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Post by zach797 on Jan 10, 2009 8:21:30 GMT -5
i have the new weapons but i don't know what to put on them plz help
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Post by bewnt on Jan 10, 2009 12:10:29 GMT -5
i have the new weapons but i don't know what to put on them plz help WARNING 1: There is no best combo. It all depends on personal preferences. You should experiment to find out. WARNING 2: I haven't done any testing. Here are my guesses: Quad Arrow: simple - crit's card, bullet's card Blizzard: not worth using.. I'm sticking to Thunder. Needle Glove: crit's card, yellow crystal. Unless bullet's/explosion's card has effect. LIGHTSABER: Topaz/crit's card. Or long sword's.
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Post by General Veers on Jan 10, 2009 12:20:43 GMT -5
Yes, I was trying to find the thread and post where we both went into excrutiating detail about how there is no best combination and that it depends on the ultimate goal of the team (e.g. take out enemis ASAP, make yourself invulnerable, etc.).
Do you know where that is?
...and Blizzard is alright if you invest nearly all SP into DEX for a Magician, although I would also prefer Thunder.
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Post by zach797 on Jan 10, 2009 12:49:13 GMT -5
what does topaz do for lightsaber?
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Post by General Veers on Jan 10, 2009 12:52:35 GMT -5
Topaz increases the secondary damage done by TYPE: THUNDER items by 0-3.
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Post by zach797 on Jan 10, 2009 12:53:46 GMT -5
so when lightsaber activates each hit does 0-4 more damage?
oh and 2 more questions
1. on lightsaber is topaz or onigiri card better? 2. on blizzard what should i put besides sapphire?
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Post by General Veers on Jan 10, 2009 13:14:17 GMT -5
I'm not quite sure, I don't know too much about the Lightsaber and I am still learning about the Blizzard. You can check the Compo Item Encyclopedia and figure out which effect you find most desirable, however.
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Post by bewnt on Jan 10, 2009 20:30:33 GMT -5
so when lightsaber activates each hit does 0-4 more damage? oh and 2 more questions 1. on lightsaber is topaz or onigiri card better? 2. on blizzard what should i put besides sapphire? 1. This is PURELY preferential - do you play offensive of defensive? 2. I'm unsure of the effects of Bullet's card on Blizzard, perhaps it works well?
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Post by zach797 on Jan 10, 2009 23:43:18 GMT -5
1. i am even i have priest with all dex but everyone else has all atck
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Post by ryashi on Jan 11, 2009 17:12:32 GMT -5
For the Lightsaber, my initial characters had 14 Mag so that the effect would activate every 5 hits but then I decided to go with 19 Mag+ a magic stone (so 24 mag total) for it to activate every 3 hits with all other stats in Dex+Str. Seems to be working good so far. Extra slot just shoved a critical's card in there c:
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Post by LowTierHero on Jan 11, 2009 18:45:12 GMT -5
give Blizzard Quicks Card and 30 DEX
watch everything die B)
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wizard
Superior Being
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Post by wizard on Feb 1, 2009 18:34:40 GMT -5
if you want to kill, gladiator with all magic. my glads got 36 magic and he kills!
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Post by superpickle on Feb 3, 2009 1:04:09 GMT -5
if you want to kill, gladiator with all magic. my glads got 36 magic and he kills! 35 should be the cap for the lighsaber. You can't ever get 70 magic (without hacking) and upgrading it any further is pointless because it will still only be active every other strike. If you have 35 or 69 magic the result is the same. Do no upgrade it past 35.
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Post by kierovnick on Feb 4, 2009 16:08:21 GMT -5
if you want to kill, gladiator with all magic. my glads got 36 magic and he kills! 35 should be the cap for the lighsaber. You can't ever get 70 magic (without hacking) and upgrading it any further is pointless because it will still only be active every other strike. If you have 35 or 69 magic the result is the same. Do no upgrade it past 35. Yeah.. but that's true only till next, stronger weapons come out. For boxer "finger of god" glove with MP 100, and "devine trident" 150 MP for gladiator. Then you'll wonder "why haven't i put some more points in Magic?"
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Post by bewnt on Feb 5, 2009 6:45:45 GMT -5
35 should be the cap for the lighsaber. You can't ever get 70 magic (without hacking) and upgrading it any further is pointless because it will still only be active every other strike. If you have 35 or 69 magic the result is the same. Do no upgrade it past 35. Yeah.. but that's true only till next, stronger weapons come out. For boxer "finger of god" glove with MP 100, and "devine trident" 150 MP for gladiator. Then you'll wonder "why haven't i put some more points in Magic?" Who knows, perhaps a plain weapon (eg. Super Long Sword) will come out next, so the best thing to do is to stop adding SP once you've hit 24, and wait for the update!
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rubiksmaster123
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Post by rubiksmaster123 on Mar 10, 2009 19:54:19 GMT -5
I like making a bunch of snipers with oct arrow and bullet's card.
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Post by bluerooste42 on May 3, 2009 16:00:51 GMT -5
I like making a bunch of snipers with oct arrow and bullet's card. That combo is really fun, you can watch the arrows rain down on the enemies. Also, you can add a Critical's Card to make it kill even faster (maybe).
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