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Post by Sandmaster on Jan 29, 2009 18:24:29 GMT -5
or soemthing of the sort....IDK
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Post by miczu on Feb 2, 2009 17:47:00 GMT -5
Name: Macro State of matter: Objects/Functions
Description: Something like compressed subspace.
Depending on pen size it has 4x4;8x8;12x12;16x16 (something like that) - multiple block size (placed in grid like block).
It don't allow go air in/out (like block).
The border of Macro interact with outside/inside of macro.
Hitting corner of a macro with a element reset macro(it will turn back to its original form - when it was last edited by player).
We can edit macro by pressing the center of macro (its button). When macro is open, with pen size we can control the size of macro (0 - 4x4, 1 - 8x8, 2- 16x16, 3 - 32x32, 4 - 64x64... something like that).
You can use any element in the macro. Border of macro (outside of macro) depend from border from inside (will add pic later)... You can't use corners (put there element by pen), when corner will be hilted by element inside it also will reset.
Elements that go in/out will have extra momentum for short time (or it will be useless to input powder from bottom).
It will be used as electronic chip. Air isolated structure. Reusable clone (you input any element, then its cloned, then you reset by hitting the corner and you can use it again). Anything that will use lot of space, and its isn't need to be seen.
It's quite hard to make, so it will take loooong time before we will see it... Gonna add some pics later. Any questions?
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Post by secret on Feb 2, 2009 23:17:59 GMT -5
I'll wait for the pic first
Before reviewing it
Cause i'm a little confused......
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Post by Sandmaster on Feb 3, 2009 18:14:41 GMT -5
it sounds interesting
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Post by powderdude2 on Feb 4, 2009 16:52:07 GMT -5
I think another organism could be like a demon maybe, it can swim/walk on dangerous things but dies with some things like water, soapy;basicly anything related to water. it'd be the size of a fighter and would breathe fire (like player, downwards).
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Post by I wuv M4( Satar Jaèoèdoæ) on Feb 5, 2009 16:26:48 GMT -5
What about mai elemental idea on last page?
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Post by Sandmaster on Feb 5, 2009 20:14:52 GMT -5
how will it swim then?
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Post by shadowluigi147 on Feb 5, 2009 22:43:25 GMT -5
Name: Mutant State of matter: Organism Description: Radiation morphs an organism into a large slow monster. For example, a fighter gets put into some radiation, he turns into a mutant. Here's a picture: I almost called it a Super Mutant (GO FALLOUT 3!!)
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Post by I wuv M4( Satar Jaèoèdoæ) on Feb 6, 2009 20:24:45 GMT -5
My torch elementals are very simalar to demons....
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Post by GrandEnder on Feb 7, 2009 14:38:03 GMT -5
Gas Pressure:
Occurs when a particle is destroyed in an interaction that does not involve creation of another particle on a 1:1 ratio. Does not include erase/clear.
Gas pressure builds up in enclosed spaces, and is terminated when it touches block/end of screen. If it reaches a certain level, it will rupture surrounding particles and throw it in different directions. It is invisible, but can be seen with a certain visual setting. (Red being low pressure, violet being high) Can be turned on/off.
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Post by turkey0516 on Feb 8, 2009 17:10:53 GMT -5
Scale scroll:
Just a simple one, player can move screen in scale mode around using 4 keys (AWSD, for example). Possibly scroll bars on sides of screen.
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Post by secret on Feb 9, 2009 9:23:34 GMT -5
GrandEnderHmm... It's a good physic to screw with Although I don't know what do the other think about it... @turkey Scroll bars may work But it may be too hard to program (idk) WASD keys won't work Since S is hotkey for save While D is dot count Maybe another set such as IJKL will work
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Post by The One on Feb 9, 2009 14:06:02 GMT -5
Name: Mutant State of matter: Organism Description: Radiation morphs an organism into a large slow monster. For example, a fighter gets put into some radiation, he turns into a mutant. Here's a picture: I almost called it a Super Mutant (GO FALLOUT 3!!) i love fallout to. My little bro said ghosts would be good...LOL
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Post by Sandmaster on Feb 9, 2009 20:22:53 GMT -5
The picture isn't that great
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Post by robhol on Feb 13, 2009 8:44:22 GMT -5
I have a suggestion: how about adding vents? Both for matter and for air pressure would be useful.
Matter should only be able to pass through one way and would be repelled otherwise. The same could go for the air pressure vents, which would let high pressure (That is, green ) through one way.
Which way could, for both of the vents, be chosen the same way FAN directions are decided, or be "snapped" into either up, down, left or right.
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Post by TBP on Feb 13, 2009 11:54:38 GMT -5
That' a pretty good idea... well thought out.
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Post by robhol on Feb 16, 2009 8:44:33 GMT -5
Thanks. Is anything people post here at all likely to get added, though, or am I simply wasting time here?
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Post by secret on Feb 16, 2009 9:09:40 GMT -5
Honesty
You're not wasting time
Cause listo (programmer of pg) sent a few ideas from these threads to hassi and get approved
It will soon be in pg in the near future
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Post by robhol on Feb 16, 2009 10:35:10 GMT -5
Good, I'd love for the vent to work ^^ Would allow people to create some neat stuff.
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Post by The Dark Master on Feb 16, 2009 15:59:09 GMT -5
yup ...Think how pg will look like in a few years
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