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Post by me2 on Apr 5, 2009 5:46:17 GMT -5
Two questions: - Is the card Critical's Card? - May I use your image for the wiki. I think it might be a good illustration for the power of priests.
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Post by miczu on Apr 5, 2009 6:28:57 GMT -5
Ansvering your six questions - yes - yes Here you got 420dmg :> I'll have over 500 at lvl ~30 so it will take really long - and i don't fell like doing it
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Apr 5, 2009 12:27:39 GMT -5
Post by sigh on Apr 5, 2009 12:27:39 GMT -5
I'll only be impressed if you attack and the number is OVER 9,000!!!!
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Apr 5, 2009 12:48:35 GMT -5
Post by miczu on Apr 5, 2009 12:48:35 GMT -5
And I'll only be impressed if you ware smart sigh...
Can we talk about more possible things?
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Apr 8, 2009 15:51:26 GMT -5
Post by miczu on Apr 8, 2009 15:51:26 GMT -5
Who can beat that? :> PS. Max dmg 512, on screen 508
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Post by superpickle on Apr 9, 2009 9:32:02 GMT -5
Who can beat that? :> PS. Max dmg 512, on screen 508 I'll be able to beat it when I get to level 25 or so. The gunner is better suited for stupidly high attack than the glad due to the high starting damage of the bazooka, plus the way his attack upgrades. (Although the glad is awesome.)
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Apr 9, 2009 10:12:36 GMT -5
Post by miczu on Apr 9, 2009 10:12:36 GMT -5
Surly my glad wouldn't like to fight with a gun man, especially with a bazooka. Even with a long sword and long sword card it wouldn't reach to him before it would attack. Maybe thanks to priest (green crystal lv2) +6 def it would survive 1-2 blast but it's hard to tell. But when your Gunner would get in sword reach it would be in deep sh*t... for every shot of bazooka glad can hit him 3 times and you know it would be deadly Still i don't think you can bet my 512 dmg max
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Apr 9, 2009 14:55:34 GMT -5
Post by superpickle on Apr 9, 2009 14:55:34 GMT -5
I duno... I'm only level 19, and I've already got 192 attack, and that's without the crit card. (It took me stinkin' forever to get all the compos. I farmed forest one from level 11 to 18.) The bazooka has 192 attack, but it makes clouds that attack for half of the main attack, and hit anywhere from 2 to 5 times depending on what way the clouds blow. (I could hit you for 800 damage max and about 350 for a normal hit.) We could both one hit each other, but the question is who does the most damage from one shot. I'm not counting the gas since that would be unfair. Also, since we could one-shot each other and I have longer range... The only reason that the glad would have more attack at the same level would be the points I invested in magic to lower the cost. (29 points.) If I would have only put 10 points in magic the bazooka would rape my cash, but still leave enough for me to get by, and I would have been able to put more points in attack. Hopefully the higher base attack will allow me to pass you up even though I don't have as many points in attack. My base attack without any priests is 54-81. What's yours? Beating the castle boss at level 5 was a lot easier than getting your attack this high.
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Apr 9, 2009 15:50:16 GMT -5
Post by miczu on Apr 9, 2009 15:50:16 GMT -5
My base is 12-88 (with yellow crystal). And my weapon base attack was only 10-20 so you can see that glad is perfect for extending max dmg (1 str = +1 max dmg). I didn't remember that bazooka is so strong xD but glad still get hell more extra dmg from stats so i think that i can outrun you on higher lvl :> On next lvl i should (if i count it right) get extra +15 max dmg ^_^ Waiting for news from your side Off-topic: 1 on 1 without our help your gunner would definitely win (range + dead clouds) but with player help after avoiding 1 shot you couldn't get the chance to get on ground to shot again (3x faster attack reloading for grad - we get the same spot in glad range - you get 2 hits :>). If there will be PvP in here i would use 1 priest as a shield for bazookas shot, you aren't so lucky - glad can't hit 1 target multiple times but it can hit every target in range But again this isn't for greatest attacking team - it's for coolest stick fighter - killing every monster and some Bosses with only 1 hit - EPIC
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Apr 10, 2009 10:00:40 GMT -5
Post by superpickle on Apr 10, 2009 10:00:40 GMT -5
The bazooka has 40-60 base attack, and the attack upgrades a percentage of the main attack. 5 str on the basic gun only upgrades one max attack, while 5 strength on the bazooka upgrades 4-5 min-max attack. (Maybe 5-6, I'm not sure.) I'm about 10 levels under you and I have the same base attack, so I don't think you'll be able to outrun me. My attack went from 192 to 204, and the more base damage my gunner gets the more the yellow crystal gives it, so the higher my level gets the more my attack upgrades. (last level it only gave me +9 max attack while this level gave me 12 max attack.)
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Apr 10, 2009 11:30:52 GMT -5
Post by miczu on Apr 10, 2009 11:30:52 GMT -5
Umm... gunner get +2% from 1 str... i gonna lose xD
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Apr 10, 2009 11:45:10 GMT -5
Post by superpickle on Apr 10, 2009 11:45:10 GMT -5
Umm... gunner get +2% from 1 str... i gonna lose xD That's what I said. The glad is awesome, but the gunner is made to get stupidly high attack. Btw, I hit the max damage I could get at my current level.
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Apr 10, 2009 12:01:05 GMT -5
Post by miczu on Apr 10, 2009 12:01:05 GMT -5
LOL gonna I gonna win Thx to your 29 mag i gonna be stronger than you from lvl 29 (if we have same lvl) bad move there :> Simple math: gunner +2 str = 2% from 60 = 1.2 glad 2+ str = 2 So i get more from lvl but low start (there will be always a lvl that i can outrun you (until you get a weapon with +100 base dmg xD).
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Apr 10, 2009 13:18:06 GMT -5
Post by superpickle on Apr 10, 2009 13:18:06 GMT -5
LOL gonna I gonna win Thx to your 29 mag i gonna be stronger than you from lvl 29 (if we have same lvl) bad move there :> Simple math: gunner +2 str = 2% from 60 = 1.2 glad 2+ str = 2 So i get more from lvl but low start (there will be always a lvl that i can outrun you (until you get a weapon with +100 base dmg xD). I mentioned my mistake with the 29 magic before, didn't I? If I would have put less in magic I would do more damage, but I already have the same base damage as you, and I'm 10 levels under you. (this means that in 10 levels I'll have a crap ton of attack.) The only thing keeping me from beating you is the lower level of my priests. I get 3 base attack from upgrading my gunner one level. (two points) How much do you get? If you get 4 base attack, then you're right, you will outrun me. If not, I've got you beaten. Edit: For future reference, here is my attack with and without priests, since I want to watch the increase in attack and calculate when I'll pass you up. Level 19: 81 and 192 Level 20: 84 and 204 Level 21: 87 and 217 Level 22: 90 and 230 Level 23: 93 and 243 Level 24: 96 and 257 Level 25: 98 and 268
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Apr 19, 2009 1:56:54 GMT -5
Post by Toxic eyes on Apr 19, 2009 1:56:54 GMT -5
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Apr 19, 2009 11:58:25 GMT -5
Post by me2 on Apr 19, 2009 11:58:25 GMT -5
Regarding your team above: Question 1 to miczu: have you ever seen the 512? Question 2 to miczu: have you ever seen a 513? Question 3 to miczu: have you ever seen a 516? I'm asking due to the following reason: We don't know at which place the Critical's Card's bonus is applied. For example: First yellow crystal, then priests, then Critical's Card: floor(74 * 1,2) = floor(88,8) = 88 floor(88 * (1,92 + 1)) = floor(256,96) = 256 floor(256 * 2) = 512First yellow crystal, then Critical's Card, then priests: floor(74 * 1,2) = floor(88,8) = 88 floor(88 * 2) = 176 floor(176 * (1,92 + 1)) = floor(513,92) = 513First Critical's Card, then yellow crystal, then priests: floor(74 * 2) = 148 floor(148 * 1,2) = floor(177,6) = 177 floor(177 * (1,92 + 1)) = floor(516,84) = 516(details of the calculation at this wiki talk page) Same question also to superpickle, if it would make a difference for you. To cut a long story short: Have you ever seen a damage value which is more than twice of displayed AT value? If yes, this would give us the hint that the Critical's Card is not applied after Priest and Yellow Crystal, as I currently assume. /me
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Apr 19, 2009 12:03:58 GMT -5
Post by sigh on Apr 19, 2009 12:03:58 GMT -5
Geez, I was just kidding, I really am impressed with your obscenely high damaging abilities. *bows*
Sorry for the extremely late reply, I don't get on here as much as I used to >.<''
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Apr 19, 2009 12:13:44 GMT -5
Post by miczu on Apr 19, 2009 12:13:44 GMT -5
me2 I don't remember that i had more then 200% with critical card.
Logic say that critical card should work as last in dmg count - it it's random (1/4) then it should be in the end of counting (if I would make a code like that then i would normally get random number from min-max (integer) dmg and then check if this time we have critical, if so i would simply that number x2)...
But I sometimes get impression that if 1 arrow from example oct arrow is critical, then others too, you could check that :F
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Apr 20, 2009 9:42:37 GMT -5
Post by superpickle on Apr 20, 2009 9:42:37 GMT -5
I don't remember getting any damage over twice my max damage. The highest I've gotten has been exactly twice my damage. I think the crits card works last.
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Apr 21, 2009 17:20:27 GMT -5
Post by sigh on Apr 21, 2009 17:20:27 GMT -5
Well, if you look at Pierce's card, I personally have had times when my Snipers didn't hit through walls for about 8 shots, only to have about 5 shots go through in a row. Hasn't the same thing happened to you? (unless you have no snipers )
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