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Post by majorlee on Jan 15, 2010 3:21:26 GMT -5
New update, but without any suprises.
Well, here we go:
14th weapons: Freeze Knuckle 4: Much stronger than Freeze Punch 2 and with doubled freeze time [-> 0.2 sec]. And now there are two "freeze arrows". And the max AGI value is a tad higher. Otherwise nothing special about it.
Long Sabel 4: Long means long [range 40], but it's not much stronger than Sabel 3...
Triple Poison 4: What can I say? An upgrade is an upgrade... But again this is so unoriginal... But this weapon's plusside it that the arrows fly as fast as the iron arrows.
Big Icicle 4: First I thought "What? Another Icicle?", but it turns out it's the predicted upgrade of Freeze 2. This weapon (like Big Thunder 3) can pierce terrain and hit multiple enemies, when they're close together.
Combat Staff 4: Who needs this? Like Battle Staff 2 it has a ridiculously small range. It's strong compared to the other staves, but what's an AT value of 25-25 compared to the other weapons?
Grenade Launcher 4: Also highly predictable... But it's strong, so... and annoyingly it's pretty expensive (40$ per shot), and I'm currently at MP 29 and I don't have any SPs left... dang... ~_~
LV3 Medals: They're the same as the other medals, but with +30% for each medal... Who would have guessed?
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Post by vaconcovat on Jan 15, 2010 4:03:48 GMT -5
Woot. Awesome New Weps. I really wanted a new bow, but triple poision wasn't what i was looking for as i already had double with bullets card.
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Post by majorlee on Jan 15, 2010 4:44:10 GMT -5
Woot. Awesome New Weps. I really wanted a new bow, but triple poision wasn't what i was looking for as i already had double with bullets card. :P but as stated above: the triple poison's arrows are faster ("heavier")... ;) anyway, does anybody have an idea what the bug fix is about this time?
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 15, 2010 6:32:40 GMT -5
Another boring update.
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tackew
Greater Being
{S=0}so Ive haerd you liek mudkipz[M:-110]
5%
memes ftw, Its over 9000, this is Sparta, RAWR
Posts: 251
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Post by tackew on Jan 15, 2010 6:46:34 GMT -5
long sabel with long sword has a range of 50, thats like shotgun1!
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disabled
Greater Being
{S=0}[M:0]
25%
I use sarcasm without explicit tags
Posts: 262
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Post by disabled on Jan 15, 2010 13:17:02 GMT -5
anyway, does anybody have an idea what the bug fix is about this time? The only thing that has changed besides the obvious is some weird constant that changed from 50 to 25. It is added and subtracted from another variable and then compared to be bigger/smaller than the result and then something is done. A very blind guess: The hitbox has been reduced to reduce the overlapping effect, like if one priest attacks overlapping enemies one of them gets hit twice. Could that be?
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Post by Pir8ozzy on Jan 15, 2010 14:00:38 GMT -5
my comments:
[glow=red,2,300]freeze knuckle 4[/glow] a decent freezer once fully equipped.
[glow=red,2,300]long sable 4[/glow] its extreme length makes it look strange, and brings little advantage.
[glow=red,2,300]triple poison 4[/glow] very good on early levels. a pretty linear upgrade has pretty linear effects.
[glow=red,2,300]big icicle 4[/glow] when it does perform a multi-enemy-hit through terrain it can be very effective, however there are many levels where it has only limited usefulness.
[glow=red,2,300]combat staff 4[/glow] attack is bleurgh. Would be excellent early game, but now is underpowered.
[glow=red,2,300]grenades 4[/glow] very very very high cost. and as majorlee said, predictable.
[glow=red,2,300]medals[/glow] 50% better than last time. that’s all really.
and as for the bug fix, I can never tell what they are anyway.
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Post by TheSeaweedDoctor on Jan 15, 2010 18:26:26 GMT -5
Does anybody know what the glitch they fixed was?
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Post by darkraine on Jan 16, 2010 12:24:38 GMT -5
Have you read a couple posts up where disabled already gave the closest we have to an answer?
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Post by Damanscool on Jan 16, 2010 13:51:46 GMT -5
Except you missed one thing. Double poison arrow has 1-2 poison damage, and this one has 2-2, which could end up being a significant difference, especially combined with the higher chance of hitting opponents because of the extra arrow, and the base damage of the extra arrow added too.
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Post by tackew offline on Jan 16, 2010 22:36:09 GMT -5
but with more mp usage
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