss Wheel: LP: Estimated to be 1000~1200 Attack: 1~2 Drops: Explosion's Card: +25% chance of Explosion Damage* *I don't quite get what this does. I imagined it would do splash damage or make explosions, but putting it on my boxer did nothing in terms of animation. Note: When the boss moves or is near a player, it will drop a small flame that hits for 1~2 damage to anyone standing in it. This leads to a HUGE stream of numbers flying form you and you taking massive amounts of damage. Be wary, its almost as painful, if not more, as Castle Vampire. However, its significantly lower HP count means you'll be more likely to live. Easiest boss ever. I can kill him without getting one damage. Just put the ranged characters on auto walk and hold a guy right above his head, and he doesn't move. It might be hard to see, but I’m holding my gladiator over it's head and letting my magicians pound him.
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Post by LowTierHero on Oct 27, 2008 18:52:52 GMT -5
yeah, lol, I used to abuse that back in the earlier versions XD I didn't think it would work now, haha. Though if you want to fight him traditionally, he's still pretty tough without a huge amount of damage per second
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Post by ROBiT on Oct 27, 2008 18:57:48 GMT -5
A tip: If you only want to fight the boss of a stage, nothing more, then you can just save your health by flinging one of your party to the next sign every time, over all the enemies.
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Post by General Veers on Oct 27, 2008 19:00:23 GMT -5
I already do that, and it sure is nice when all I want is to get cards. However, I don't get as much experience that way.
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Post by ROBiT on Oct 27, 2008 19:19:14 GMT -5
Reorganized the data and added some of Lowtierhero's info.
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Post by LowTierHero on Oct 27, 2008 20:48:59 GMT -5
On Mono's request, I got me some GL2 info!
Orange Smiley LP: Estimated to be 120 Attack: 9-12 (strangely the same as Green wheels, which show up 5 levels later) Drops: 30 coin: common Double Arrow: Uncommon
White Bat LP: estimated to be 60 Attack: 4-5, a little bit ranged Drops: Fire Glove: Uncommon 30 coin: Common
Purple Cannon LP: Estimated to be 120 Attack: 6-8, ranged Drops: Fire Orb: Uncommon 40 coin: Common
Orange Bat LP: Estimated to be 80 Attack: 6-8 x 3, very painful at close range. Drops: 60 coin: common Thunder Sword: Uncommon
Grey Boss Bat LP: Estimated to be 600~700 Attack: 6-8 x 20ish, long range, but spreads in a 180 degree arc. Drops: Long Sword's card: Very Rare 200 coin: uncommon
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Post by General Veers on Oct 27, 2008 21:21:56 GMT -5
I do believe that the brown (you say orange) smiley has 8-12 attack, not 9-12, since I did receive 8s from it. I got the attacks for Grasslands 1-3 in reply #88 of this thread and page. I only have attacks, however.
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Post by max100p on Oct 28, 2008 0:01:00 GMT -5
yeah, lol, I used to abuse that back in the earlier versions XD I didn't think it would work now, haha. Though if you want to fight him traditionally, he's still pretty tough without a huge amount of damage per second For most enemies, their range is further than where you have to hold him. All bosses, flying enemies, and most ground enemies. The only one that I've found this trick works is the wheel because they have no ranged attack.
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Post by bewnt on Oct 28, 2008 5:09:49 GMT -5
A tip: If you only want to fight the boss of a stage, nothing more, then you can just save your health by flinging one of your party to the next sign every time, over all the enemies. A more efficient way (and the one I used over and over again to get the cards) is to HOLD the mouse down, even after the stickman hits the "Next" sign. When you reach the next stage, the stickman will automatically fly to your cursor, allowing you to clear each stage in half a second, with little mouse movement. General Veers: For the sake of completeness: Oh, and the guide version number should be pegged to that of the Stick Ranger game - so it should be V2.1, not V2.2. The drop rate of Explosion Card should be "very rare", not "common". Lastly, something that'll probably cheer you up: Blue Fairy Snake: 4-5 attack (short range, slow fire) Red Fairy Snake: 3-4 attack (medium range, rapid fire) Grey X: 3-6 attack * 2 (long range, slow fire) Blue Fairy Boss Snake: 9-15 attack (medium range, slow fire)
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Post by ROBiT on Oct 28, 2008 17:15:27 GMT -5
<snip> Oh, and the guide version number should be pegged to that of the Stick Ranger game - so it should be V2.1, not V2.2. The drop rate of Explosion Card should be "very rare", not "common". Lastly, something that'll probably cheer you up: Blue Fairy Snake: 4-5 attack (short range, slow fire) Red Fairy Snake: 3-4 attack (medium range, rapid fire) Grey X: 3-6 attack * 2 (long range, slow fire) Blue Fairy Boss Snake: 9-15 attack (medium range, slow fire) Thanks for the info; and that was a typo.
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Post by I wuv M4( Satar Jaèoèdoæ) on Oct 29, 2008 17:12:50 GMT -5
Very well then. I also have all of the non-basic (basic weapon being defined as the weapon that a Stickman starts out with) weapons, I think all of the stones, three crystals, most of the jewels, and a few cards. I haven't been working too much with stats yet. All images are on 1:1 scale. Opening StreetGreen Smiley Blue Smiley Red Smiley Blue X Grey Boss Smiley Grassland 1Green Snake Grey Snake Red Snake Green Boss Snake Grassland 2Brown Smiley White Bat Orange Bat Purple X Grey Boss Bat Grassland 3Poison-green Snake Green Bomber Poison-green Bat Red Bomber Orange Boss Bomber Grassland 4Blue Fairy Snake Red Fairy Snake Grey X Blue Fairy Boss Snake Grassland 5Green Tree Pink Snake Brown Tree Red Boss Tree Grassland 6Grey Tree Green Fairy Bat Orange Fairy Bat Purple Boss Tree Grassland 7Green Wheel Beige Wheel Brown Boss Wheel CastleCastle Boss Add a pic of the second gray tree. I want to compare them. as show the enemies attyack.
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