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Post by Randomness on Mar 30, 2010 20:16:32 GMT -5
What if you don't have to worry about anything. you have unlimited amount of money for gunners and you could get the best weapons even if you using four priests. You could train magic first before str or dex without worrying about being too weak.
I am willing to hack my way to a perfect group, not to be a jerk and ruin VS mode but just to see what IS the perfect group.
I want a group that will get 100% wins and 0 losses about 99% of the time. Luck do play a role sometime...One poison arrow hitting or missing could change everything.
It almost time for spring break for me and I not planning anything special and I currently don't have a job so I could create many groups if needed.
Most teams use poison so what is the range needed to get the first shot?
Please note this will be a rank 5 group, anything less won't even matter.
The best team that I see is from HanJon with 92% wins with almost 1000 winning kills and yet under 100 losses. I want a group better then that.
He slow the others down with a long range mage while poisoning AND burning at the same time with two snipers. I guess the boxer is just a decoy.
I want to change the boxer to a priest (who can still be a decoy as the other three are far range) and the priest will be per str as def don't do anything with poison. Also is there a gunner or a 2nd mage that would be better then the flaming sniper? Lastly is slow even needed as there is the poison...Would freeze be better?
So think of a perfect group and I will make it. Any lesser groups will be deleted from VS mode.
The perfect group will have a dan ball forum ad. Maybe the full link if it let me.
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Post by Qwerty on Mar 30, 2010 21:07:35 GMT -5
Isn't that 99% wins?
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Post by Randomness on Mar 30, 2010 21:30:50 GMT -5
It depends on luck. Say the first week I get 100 wins and 0 losses That 100% Next week same thing. 100% Then some guy got lucky, my poison arrow may missed or the RNG hated my group that day and love his. So I lost once. That would be 99% technically but then again you could really never say that anything is 100% I could say that the sun raises the next day 100% of the time and most people would agree with me but what if the sun don't raise? What if the next day happen to be the day the sun turn into a red giant which WILL happen sooner or later (hopefully not anytime soon). You can't really say anything is 100% There always a freak of nature. Basically I saying I want a 100% winning group but I could live with the "perfect counter" or "that guy who did the critical 60 times in a row" causing that 1% loss. Let put it this way. I want a 100% winning group that will win at least in a 100:1 ratio. (1000 wins with only 10 losses.)
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Post by Qwerty on Mar 30, 2010 21:36:35 GMT -5
Okay, makes sense. But we'll have to update it with the SR updates, and fit the level cap.
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Post by Randomness on Mar 30, 2010 21:42:15 GMT -5
Of course. You seen me making videos and staying up at 2:00 AM just to post the update thread. I honestly don't have anything better to do. To be honest with myself I am a total nerd. lol Oddly enough I am behind in school work and other stuff. It seem like I do a lot in a day and yet still never have the time to do everything.
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Post by shadowsrandom on Mar 31, 2010 5:20:04 GMT -5
Sniper poison arrows and fire arrows tend to do massive damage.
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Post by ruisen2000 on Apr 1, 2010 10:21:58 GMT -5
you can just hack LP from the videos i saw on youtube, you'll win 100% because the lp doesn't decreas... or just make sniper with double fire with 0-0 agi. i actually think the group you mentioned is best, i faught him before and totally lost, my stickman only reacher his boxed but it had black crystal so the boxer was like undefeatable, the only weakness is proably the mage and sniper had too less defence so if a team made it past the boxer with a standard amount of lp they could kill the team. i think you should use that team and raise the lp, it might give you a good chance of winning.
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Post by shadowsrandom on Apr 1, 2010 11:19:29 GMT -5
you can just hack LP from the videos i saw on youtube, you'll win 100% because the lp doesn't decreas... or just make sniper with double fire with 0-0 agi. i actually think the group you mentioned is best, i faught him before and totally lost, my stickman only reacher his boxed but it had black crystal so the boxer was like undefeatable, the only weakness is proably the mage and sniper had too less defence so if a team made it past the boxer with a standard amount of lp they could kill the team. i think you should use that team and raise the lp, it might give you a good chance of winning. Raising LP doesn't do much in those games. Quite a few teams have killed my health tank(boxer) with no problem. (Yes they were snipers with fire and poison.)
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Post by Randomness on Apr 1, 2010 12:12:39 GMT -5
One question still left unanswer. What is the range needed to get the first shot. I talking about the first ranger (farest away from the group)
I could maybe hack VS mode but that will prove nothing.
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Post by shadowsrandom on Apr 1, 2010 12:23:11 GMT -5
One question still left unanswer. What is the range needed to get the first shot. I talking about the first ranger (farest away from the group) I could maybe hack VS mode but that will prove nothing. You could probably try see that by doing the following. 1.Screencapping a before vs. match. 2. Go back to single player, go to Opening Street, and then turn off all your ranger's walk. 3. move your sniper closer until he shoots. Screencap that. (Compare images) 4. Level up and repeat number 3(Compare images), you'll see a difference in the range, so all you'll need to do is make an educated guess on that increase and you should be fine. Making sense here?
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Post by Randomness on Apr 1, 2010 19:57:05 GMT -5
Made sense but why use so much time. I though this info would be on the Dan Ball wiki. Someone should really find out. I am bad at counting pixels so else one else should do this.
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Post by shadowsrandom on Apr 1, 2010 20:24:04 GMT -5
Made sense but why use so much time. I though this info would be on the Dan Ball wiki. Someone should really find out. I am bad at counting pixels so else one else should do this. I'm saying for someone to do this so we CAN put it on the wiki.
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Post by Randomness on Apr 1, 2010 22:33:23 GMT -5
I clearly need more data before I can even get started.
I was hoping this thread would be more...Helpful then this. Maybe think of compo items needed for the weapons and a few other things. More data related posts would be nice.
I could just copy the team and guess at the compos and even mke it a few levels higher but I not looking for a copy of the best. I wanted to see how we could make the best team better and unstoppable.
For example. A priest is good for increasing attacks but in VS mode everything is about speed. In personal fights, do the aura (both def and str) even help that much compare to what a mage or a sniper with a good weapon?
I don't mind the less helpful posts but I was hoping for more of a forum project and not a thing where I make a team and everyone else watches.
I have a TI-83 on my computer so tables are easy for me. A red stone 3 which increase a gladiator attack by 15 is better then a yellow crystal 3 (30% attack increase) if the attack is 51 or less if you not looking for min damage and adding the fact that stones increase LP which is x5 in VS mode for a gladiator.
Stuff like that would be helpful to know.
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Post by shadowsrandom on Apr 1, 2010 22:53:05 GMT -5
Recently I fought a team consisting of a magician, a sniper, a sniper, and a boxer. The Magician had blizzard and his range was enough to hit me at the start, Probably given a aquamarine and sapphire. The two snipers had a pretty long range also and they were using triple poison, I think. I'd assume they were using a emerald and and peridot to strengthen their poison and just built up on str and dex after they got just enough mag for poison to be shot each arrow. The boxer, was probably a health tank for a distraction. He was using Mach Knuckle. However that's all I can guess at.
Just throw this out there.
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Post by ruisen2000 on Apr 1, 2010 23:11:59 GMT -5
you can just hack LP from the videos i saw on youtube, you'll win 100% because the lp doesn't decreas... or just make sniper with double fire with 0-0 agi. i actually think the group you mentioned is best, i faught him before and totally lost, my stickman only reacher his boxed but it had black crystal so the boxer was like undefeatable, the only weakness is proably the mage and sniper had too less defence so if a team made it past the boxer with a standard amount of lp they could kill the team. i think you should use that team and raise the lp, it might give you a good chance of winning. Raising LP doesn't do much in those games. Quite a few teams have killed my health tank(boxer) with no problem. (Yes they were snipers with fire and poison.) how much life do you have? i found out that team was focused on range, if you look at the damage it doesn't deal much at all (except poison), my team was half atk, half def so my sniper made it close enough to shoot one shot (of poison, it activated at first shot) at the opponent team before it died and instantly reduced that team's sniper and mage's life by 1/4
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disabled
Greater Being
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I use sarcasm without explicit tags
Posts: 262
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Post by disabled on Apr 2, 2010 3:11:08 GMT -5
I want a group that will get 100% wins and 0 losses Did it ever come to your mind, that teams might be rock-scissor-paper like? So you might not be able to build a team that wins everyone?
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Post by shadowsrandom on Apr 2, 2010 8:21:25 GMT -5
Raising LP doesn't do much in those games. Quite a few teams have killed my health tank(boxer) with no problem. (Yes they were snipers with fire and poison.) how much life do you have? i found out that team was focused on range, if you look at the damage it doesn't deal much at all (except poison), my team was half atk, half def so my sniper made it close enough to shoot one shot (of poison, it activated at first shot) at the opponent team before it died and instantly reduced that team's sniper and mage's life by 1/4 Right about 900 LP I'd say to use him as distraction. Just give him defensive compos. The blizzard storm at the beginning of the battle was a great move. I highly suggest he be a part of the 'perfect' team.
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Post by RomeIsBig on Apr 4, 2010 20:14:01 GMT -5
To get the range you need you may want to look into this, i have these on my lvl 59 mages:
Catapult's Card
level 1: +20 Length Orange Boss Skull Dragon (Grassland 3) level 2: +40 Length White Boss Smiley Walker (Cavern 1) level 3: +60 Length Blue Boss Roundhead Eel (Submarine 3)
Composition restriction: bows, orbs, staves or guns
Effect explanation: Range of weapon increases Note: This is a good card for the Triple Shot, Quint Shot, Rifle, or Sniper Rifle as the weapon will then achieve a huge range. It is also good for Magicians who have an increased range.
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Post by shadowsrandom on Apr 4, 2010 21:03:49 GMT -5
To get the range you need you may want to look into this, i have these on my lvl 59 mages: Catapult's Card level 1: +20 Length Orange Boss Skull Dragon (Grassland 3) level 2: +40 Length White Boss Smiley Walker (Cavern 1) level 3: +60 Length Blue Boss Roundhead Eel (Submarine 3) Composition restriction: bows, orbs, staves or guns Effect explanation: Range of weapon increases Note: This is a good card for the Triple Shot, Quint Shot, Rifle, or Sniper Rifle as the weapon will then achieve a huge range. It is also good for Magicians who have an increased range. Yes but if your using a poison bow you're losing valuable damage that could be done to the enemy, since you could be using an emerald and a peridot.
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Post by Randomness on Apr 4, 2010 23:11:28 GMT -5
Yea, I was thinking that also. I think I will just train the str of the sniper. That and because the blue boss is a pain when it come to dropping that card.
Not only to max the FP to look epic but because they are good weapons I going for tier 4 weapons.
I still hacking atm but right now I have lv48 party of gunner, sniper, mage, and priest.
Priest having the shortest range is a decoy with a str boost aura. I doubt he even get to the others but combat staff...unsure of compo items...
Mage with icicle orb with diamond and quick card...pure str hoping he will be in range to keep them frozen. (seeing how my question about poison and freeze being stackable was never answer...I just going to push my luck)
sniper with the poison gem combo...pure str of course (mage and sniper would not have to be pure str if someone know the range needed for VS mode)
str gunner with grenade launder...Catapult and I am suck between yellow crystal or ruby 3...Seeing how it is fire damage I going for ruby 3 right now.
As you notice, two questions which I asked long time ago is still up there...I hack so the SP is untouch so far...It is still not too late to tell me the range needed. Hell making them pure str still may not be enough.
atm seeing how no one really suggested anything to me (not counting romeisbig copy&paste wiki quote and his talk of the impossible lv59 group...max is 50 and 52 if hacked if I recall correctly btw) or help me with my questions...I don't really count this team as a forum project. I see no point of putting a forum ad on it when I could put my favorite forum ad on it for the lulz.
Honestly...I though you guys would be more into this but why get people into the forum that hoping for help when you can't even help me right now. :/ This forum is pretty much too dead to even recommend others to be blunt about it. >.>
I may just cancel this "project" which would not be that hard...I am the only one who doing anything...lol
sorry for my rant (and wall of text) but if you could not care less about this then don't post...or post saying that you don't care if you only care about your post count. There no point of wasting my Spring Break on this...I may be bored but grinding on maplestory is always an option. I was hoping this project was going to be more active and fun...
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