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Post by blackmagic on Jan 15, 2009 2:26:23 GMT -5
Nor do I. So, the Chronons are now an actual element, and can be moved and stuff? It could cause a lot of havoc in player courses and everything in general.
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Post by me2 on Jan 15, 2009 8:48:47 GMT -5
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Post by MaddddMaxxx on Jan 15, 2009 13:59:19 GMT -5
I think the upload system sucks... I can barely upload things, because every time I want to upload smthng, it says "Upload past 12 hours to a total of 50." Dude, is that limit really necessary? It would be a LOT cooler and better if everyone could just upload!
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 15, 2009 15:04:42 GMT -5
Site would crush..... to many uploads in to few time.....but I think they should raise the limit or add a waitig list.
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Post by Sandmaster on Jan 17, 2009 10:56:01 GMT -5
NOT A WAITING LIST! WITHIN A WEEK IT WILL TAKE THREE YARS TO UPLOAD! NOT A WAITING LIST!
How about a 'submit' option, where some staff look through the code and if it is good they will place it regardless of uploading options
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Post by Edit on Jan 17, 2009 17:06:28 GMT -5
I agree with Sand Master. (If that would take to much staff, then perhaps the waiting list only has 50 slots. Or make it so that you can only upload once every three days.)
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Post by Edit on Jan 17, 2009 17:27:51 GMT -5
(Sorry for Double post)
Type: Tool Name:Mold Color:Grey
This is a new idea that I thought would be helpful for Building things. Upon clicking it a cursor will appear. It is shaped like a single pixel and is gray. You use it by drawing a shape (Not filling it in). The shape must have no openings. If there are no errors in the shape than the gray outline of it will turn red. Now, you simply fill it in with any element. (Only one element, no using multiple ones) If you like the way it looks you confirm that it is okay by clicking on the "Mold" button again. The red outline will disappear and the pixels of the element will be stuck together in the shape of the mold. They will, however retain all of their other qualities. A block of Nitro would still explode on contact with fire and would still sink in water, but it would no longer scatter. Also, they retain their densities. So if the player jumped on top of the block of Nitro they would sink. Gravity also still applies to the shape. So the Nitro would fall and if you put it up in the middle of the air. Elements can not move from the confines of their block. The element is now for all intents and purposes (except density) a "Falling Solid" .Molded elements can be copy and pasted. Molded elements can not be cloned.
Uses: Making buildings easily (Having a hole bunch of premade Stone bricks or Wooden planks. Mechanisms (A block of metal would be useful as a weight). Player courses (No more having to use block to contain Magma and such. Traps (Accidentally releasing a block of Magma when trying to go threw a door) Fuel (easily managed blocks of Gas and Gunpowder) Ect.
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Post by secret on Jan 17, 2009 23:44:42 GMT -5
Hmm....
At first glance it works similar to M4's imobilize/mobilize idea ,which convert anything mmobile in stationary solids and vise versa
But after reading your request carefully It gives a falling solid property to elemenets of other states. Then we can make blocks of "Liquids" and "Gases", which is impossible to make in reality.
Blocks of Liquids and Gases would be a fun Physics to screw with (Since things floats/sinks in these fluids)
State: Approved
Btw Edit, I think you should register to become a member in the forums.
Cause guests can't modify their post Becoming a member can avoid the double post problem
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Post by Jimminy JimmerDims on Jan 19, 2009 12:57:11 GMT -5
Group Playing
Once per month for people who have had a Dan-ball Account for 3 months (to avoid major server crashes) can make a multiplayer upload. They will be handled on a separate server from the normal PG uploads (Again, to avoid server crashes). Multiplayer levels have a waiting list to get into. Up to 4 players on different computers at the same time. You may only enter 5 multiplayer levels per week. Levels are not instanced, so they an only be used by one group at a time. In a Group Level players are forbidden to edit it using the mouse and can only play using their player. The only person who can edit it is the maker of said level if they happen to be on at the same time as the people in the level.
Uses: Player Courses, Wars, Group Houses, Playing "God" (Players who please the makers of the level get help from the maker), Fun stuff
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Post by Sandmaster on Jan 20, 2009 18:09:59 GMT -5
Not a good idea. it will crash within seconds
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Post by secret on Jan 21, 2009 3:16:55 GMT -5
Besides, it is too complicated
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Post by Sandmaster on Jan 21, 2009 15:22:24 GMT -5
I think if a huge server was made, you could have a 'drawball effect' PG board. Massive, but everyone gets limited use of their elements, including clear.
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Post by powgamerox888 on Jan 22, 2009 18:19:36 GMT -5
Hi i think that with the tool "bind" we could use a dragged out box like for copy to select a group of dots to make into a single form or object. Players could not jump up through bind and wind could still travel through it and block cannot be bound. in water bound objects would float unless they are entirely underwater in which case the object would stay where it was until other wind or motion propelled it in a direction. every dot of an element would have a weight ratio which would dictate it's fall speed and how much force is needed to lift it metal would weigh a lot and gas would weigh minus and could lift objects into the air at a certain speed judged by the weight of the object. if things are one dot of emptiness apart they will stay bound but two or more dots apart would separate it into two or more objects. bound objects could not rotate. with bind you could make cars, planes, boats, submarines, hot air balloons and more. if you have any questions about bind or agree it should be made show so in a post.
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Post by secret on Jan 23, 2009 4:37:38 GMT -5
It works like Edit's Mold idea
And his idea is less complicated and have more possibilities (Making "Blocks" of liquid and gas)
So....
State: Merged with Mold
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Post by Sandmaster on Jan 25, 2009 14:39:30 GMT -5
merging elements? Just remember you can't do that if the element was already made
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Post by secret not logged on Jan 25, 2009 22:42:48 GMT -5
Merging elements means merging the properties of one element with properties of another. So the final product has the properties of the two elements combined together
It is , basically a modification of an existing element
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Post by Sandmaster on Jan 26, 2009 18:47:09 GMT -5
which is not allowed once the element exists
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 28, 2009 15:54:17 GMT -5
But the element does not exist yet.
Elemental: is sorta like life, but is better. Your right click is the element the elemental is made of. It is like a fighter, only made of elements. Elements can only be made of stable elements, like player and fireworks can only hold moving elements. The elentes move in union unless they get changed to another element. In the center of the elemental is the heart. If it is destroyed or changed the elements un animate and the elemental is nomore. If a limb is discopnectred from the rest of the body it un animates. When they see a player they shoot elements. Right click seed makes wood elements. Metal elental shoot thunder, ice shoot snow, c4 shoot air, torch shoot fire, wood shoot seeds, and clone shoots what hits it. When elements are unanimated they act like normal.
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Post by Sandmaster on Jan 29, 2009 14:04:26 GMT -5
clone should shoot random particles
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Post by I wuv M4( Satar Jaèoèdoæ) on Jan 29, 2009 15:32:18 GMT -5
Ok.
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