Post by secret on Jun 30, 2009 23:01:09 GMT -5
Techno
Basic information:
State of matter: Stationary non dragable solids
Category: Stationary solids, Technology elements
Element type: Primary
Notable reaction: change state when exposed to certain technology elements.
Physical information:
Density (in mobilized state):
Flammability: /
Phrase:
- Normal - Place holder aquamarine
- block thunder - light red
- block laser - light yellow
- block all - light orange
Direction of gravity(in mobilized state): Repulsive (-)
Reactions:
- Normal state (by default)
*for laser its like empty space, after crossing by laser (twice) change in "block thunder"
*for thunder is like metal, after crossing by thunder (twice) change in "block laser"
*when touched by hot element (fire,torch,magma) change into
"block all"
- Block laser
*for laser its like metal(reflect)
*for thunder its like metal. After crossing by thunder (twice) change in "normal"
- Block thunder
*for laser its like empty space, after crossing by laser (twice) change in "normal"
*for thunder its like block(stop thunder and thunder if it's possible, change direction like turning left/right in metal/"normal"techno/"block laser"techno/crystal)
-Block all
*for laser like metal (reflect)
*for thunder like block*
-if there are any heat elements it will turn back in normal after short time.
Techno (all states):
-for magma its like metal - change into magma
-react with the standard elements (Virus, Antimatter, Bomb etc.) normally(with their special ability)
-for other elements (Water, Soapy, Ice etc.) is unreactive (nothing happens)
Basic information:
State of matter: Stationary non dragable solids
Category: Stationary solids, Technology elements
Element type: Primary
Notable reaction: change state when exposed to certain technology elements.
Physical information:
Density (in mobilized state):
Flammability: /
Phrase:
- Normal - Place holder aquamarine
- block thunder - light red
- block laser - light yellow
- block all - light orange
Direction of gravity(in mobilized state): Repulsive (-)
Reactions:
- Normal state (by default)
*for laser its like empty space, after crossing by laser (twice) change in "block thunder"
*for thunder is like metal, after crossing by thunder (twice) change in "block laser"
*when touched by hot element (fire,torch,magma) change into
"block all"
- Block laser
*for laser its like metal(reflect)
*for thunder its like metal. After crossing by thunder (twice) change in "normal"
- Block thunder
*for laser its like empty space, after crossing by laser (twice) change in "normal"
*for thunder its like block(stop thunder and thunder if it's possible, change direction like turning left/right in metal/"normal"techno/"block laser"techno/crystal)
-Block all
*for laser like metal (reflect)
*for thunder like block*
-if there are any heat elements it will turn back in normal after short time.
Techno (all states):
-for magma its like metal - change into magma
-react with the standard elements (Virus, Antimatter, Bomb etc.) normally(with their special ability)
-for other elements (Water, Soapy, Ice etc.) is unreactive (nothing happens)