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Post by Paradox on Apr 26, 2010 16:04:34 GMT -5
Wind: Introduces knockback, does not do damage aside from the move's damage. Water: Sand: Confuses enemy (it will randomly attack and switch directions) Sound:
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Post by shadowsrandom on Apr 26, 2010 18:15:04 GMT -5
Although I have no ideas for this idea, I still want to say that these sound good.
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Post by pizza356 on Apr 28, 2010 19:41:07 GMT -5
As in my very large amount of ideas, I thought that a dark type could be added with 5% chance of instant kill (besides on bosses). I think these are some good ones. I like the sand and wind. Some knockback would be a great thing to have sometimes. As of confusion, it could be a great tool against bosses. I think sound should have a piercing effect through enemies, sort of like fire, but instead it is a wave that cuts through all the enemies. Water, I'm not so sure about. What would it do? I think ice and freeze was enough, water wouldn't really have much of a function...
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Post by Paradox on Apr 28, 2010 20:47:51 GMT -5
Maybe splash damage? :/
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Post by Qwerty on Apr 28, 2010 22:36:40 GMT -5
We need asid, bom, and- Oh, wait, this isn't PG? Right, I still think acid may be an interesting idea.
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Post by shadowsrandom on Apr 28, 2010 23:13:24 GMT -5
We need asid, bom, and- Oh, wait, this isn't PG? Right, I still think acid may be an interesting idea. Acid would be pretty much be the same as poison, seeing as it eats through your enemies.
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Post by Qwerty on Apr 28, 2010 23:32:36 GMT -5
Pretty much, yeah. And bomb is just fire in another form.
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