Post by secret on Jul 1, 2009 0:00:02 GMT -5
FLOODTM/Infection
Basic information:
State of matter: Powder
Category: Powders, Flammables
Element type: Primary
Notable reaction: All nearby elements that get infected are become part of the FLOOD.
Physical information:
Density:
Flammability: Ignites on contact with hot elements except Fire
Direction of gravity: Attractive (+)
Combustion data:
Pressure generated:
Heat generated:
Ignition ratio: Fire (6 Fire pixel per FLOOD pixel)
Byproducts: /
Reactions:
1. Similar to powder when placed out but falls faster and doesn't blow in the wind that much.
2. Similar to trees when grown but infects some surrounding elements and turn them into FLOOD and stick to the parent.
3. When they touch any floating surface; metal, ice, c4, tree, even fan, and clone (it doesn't clone it though). they cling to it and stay there unless seperated from it.
4. Superballs get stuck in it and slowly are absorbed and destroyed
5. Is killed slowly by Water.
Player Effects
1. If the Player get infected, he becomes a FLOOD Player, same with the Fighters and Boxes.
2. The FLOOD Players cann't be killed completely by elements. They can be sliced up into indivisual body parts like in normal deaths of a players but you can still control there movement and tell them where to go and reform them back together into a whole player or attack a figher and take over it as a FLOOD fighter.
3. FLOOD Fighters and boxes can be destroyed but only by fire (not fire from c4 though), magma, and torch(it takes several seconds for it to burn).
4. FLOOD organisms die if they stay underwater for more than 10 seconds.
Basic information:
State of matter: Powder
Category: Powders, Flammables
Element type: Primary
Notable reaction: All nearby elements that get infected are become part of the FLOOD.
Physical information:
Density:
Flammability: Ignites on contact with hot elements except Fire
Direction of gravity: Attractive (+)
Combustion data:
Pressure generated:
Heat generated:
Ignition ratio: Fire (6 Fire pixel per FLOOD pixel)
Byproducts: /
Reactions:
1. Similar to powder when placed out but falls faster and doesn't blow in the wind that much.
2. Similar to trees when grown but infects some surrounding elements and turn them into FLOOD and stick to the parent.
3. When they touch any floating surface; metal, ice, c4, tree, even fan, and clone (it doesn't clone it though). they cling to it and stay there unless seperated from it.
4. Superballs get stuck in it and slowly are absorbed and destroyed
5. Is killed slowly by Water.
Player Effects
1. If the Player get infected, he becomes a FLOOD Player, same with the Fighters and Boxes.
2. The FLOOD Players cann't be killed completely by elements. They can be sliced up into indivisual body parts like in normal deaths of a players but you can still control there movement and tell them where to go and reform them back together into a whole player or attack a figher and take over it as a FLOOD fighter.
3. FLOOD Fighters and boxes can be destroyed but only by fire (not fire from c4 though), magma, and torch(it takes several seconds for it to burn).
4. FLOOD organisms die if they stay underwater for more than 10 seconds.