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Post by maxwell302 on Nov 7, 2008 12:19:26 GMT -5
Do you have any statistics about the Bullet card? I did GL6 about 30 times and no sign of this card
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Post by me2 on Nov 7, 2008 12:51:48 GMT -5
Yes: Grassland 6 Boss: 2 Drop(s) / 17 Run(s) Which means I had some more luck than you ... To give you some examples: If drop rate is my messured 2/17, the probability for not getting a card within 30 runs is 2,3% (about 1/43) The meassured numbers are often a little bit to high because usually I stop searching after I found a card. Maybe this might be more realistical: If drop rate is 1/15, the probability for not getting a card within 30 runs is 12,6% (about 1/8) If drop rate is 1/20, the probability for not getting a card within 30 runs is 21,4% (about 1/5) It might still be possible that you are the one out of eight (or five) players with some bad luck. (Take a look at the second post in the SR 2.1 thread for more statistics for the other cards.) /me
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Post by maxwell302 on Nov 7, 2008 13:07:57 GMT -5
Ok thanks a lot, I'll try again [EDIT]At least I got it !
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Post by bewnt on Nov 7, 2008 20:56:30 GMT -5
I believe I've found what the Guide's Card does. As someone mentioned, if the projectile is close enough to the enemy, the enemy will become a "magnet" and attract the projectile. In other words, the projectile will "turn around" and hit the enemy if close enough. Think of the projectile as a curveball/boomerang.
Not very noticeable, and the difference isn't a lot. Better stick to your Bullet's Card/Jewel.
ETA: Since a picture speaks a thousand words, and a video is made up of many pictures...
For me2:
Lollipop Compatibility: Quick's - YES Long Sword's - ? (DON'T make me get this card) Catapult's - YES Pierce's - NO Guide's - NO Bullet's - NO Explosion's - ?
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Post by me2 on Nov 8, 2008 7:58:08 GMT -5
I believe I've found what the Guide's Card does. Wow, finally the mystery has an end. Thanks a lot! I've looked for this behaviour but I think I've only tested it with enemies, which are too slow or too fast. For the slow enemies the effect was not noticeable. And for the fast enemies, like all those types of snakes or the wheels, I missed them by more than this range of 10, and the effect wasn't there at all. And I also guess that the attraction towards the enemy is based either on a physically force or on a maximum turn rate. This causes that the effect is also very small for fast projectils like the thunder or the triple arrow. I think they should change the range to 20, to make it at least a little bit usefull. And I definitly think this would not overpower it. Currently nearly every cheap stone or crystal is even better than the Guide's Card. Also thanks for the lollipop compatibility. Explosion's, Long Sword's, Vampire's and Onigiri's Card are still missing. I think the first two are more difficult to get. /me
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Post by bewnt on Nov 8, 2008 8:43:06 GMT -5
And I also guess that the attraction towards the enemy is based either on a physically force or on a maximum turn rate. This causes that the effect is also very small for fast projectils like the thunder or the triple arrow. My theory is that when within the Guide range, the projectile will accelerate towards the monster. Yeah, there's no point equipping this on Triple Arrow/Lightning. I think they should change the range to 20, to make it at least a little bit usefull. Completely agreed. Explosion's, Long Sword's, Vampire's and Onigiri's Card are still missing. I think the first two are more difficult to get. They're actually not that difficult to get, except for Long Sword's *COUGH COUGH*. Explosion's only because I haven't explored in GL7.
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Post by me2 on Nov 8, 2008 9:53:22 GMT -5
Explosion's, Long Sword's, Vampire's and Onigiri's Card are still missing. I think the first two are more difficult to get. They're actually not that difficult to get, except for Long Sword's *COUGH COUGH*. Explosion's only because I haven't explored in GL7. I meant: "... more difficult in comparison to Vampire and Onigiry ..." /me
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Post by bewnt on Nov 8, 2008 21:15:48 GMT -5
They're actually not that difficult to get, except for Long Sword's *COUGH COUGH*. Explosion's only because I haven't explored in GL7. I meant: "... more difficult in comparison to Vampire and Onigiry ..." /meAh ok. New Stats - Lollipop Compatibility: Explosion's: NO Onigiri's: NO Vampire's: NO
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Post by ~Memzak~ on Nov 14, 2008 15:47:37 GMT -5
lollipops pencel do use guides and quick...
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Post by me2 on Nov 14, 2008 19:37:08 GMT -5
lollipops pencel do use guides and quick... What do you want to tell us? Do you mean Guides's Card can be used with staffs? Because that's definitly wrong! I checked it by my own. /me
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Post by ryface on Nov 17, 2008 0:29:32 GMT -5
Silver crystal and red stone both work with staffs.
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Post by tomtomson on Nov 23, 2008 23:54:21 GMT -5
what does the oni card do? it is the rarest item in the game.
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Post by ~Memzak~ on Nov 23, 2008 23:57:01 GMT -5
Its the rarest because there is a 5% chance that each hit will drop an origiri (food)
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Post by General Veers on Nov 24, 2008 0:22:07 GMT -5
what does the oni card do? it is the rarest item in the game. It should probably say in the first post of this thread, as quoted below: - ONIGIRI's card
effect: 5% chance of ONIGIRI drop per hit restricted to: sword weapons or glove weapons explanation: Every time you hit an enemy, there is a 5% chance an onigiry drops. stage: Castle dropped by: Castle Boss drop rate: about 5% to 20%
Thank you, Memzak, for answering.
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Post by me2 on Nov 24, 2008 7:57:14 GMT -5
Its the rarest because there is a 5% chance that each hit will drop an origiri (food) I wouldn't call it "rarest", because the card drops quite often. There are other cards which drop much less frequent. But its certainly the best card for Boxer and Gladiator. /me
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Post by General Veers on Dec 7, 2008 3:00:43 GMT -5
I got bored, so I began part of your to-do list: Stone | Image | Effect | Restriction | Drop Stage | Drop Enemy | White Stone | | +50 LP | n/a | Opening Street, Grassland 2 | Green Smiley, Purple X | Red Stone | | +5 STR | n/a | Opening Street | Cyan Smiley | Green Stone | | +5 DEX | n/a | Opening Street | Red Smiley | Blue Stone | | +5 MAG | n/a | Opening Street | Blue X | Black Stone | | +2 STR, +2 DEX, +2 MAG | n/a | Grassland 1, Grassland 2 | Green Snake, Orange Bat |
Crystal | Image | Effect | Restriction | Drop Stage | Drop Enemy | Black Crystal | | Block rate 10% | n/a | Grassland 2 | Brown Smiley | Silver Crystal | | Defense +1 | n/a | Grassland 2 | White Bat | Red Crystal | | AT +(1-3) | Glove weapons, Arrow weapons | Grassland 1 | Grey Jumping Smiley Snake | Yellow Crystal | | +20% AT | n/a | Grassland 1 | Red Snake |
Jewel | Image | Effect | Restriction | Drop Stage | Drop Enemy | Emerald | | +(0-1) Poison Damage | TYPE Poison | Grassland 3 | Red Bomber | Ruby | | +(1-2) Fire Damage | TYPE Fire | Grassland 3 | Green Bomber | Sapphire | | +(3-5) Ice Damage | TYPE Ice | Grassland 3 | Green Jumping Smiley Snake | Topaz | | +(0-4) Thunder Damage | TYPE Thunder | Grassland 3 | Green Bat | Peridot | | +1s Poison Length | TYPE Poison | Grassland 4 | Blue Fairy Snake | Garnet | | +0.4s Fire Length | TYPE Fire | Grassland 4 | Red Fairy Snake | Aquamarine | | +5% Cold Effect | TYPE Ice | Grassland 4 | Grey X |
Card | Image | Effect | Restriction | Explanation | Drop Stage | Drop Boss | Quick's Card | | -10% Limit AGI | n/a | Min and Max AGI each reduced by 10% | Grassland 1 | Green Boss Snake | Long Sword's Card | | +5 Length of Sword | Sword weapons | Sword length increased by 5 pixels | Grassland 2 | Grey Boss Bat | Catapult's Card | | +20 Length | Arrow weapons, orb weapons, staff weapons | +20 RANGE | Grassland 3 | Orange Boss Bomber | Pierce's Card | | 25% Chance of penetrate | Arrow weapons, orb weapons | Projectile can go through terrain | Grassland 4 | Blue Fairy Boss Snake | Guide's Card | | +10 Guide Length | Arrow weapons, orb weapons | Projectiles that miss enemy by 10 pixels or less will home in on enemy | Grassland 5 | Red Boss Tree | Bullet's Card | | +1 Bullet | Multi-shot weapons | Adds 1 additional simultaneous shot | Grassland 6 | Purple Boss Tree | Explosion's Card | | 25% Chance of Explosion Damage | Glove weapons, arrow weapons | ? | Grassland 7 | Brown Boss Wheel | Vampire's Card* | | 3% LP recovery per hit | Sword weapon, glove weapon | Additional LP added for every time you hit the enemy | Castle | Castle Boss | ONIGIRI's Card** | | 5% Chance of ONIGIRI drop per hit | Sword weapon, glove weapon | 5% chance Onigiri will drop every time you hit an enemy, even if enemy still lives | Castle | Castle Boss |
*21.6% Drop rate **5.9% Drop rate Note:This may not be complete. Some of the finding place are still uncertain. And the enemies are missing for some items.
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Post by bewnt on Dec 7, 2008 6:47:26 GMT -5
Awesome job General Veers. I was thinking about it - when it comes to providing information, a Wiki dominates a forum simply due to the way it works - the better formatting system, as well as the number of people contributing (more people = less errors). Somehow I feel the forum won't be able to keep up with the Wiki when it comes to information. P.S. the droprates of stuff have changed. Vamp and Oni card no longer drop with that ratio.
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Post by General Veers on Dec 7, 2008 19:00:51 GMT -5
True, a Wiki does seem much better in many respects. I was just bored to death and unable to sleep.
Alright, then, I'll remove them. Do you know how often they DO drop in relation to each other?
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Post by bewnt on Dec 7, 2008 19:50:14 GMT -5
True, a Wiki does seem much better in many respects. I was just bored to death and unable to sleep. Alright, then, I'll remove them. Do you know how often they DO drop in relation to each other? NO DON'T REMOVE IT! The last thing I want is for your hard work to go to waste. Drop rates are rather hard to tell. My runs at the Castle Boss show an approximate of 21.6% for Vamp Card and 5.9% for Oni Card.
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Post by General Veers on Dec 7, 2008 20:21:30 GMT -5
I meant the drop rates! Why would I EVER remove something I spent over an hour making? I presume I was unclear with the word "them." I presume I was also unclear with what I meant by Castle Boss card drop rates. For the latter, I meant "of all the times that the boss dropped a card, what percentage of the card drops were Vampire and what percentage were ONIGIRI?" Thank you anyways. I included the drop rates. I have got to be more specific next time...
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