rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
15%
Da Rubiks Cube
Posts: 395
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worlds
Dec 3, 2009 21:26:32 GMT -5
Post by rubiksmaster123 on Dec 3, 2009 21:26:32 GMT -5
well i had this thought ever since the game started but, so waht happens is that when you beat all the submarine levels, you get access to the ocean world. if u click on the ocean world button, it takes you to the new world. but likewise, a new world map would have to be created.
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tackew
Greater Being
{S=0}so Ive haerd you liek mudkipz[M:-110]
5%
memes ftw, Its over 9000, this is Sparta, RAWR
Posts: 251
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worlds
Dec 7, 2009 20:19:47 GMT -5
Post by tackew on Dec 7, 2009 20:19:47 GMT -5
heh, like in mario. once the map is filled out with levels there'd be an arrow pointin right (or north) and there'd be a new map
hopefully, that new map would have 6-9 stages like the earlier levels did and new features, deserts mountain clouds?
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worlds
Dec 14, 2009 12:15:27 GMT -5
Post by Rabidbadger on Dec 14, 2009 12:15:27 GMT -5
Aren't they making deserts after the mist groves? A connection from S3 And MG3 to a point on the mainland place? But this is a reasonable idea. My suggestion is that there could be a series of 'Ship' levels as you cross the ocean with marauding pirate stickmen as enemies. And possibly an 'Island' level along the way? That would be epic.
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tackew
Greater Being
{S=0}so Ive haerd you liek mudkipz[M:-110]
5%
memes ftw, Its over 9000, this is Sparta, RAWR
Posts: 251
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worlds
Dec 15, 2009 18:37:59 GMT -5
Post by tackew on Dec 15, 2009 18:37:59 GMT -5
piates really...
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worlds
Jan 2, 2010 22:07:56 GMT -5
Post by dracorio on Jan 2, 2010 22:07:56 GMT -5
-NO OFFENSE TO ANY- Before we give The Listo and the others a headache,I say there should be a tall,slim, () ()() ()()() ()()()() ()()() ()() () on the right of the screen about half of the SR screen's height tall and 1/4 of thee screen's height wide.Although I'm pretty sure that it would be centered on the far right and touching the left border and probably wouldn't fit my descriptions after creation,the button would be used to scroll over 1 sq. pixel a click and can be held down to scroll 3 pixels a second.But to complete it,there would have to be another facing the opposite direction on the opposite side of the screen,but with inverted coordinates for scrolling back to the other side and on this "left side" there should be another TOWN except it would have a different name (such as village)that would describe a bit of a difference in usage of the place/world/?.
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worlds
Jan 3, 2010 17:40:06 GMT -5
Post by Qwerty on Jan 3, 2010 17:40:06 GMT -5
So, a scrolling map.
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worlds
Jan 4, 2010 1:33:25 GMT -5
Post by vaconcovat on Jan 4, 2010 1:33:25 GMT -5
I swear i posted here.....
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worlds
Jan 5, 2010 0:54:05 GMT -5
Post by TheSeaweedDoctor on Jan 5, 2010 0:54:05 GMT -5
Here are some ideas for stages that should be added some day.
Desert, Mountains, Ice, Space, Heaven, Hell, Island, Ancient Temple, Jungle etc.
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tackew
Greater Being
{S=0}so Ive haerd you liek mudkipz[M:-110]
5%
memes ftw, Its over 9000, this is Sparta, RAWR
Posts: 251
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worlds
Jan 5, 2010 16:27:00 GMT -5
Post by tackew on Jan 5, 2010 16:27:00 GMT -5
Desert, Mountains, Ice, clouds(Heaven), volcano maybe(Hell), Island, as another castle type stage, Ancient Temple, Jungle. I think these would be better no space though, thats redonkulas
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worlds
Jan 6, 2010 20:00:31 GMT -5
Post by shadowsrandom on Jan 6, 2010 20:00:31 GMT -5
Desert (VERY scarce place with little orig. drops (Which is simple to do in coding I'm guessing)
Mountains (Hard to see the farther you progress?)
Arctic (Obviously slippery
Clouds (Clouds actually move? Dunno gimmie ideas)
Overworld (If you fling your players off the top of the screen on a certain level in "clouds" They would enter Overworld, same idea with Underground just a different set up.)
Underground (New name?)
Underworld (Perhaps you can get here by dieing on a certain level In "Underground"? The monsters within it could drop special items not available anywhere else?"
Islands (Multiple platforms) Or just Plain Island..
Perhaps a castle stage with objects that can harm you but can not be hurt. (Like spikes or other defensive objects that are in a castle.
Moon Stage (H*ll We know it's gonna happen, and think about it... It'd be pretty interesting! However getting to there would be a WHOLLLLEE other story)
Ancient Temple (Filled with traps and such, with a random chance to find items in chests? (Which could be easily done by brushing past a chest)
Jungles. (Berry's, an item that can be used as health could be picked from the trees by using the same function as with the chests could also be a special Idea for this level.)
Anymore Stage Idea's? I'm pretty good with Adding on to them..
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worlds
Jan 12, 2010 16:14:34 GMT -5
Post by Rabidbadger on Jan 12, 2010 16:14:34 GMT -5
The moon stage could be entered through being fired by a massive cannon. It worked in Legend Of Zelda!
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worlds
Feb 20, 2010 0:18:43 GMT -5
Post by dracorio on Feb 20, 2010 0:18:43 GMT -5
There should be a special map called something like "HOME" that is a hometown of your classes.If you have a Sniper for example,the map would have decor. based on the peoples of hunting and stuff(bows stacked somewhere?).If you have multiple towns then there will be a selection screen like the one that you have at the beginning of a new game.It shows boxes for towns and you choose one.At the "HOME",the type of stick-man's weapon prices are lower or have cheap selling items.It would be one of those vantage points for going back to bosses or hard levels. AND for once in a while you should be allowed to see another real stick-man other than your party of fighters.
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worlds
Feb 20, 2010 1:55:58 GMT -5
Post by ruisen2000 on Feb 20, 2010 1:55:58 GMT -5
Nobody brought up fighting in the bermuda triangle
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worlds
Feb 20, 2010 8:54:11 GMT -5
Post by shadowsrandom on Feb 20, 2010 8:54:11 GMT -5
Nobody brought up fighting in the bermuda triangle Because it's not that great of an idea?
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nehh
Newbie
What is the exact nature of the catastrophe?
Posts: 10
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worlds
Feb 21, 2010 4:40:30 GMT -5
Post by nehh on Feb 21, 2010 4:40:30 GMT -5
And of course you have to have at least one stage which is inside your character's mind/someone else's mind/the boss' mind/the game developer's mind/any sort of mind will do. Basically, a Mind stage. Complete with little hopping brain slugs.
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worlds
Feb 21, 2010 5:57:05 GMT -5
Post by Randomness on Feb 21, 2010 5:57:05 GMT -5
Mind stage sounds epic.
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worlds
Feb 21, 2010 10:40:00 GMT -5
Post by shadowsrandom on Feb 21, 2010 10:40:00 GMT -5
And of course you have to have at least one stage which is inside your character's mind/someone else's mind/the boss' mind/the game developer's mind/any sort of mind will do. Basically, a Mind stage. Complete with little hopping brain slugs. That's a great idea but how would that work? Like, how would they get there? It's kinda odd for them to click a map piece and get sent inside a mind.
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