Post by Angel on Oct 3, 2009 12:41:57 GMT -5
This is the second game in the Malevolent Invasion games, featuring a new type of being: The Plague. Now, "infected" Plague are just reanimated corpses of any race, but genuine Plague beings are actual living things, certain species creating the Zombies. These species are more often than not Grave Reapers. Not much is known about real Plague beings, seeing as everyone who's witnessed them was devoured by the Zombie hordes before they could get a good look.
The Plague can instantly become very populated and zombify a whole planet if given the chance. No, it can't just be Zombies(the Zombies have relatively short "life" spans, they only last about a year or two before rotting. Some Zombies become Undead, either vicious skeletal monsters or just walking bones.) who zombify a whole planet: In order to completely eliminate a planet, Grave Reapers usually need to be present, and a good number of them at that. Otherwise, the Plague just leaves that planet and goes after others. (After being locked up for so long, there's been a good decrease in their numbers, due to starvation in most cases)
Secondly, the alliance between the Malevolent and the Slags is over. This is because of feuds and betrayals.
Lastly, this game doesn't have as wide an area. There is one Main Planet(where most of all the action is. This planet is three times as big as the Earth's sun, so don't be afraid to establish bases, etc.) and 4 Sub Planets. Each of these planets belongs to a different side. One for each side. (To specify a little, the most rotted-looking one is the Plague's. The more forest-like planet belongs to the Slags. The more or less Earth-like planet belongs to the humans, and the Malevolent gets the plains-machine planet.) There are also about 15 Neutral planets, in which some have inhabited life. A few of these beings can be used as slaves or soldiers, or even food resources. (Note that Malevolents and Slags will probably use them as the first two, the Plague will just eat them when the beings are of no use, such as being too tired, sick, etc. And humans... meh.)
You can choose to be one of those four races: Human, Plague, Slag, or Malevolent. The first person to be any of these is the highest commander; Malevolent/Slag Overseer, Plague Grave Master, and Human President. The next two can choose to be advisers or high-ranked generals. The next three are captains. After that, everyone starts out as a simple soldier, meaning they have to work their way up. The high commander chooses whether people get promoted or demoted.
Your class options are:
1. Assaulter(mainly heavy duty weapons. Always show up on radar, but are capable of doing mass destruction)
2. Sniper(get a sniper rifle of their race's making and a special dagger. Some snipers do not show up on radar.)
3. Hybrid(Hybrids get powerful energy swords and are good for all-around use. Not as skilled as specialists, though. High ranked Hybrids get armor that allows them to not show up on radars, and this means very high ranked.)
4. Basic Soldier(get assault rifles of their race's making. Secondary weapon is either a pistol or energy saber. Always show up on radar unless using camo, which only elite soldiers get.)
5. Assassin(Do not show up on radars unless spotted or shot(being shot only makes them visible for a short amount of time), get a special machine gun and a pistol-dagger of their race's making.)
6.
That's about it, except no godmodding. And I am the Malevolent Overseer.
Your character format is like this:
Name:
Race:
Class:
Here is mine, for certain sakes:
Name: Royokan ArchZero
Race: Malevolent(I am the Overseer)
Class: Hybrid(and yes, I have the camo. You won't be able to see me on radar unless I am hit, going ballistic, or shooting(where you'd see the gunfire))
The Plague can instantly become very populated and zombify a whole planet if given the chance. No, it can't just be Zombies(the Zombies have relatively short "life" spans, they only last about a year or two before rotting. Some Zombies become Undead, either vicious skeletal monsters or just walking bones.) who zombify a whole planet: In order to completely eliminate a planet, Grave Reapers usually need to be present, and a good number of them at that. Otherwise, the Plague just leaves that planet and goes after others. (After being locked up for so long, there's been a good decrease in their numbers, due to starvation in most cases)
Secondly, the alliance between the Malevolent and the Slags is over. This is because of feuds and betrayals.
Lastly, this game doesn't have as wide an area. There is one Main Planet(where most of all the action is. This planet is three times as big as the Earth's sun, so don't be afraid to establish bases, etc.) and 4 Sub Planets. Each of these planets belongs to a different side. One for each side. (To specify a little, the most rotted-looking one is the Plague's. The more forest-like planet belongs to the Slags. The more or less Earth-like planet belongs to the humans, and the Malevolent gets the plains-machine planet.) There are also about 15 Neutral planets, in which some have inhabited life. A few of these beings can be used as slaves or soldiers, or even food resources. (Note that Malevolents and Slags will probably use them as the first two, the Plague will just eat them when the beings are of no use, such as being too tired, sick, etc. And humans... meh.)
You can choose to be one of those four races: Human, Plague, Slag, or Malevolent. The first person to be any of these is the highest commander; Malevolent/Slag Overseer, Plague Grave Master, and Human President. The next two can choose to be advisers or high-ranked generals. The next three are captains. After that, everyone starts out as a simple soldier, meaning they have to work their way up. The high commander chooses whether people get promoted or demoted.
Your class options are:
1. Assaulter(mainly heavy duty weapons. Always show up on radar, but are capable of doing mass destruction)
2. Sniper(get a sniper rifle of their race's making and a special dagger. Some snipers do not show up on radar.)
3. Hybrid(Hybrids get powerful energy swords and are good for all-around use. Not as skilled as specialists, though. High ranked Hybrids get armor that allows them to not show up on radars, and this means very high ranked.)
4. Basic Soldier(get assault rifles of their race's making. Secondary weapon is either a pistol or energy saber. Always show up on radar unless using camo, which only elite soldiers get.)
5. Assassin(Do not show up on radars unless spotted or shot(being shot only makes them visible for a short amount of time), get a special machine gun and a pistol-dagger of their race's making.)
6.
That's about it, except no godmodding. And I am the Malevolent Overseer.
Your character format is like this:
Name:
Race:
Class:
Here is mine, for certain sakes:
Name: Royokan ArchZero
Race: Malevolent(I am the Overseer)
Class: Hybrid(and yes, I have the camo. You won't be able to see me on radar unless I am hit, going ballistic, or shooting(where you'd see the gunfire))