Post by DraLUSAD on Sept 29, 2009 22:31:42 GMT -5
First of all, SR is really a great game, but when it comes to Class choice, its still the same every time, but i was thinking, it could use some Difficulty scale as well as some newer options to get around place's
Option Suggestions
Option Suggestions
- Adding a "Quit" or "Return to menu" would be good, as it can get you back to making a new group class, with out refreshing the page.
- Adding a Difficulty scale, which affects enemies Health and Exp gain, Easier it is, the less Exp you earn, and enemy health is lower than normal, but the harder it is, the More Exp you gain, but harder enemies.
- Making the game even more harder, or easier, is by having the number of rangers on the board, 4 being default, 3 Rangers making it harder, and 5 rangers, making it easier.
- with the suggested options "2" and "3", could make game play a little interesting to hard core players, by fusing the difficulties, making the game "Hard" and starting with "3 rangers", or for a more relaxing and quick game, "Easy" with "5 Rangers"
- In the "Town", we all know a "Book" exists, but, we all go though the game, like nothing ever happens, maybe, we could view some of our accomplishment, by adding a new option known as "stats" from the Enemies we kill, Deaths, Bosses defeated, lands opened, Compos found, ect ^_^, something to look foreword to
- and as a silly idea, i think the game could do with Trophies, or Achievements, certain goals to complete to test our skills, something like that could be fun, or annoying, which ever works.
- "NEW" - Would it be possible to add a Speed counter, from x1 "Normal", x2, & x4, speeding the game up, could get though levels faster, and not have to wait too long for them to finish up.
Right, thats all i have thought about, maybe it would never get set out, but, at lest it something to talk about as an "Idea"