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Apr 23, 2009 5:02:50 GMT -5
Post by me2 on Apr 23, 2009 5:02:50 GMT -5
Yes. It's called "random"! ;-)
As long as the long term average is at 25% everything is fine. And statistic says you can get 5 shots (or more) through the wall in a row in average every 1024 shots (1/4^5 = 1/1024). And the probability to have 8 shots in a row which don't go through is in average about 10% (3/4^8=6561/65536=0,1001129), which is suprisingly high.
Note: "x^y" means "x by the power of y"
/me
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Apr 24, 2009 14:16:40 GMT -5
Post by Randomness on Apr 24, 2009 14:16:40 GMT -5
Im confuzd. Happy?
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Apr 24, 2009 16:43:18 GMT -5
Post by sigh on Apr 24, 2009 16:43:18 GMT -5
Very. Also, replying to me2, thats exactly what I was saying, thank you. (that wasn't sarcastic by the way...) Although I was kinda telling that to Miczu, I'm glad someone's good with the math!
Although, that can't be right, as I've gotten multiple shots through the wall multiple times in a row (after a continuing reply of several failures of passing through -_-;).
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Apr 26, 2009 11:39:45 GMT -5
Post by Randomness on Apr 26, 2009 11:39:45 GMT -5
I only played this game for a while but it gets boring EXTREMELY quickly.. i never killed the big grey smiley guy. Oh, and, it makes my firefox close -.-
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May 1, 2009 14:30:36 GMT -5
Post by sigh on May 1, 2009 14:30:36 GMT -5
Meh, all you need is to keep playing until the last level on OS then bail and play again, until you get around level 8 or 9. Doesn't take very long if you know what you're doing.
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
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Da Rubiks Cube
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Post by rubiksmaster123 on May 2, 2009 8:56:11 GMT -5
oh, don't use firefox, i use firefox and when i checked my cpu usage, it was 100%. And i don't know how you don't beat OS boss. i beat it at level 4.
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May 2, 2009 11:29:05 GMT -5
Post by I wuv M4( Satar Jaèoèdoæ) on May 2, 2009 11:29:05 GMT -5
Is lvl 20 the record for beating seaside boss?
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May 2, 2009 19:15:49 GMT -5
Post by sigh on May 2, 2009 19:15:49 GMT -5
As far as I know, nobody said anything lower...
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May 3, 2009 15:58:34 GMT -5
Post by I wuv M4( Satar Jaèoèdoæ) on May 3, 2009 15:58:34 GMT -5
Then Im a record holder!
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
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May 4, 2009 18:13:17 GMT -5
Post by rubiksmaster123 on May 4, 2009 18:13:17 GMT -5
no, i beat it at level 15.
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May 4, 2009 18:18:30 GMT -5
Post by I wuv M4( Satar Jaèoèdoæ) on May 4, 2009 18:18:30 GMT -5
Did you safe spot him using high range?
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
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May 4, 2009 18:24:30 GMT -5
Post by rubiksmaster123 on May 4, 2009 18:24:30 GMT -5
no i was in range. besides, only two people were left and they barely survived so i think seaside is pretty hard
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May 4, 2009 19:34:09 GMT -5
Post by I wuv M4( Satar Jaèoèdoæ) on May 4, 2009 19:34:09 GMT -5
It is... did you use the waving over head to dodge most attacks stratagy?
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
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May 4, 2009 20:50:50 GMT -5
Post by rubiksmaster123 on May 4, 2009 20:50:50 GMT -5
no i just let my people fight the boss
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May 4, 2009 20:59:11 GMT -5
Post by I wuv M4( Satar Jaèoèdoæ) on May 4, 2009 20:59:11 GMT -5
Except for that boss white worm I always use evasive tatics. The worm was to annoying to use stratagy and quick minuvers.
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
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May 7, 2009 14:50:34 GMT -5
Post by rubiksmaster123 on May 7, 2009 14:50:34 GMT -5
what worm.
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Post by jakebob on May 8, 2009 9:17:40 GMT -5
Seaside 2 BOSS, iirc.
I managed to beat the Seaside 1 boss without ArcheSnipers. Magician with Blizzard, Gladiator with Flame Sword, Priest with Long Staff and Gunner with Bazooka. It was a rifle, but I wanted it dead.
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rubiksmaster123
Superior Being
{S=21}Rubik Ninja[M:-240]
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Da Rubiks Cube
Posts: 395
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Post by rubiksmaster123 on May 9, 2009 9:08:12 GMT -5
i beat seaside 2 boss with reviving like 4 times. guess seaside 2 is about twice as hard.
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Post by me2 on Jun 8, 2009 9:43:42 GMT -5
I have another task for our damage max-ers: Have you ever tried to attack the Yellow Cavern Fishes? ( Yellow Skull Fish, Yellow Smiley Fish, Yellow Fairy Fish) I'm asking because as far as we know, all damage applied to the fishes is reduced to 1. But it might also be possible that those fishes just have a very high defense value, for example 77 or 777. If this is true you might be able to see other values than "1" pop out from the fish if your damage is larger! /me
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Post by Qwerty on Jun 8, 2009 9:48:05 GMT -5
One fish, two fish, green fish, yellow fish.
I'm thinking the one-point-per-hit thing was placed there on purpose, like how arrows are pointless in the caverns. It requires you to be more flexible.
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